the it really doesnt matter what you spec. vow + bond = all the healing you will ever need. which is why the guide suggests justice for healadins. since you already have all the healing you will ever need to only thing to increase is dps.
binding oath is 100% dmg immunity for 8 seconds if bond is up nothing should touch you. at the end of that 8 seconds if you havent refreshed bond you'll die instantly from the damage. but the combat log will show bond as the killing blow not disintegrate. im not discussing pve exploits. yes there are a ton of them. this is…
for which environment. light spec will be able to outheal justice ( since bond isnt supposed to proc prism any more) however outside of pvp i havent found any situation where i cant outheal incoming damage with the exception of 1 shots. now pve 1 shots are easier to prevent with justice since you will gain ap faster by…
1st none of those as strikers according to you. you also left 4 classes off the list. ops acknowledge the brokenness of the class. we've been trying to steer the incoming nerfs so the class isnt destroyed like they usually do when they swing the nerf bat. trs can use vorpal. but guess what so can gwfs and still perform.…
give it another week or 2 till people figure out that all this new module introduced is more grind and more grind and more grind hidden behind artificial gates.
show me ranger/tr videos soloing etos. i can do it on my healadin by exploiting some bugs but its not quite the same thing now is it. sw's can do it with equipment no longer in the game. havent seen a cw do it. oh wait. now we'll get back into that "only gwf's are strikers" argument again.
heck i crashed sitting in the stronghold by myself changing the powers on my offhand weapon. queue "helpful" person telling me to change video drivers....
here is the same parse but with my buddies gwf: ( was the exact fight. i was just busy doing other stuff to post them both back to back) note the only stats im caring about here are the lostmauth before and after damage-nerf is figured as max listed damage for orange EE weapon * lostmauth procs 3.2k gwf with 70% crit…
and the 135% dmg boost gwfs have before any other buffs are considered is a huge part of that problem here's a normalized comparison for my fight vs high priestes syndrath listing the top 4 dmg sourcessourcedmgavghitsdmg %dmg-nerfdmg % %Duelist's Flurry Bleed434989323015.3118929.6993438434989332.5035678Lostmauth's…
thats exactly what'll happen on my pali if lostmauth gets nerfed. and removing all power/buff bonus's will be a to the ground nerf. parse your damage. count the number of lostmauth hits. multiply that by the max listed weapon damage. then replace that number with the damage lostmauth did in a real fight. now redo the math.…
everyone is suboptimal without tfey/negation/lostmauth. period. there is no balance in the chants. stack arpen hard, stack crit hard. stack defense hard, stack lifesteal hard. doesnt matter what class; everyone has to do the same thing if they wanna survive in pvp, its why tfey and negation are still the most expensive…
wisdom is a good thing to run. both for yourself and your team. but only trial and error will tell you what works for your playstyle. also with the arti sheild power its got ap regen for the group, or courages shield power with 25% control resist for the group
so if they dropped the axebeak down to 400 arpen or the snail down to 2.5% ap and you had purchased it,keys to getit, zen to ad to get it, or weeks of grinding the same dungeon,. thats all good. since its just a balance change. or when the get around to nerfing palis/gwfs no need to respec them. its just a balance…
meanwhile lostmauth alone on a gwf it will near deal the total damage done by the cw. starting to see the point. a 15-20% gain from a 3 peice set bonus isnt outrageous by itself. its the scale of gain by 1 class vs all the rest that makes it so. saying its your #1 damage source doesnt mean much by itself. but what % of…
i run courage and vengeance all the time on my dev pali. i run wisdom on my tankadin so the folks with real dps can fire encounters faster. pvp is a team sport after all. parses of courage show 20% damage for the party. hard to beat that.
Bull, try it with something other than a destroyer build. you dont need lostmauth to deal silly amounts of damage with a destroyer build. you dont need 12k arpen anymore than any other class needs it to get around 80% dr and tenacity arpen resist. you gwf's keep trying to deflect to "its the gear its not the destroyer…
its not out of hand on a tr/cw/sw/gf/op/dc/hr. its out of hand on gwfs. i wonder why? perhaps the 135% self buffs....... lots of 10k hits and lots of 200k hits are not the same. slight difference in scale. gwfs can do that with self buffs.
you also probably dont run content with 30 other people. i can confirm what @thefabricant says about 1 pali being able to crash instances with prism. its very simple to replicate. and has other side effects not to be mentioned here. there is no way to fix prism that will not leave it completely useless. there is simply too…