There are certain neutral beast npc mobs that do not have beam in/out animations. They just fade in/out, it's far less distracting and you can reskin them with any costume. I can't remember specifically which ones off the top of my head atm.
The story goes something like this - the spotlight system was the brainchild and passion of Branflakes, a former STO community manager. Once he left his position with the company, Smirk took over and attention to spotlights quickly evaporated. It is quite clear that managing spotlights is not a priority or even a bullet…
If I may add a tweak to this recommendation. Make a copy of your mission and publish the copy to holodeck for testing. Then remove/delete the copy once testing is complete. Why? Because the first time you publish your mission, the clock starts running for inclusion in the "new" tab. This is a valuable but limited promotion…
Nope. Only by entering combat. Red alert is a game mechanic in STO, not an effect. Yup. There's a relatively new asset called lighting effect or something.
The big thing to remember is if you have a mission ready to publish (or close) then wait until the editor/review system comes back online. The "new" tab is a valuable way to get your mission some attention. The clock starts ticking once you publish and lasts for like 3 weeks before it drops from the list. The last thing…
You can level up your foundry toon, which is a total pain. Or you can publish your mission and test it with your main toon, then pull it. Or you can have knowledge of the game and its mechanics.
It's not the player's responsibility to provide detailed reviews, analysis and editor notes. There should be no expectation for a player to go beyond the game's mechanics. Yes, I know we have a friendly and supportive author community and yes, there are players who will provide extensive, constructive feedback. But this is…
Take away anonymity... that's a no brainer. Get rid of the weighted star system. That's as far as I'm willing to go. Free speech, links in the chain and all that.
I don't think Starbaseugc posts new missions anymore, guys. It's been 5 or 6 months since they did. Best way to get plays is to get your mission into a Top 3 (I'm looking at you, evil70th).
Just a quick update. The mission is now out of review and can be found under the "browse all" tab. Still not showing up under T3 though. I assume this has something to do with the weighted review system. Speaking of which... why do we still have a weighted review system? Is there anyone who likes this feature? :confused:
Well known issue. Once aggro is initiated for any member of a combat group, the others will try to join in, even if this means ignoring walls. There are a few ways to solve this, some with more reliability than others: 1) Make your map a sky castle. Have the "boss" spawn on your floor Y coordinates and the others spawn…
I"m thinking that foundry authors need to update their opening sequence to accommodate the new system. Over the years we've all developed a somewhat standardized or "good practices" method for introducing the mission and getting the player to the starting door. But things have changed. As much as I hate breaking immersion…
Hehe. Love it. They do have the "weapons disabled" thing on Droz... dunno if they could make that into a field you plop down or a map wide "weather effect" for foundry use. As it stands now, you're only option is to go clunky Skyrim style... by giving the player a "brawl" option and telling them to unequip their weapons.…
We've been asking for this since beta. No need to convince anyone. On the scale of things we want versus things that could possibly be implemented, this one is way down on the list. It would be a major undertaking. I'd settle for a beam out animation and a costume to talk to the ship's computer. :)
I just hit it then rage logged. :o No, I'm not going to manually count everything on the list. 500 sounds right. It needs to be increased. With the recent assets that were added (like floors), custom maps have never been more viable. Edit: I went back and looked... just for you, Sito. Yeah... it's 500.