Why was the Arcane pressence nerfed by half (50%)?
I'm seriously upset and thinking to stop playing and reason being I donno w*f am I know, am not a true buffer, but I do that in a way, am not a dps since I lost at least quater of my damage, skills take forever to get off cooldown ... I mean what is this now?
It's so upseting that Wizards get nerfed of all the other classes, maybe you should take a loot at how much aoe damage rangers deal, its rediculous more then some other classes singl target skills and they have 6 skills .... Warlocks keept there buffs even tho they where never ever designed as true dps class, wow! I'm really questioning do you people at Cryptic Studios know what your doing? This is stupid, no woner why your player get mad at you at quit, 3/4th of game left they will never return cos you always do some stupid sh*t with out thinking it trough.
As far as I can tell, there are 36 types of pet gear and 5 ranks of each, meaning there are 180 possible pieces. If we are generous and assume they are evenly distributed (and they probably aren't) that means that on average you need to do 180 runs to get the piece of gear you want. Now, I have no issue with this, but what I do have an issue with is the fact that they are time gated behind daily quests. This only punishes people who like playing very few characters, as people who play many characters run the daily on all of them and then move pet gear between characters.
Recommendation: For 10k ad you can buy a consumable that when consumed lets you run a Warden Expedition an additional time. Warden Expeditions purchased this way do not count towards the campaign currency, but they do still drop pet gear.