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ericshatner Arc User

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  • I love all of the Star Trek MMOs that are out there, and I will choose the one that suits me best out of this infinite selection of choice. Oh wait, there is only one. For those of you who think that the world is black and white and that all economic decisions are straightforwardly solvable, I ask you to think again.…
  • If it follows the Neverwinter model it will be insanely expensive, but that does sound like a (small) step in the right direction.
  • Ok, some interesting responses to this. Not everyone has regular gaming time. An event like the Risa event which is both time limited and time gated means that you have to manage to find regular time 25 times over 40 days. For me that doesn't suit at all. Part of it is because I don't want to prioritise STO these days…
  • There are a few benefits. The extra bridge officer slots are very useful. The extra character slots are quite useful. Obviously, the extra 500zen monthly is great. Account storage is super useful. Getting rid of the energy credit cap too. Everything here can be ground out, but the $$ you are spending is to save you all…
  • 1. Power creep is important. The point is to keep you playing, and it is totally appropriate that you have to constantly invest time to stay at the top of your game. 2. Cryptic make money when they can sell a product for $$ that allows people to pay to catch up. The trait system was nerfed because it was not possible to…
  • Because so many people are invested in A2B, they can't realistically nerf it without risking a disastrous consumer response that would make the trait situation look tame in comparison. A2B also has fair uses like on ships like the Gal-X. What they need to do is just create additional, equally powerful options, whilst at…
  • It is a bug, it used to work, and it is important as KDF lose access to Kaboh, a very good doff for the colonial doff assignments. It's been like this for months though. I hope they fix it soon.
  • The essence of Taco's response was that: we don't want to waste limited resources on this ship you are going to come to realise was a waste of your limited time resource grinding for. I get that as a free ship there is possibly a negative incentive for cryptic to give something actually useful and good, as it would…
  • This is a free ship, so as expected it's a bit m'eh as a combat vessel. However, it had the potential to be a really interesting off duty ship, like the Tuffli or the SCS. I expected that it would at least have access to a bank, exchange, mail and Dabo table. It still would have been less awesome than the others as it…
  • We are building the star base despite the time gate, but if you want to have a single weekend that makes a decent dent in an overall project reducing the time gate so that all of the resources collected that weekend can be used makes a lot of sense. Think of the upheaval in the dilithium market that could cause! :) It…
  • Yeah I think a part of the beautification argument could be addressed by creating a more modern feeling Orion hub or a Gorn one. In addition to the other suggestions I would also think that having a free transwarp to it would be important too. I am still hopeful that KDF and Romulan Tempests are around the corner, and that…
  • I think a big incentive in addition to bonus FMs would be slightly reduced dilithium costs on holdings and reduced timers on projects. Perhaps for the duration of the event from 20hrs to 30mins or the like. With reduced timers in particular that could be big driver of weekend activity. A lot of the disincentives to doing…
  • Just wanted to add my +1 to the shuttle event. Yes, the rewards were very good, but it was also a lot of fun trying out different shuttles and fighters in a meaningful way. I think this is a part of the game that is ripe for expansion, perhaps with more in the way of shuttle only powers, abilities, fittings and doffs. I…
  • This is a good observation. I think Cryptic might be trying to address this with harder content. The issue seems to be that players are looking at effort/reward and are doing the easier content instead. This happened a lot with the Mirror event. You can see a different element of the issue with The Hive too, queues for…
  • I've never experienced that. I've never even heard of it, and I've been playing since beta. I have heard of fleet leaders dumping out all of their members when the starbase hit tier 5, but I have no idea what recruitment strategy they used. I doubt there is any correlation between recruitment strategy and fleet leader…
  • How do you scam someone with a fleet invite? I've joined all my fleets that way, and left some only to be recruited by a different fleet the same way. It's actually a great method of recruitment. Sure you get a lot of people who go inactive. We let anyone who stays active hang around and lots of people choose to stay. Some…
  • I'm a lifer. Bought in in Jan 2010. Played for a month and didn't look again seriously until a few months after F2P. Even before F2P they had micro transactions. Despite dropping $200, I wasn't allowed access to the Gal-X or the constitution bridge without giving them even more money. Until F2P. Now the game has way more…
  • I generally think Cryptic has it's heart in the right place and is really making an effort to bring us an exciting product. But I also think that this latest grind is a grind too far. For it to feel free there should have been no grind. It's a lot of unfun make-work for a warpcore and a secondary deflector. I get that in…
  • I should hope that most fleets have people with way more Fleet Credit than they will ever need. Good fleets have people who don't see the Fleet Credits as a means to an end, they are just a happy by-product of doing something you want to do anyway. We just blew thru dil min I in a matter of minutes, no fuss over the dil…
  • My 2 ec on this is that it is a PvE ship, and as a result the power creep is pretty irrelevant. This ship will get toasted in PvP, the only area where ship balance really matters. There is a small population, maybe 5% of players out there using any ship class well getting very high dps and survivability out of Odysseys,…
  • Just made it through the login queue and hit this error message again before it booted me back to login page. Just thought ye should know.
  • What if they just get rid of the levelling pretense and make Romulans unlockable at 50. I think that might work. It seems churlish to expect them to back fill 50 levels of content in a free game for the sake of it.
  • My hope, with news of the expanded dev teams and a hint that we may get playable Romulans this year, is that their success at making money will breed new, more compelling content. I play a few of the F2P MMOs, though admittedly I tend to pay my way in them, and I kinda like how STO approaches revenue generation. You can…
  • I have made no additional changes whatsoever. The problems started to manifest themselves, perhaps coincidentally,with the forum problems from yesterday. If this occured normally, I'd shrug and come back to things in a few days, but I want to get the winter dailies done...
  • One would presume that when a level cap increase eventually arrives, that part of the objective, like it is in every other MMO, will be to reset the endgame. Normally this would not be an issue, but for store bought ships it will introduce an element of philosophical dilemma. LOTRO just went through a level cap increase…
  • I don't think that saucer seperation is necessarily the way to go, but the Galaxy X really does need an upgrade. I'd think an extra Tac Console and possible increasing it's turn rate dramatically when cloaked or something could could do the trick. These would be relatively straightforward changes, and you could just let…
  • Yeah, I would much prefer that they left the queue information public and aspired to fix the 'quality' issues with the instances that weren't being played rather than just cover it all in a blanket. I am enjoying the game, I have no serious complaints other than these. I bought a lifetime subscription (admittedly nearly…
  • I am not sure the UI missing the people in queue is a bug. I think it was a choice. But I'd like to hear from someone from Cryptic on this, just to get an idea of their reasoning. I understand that many will not be affected, because they set up all fleet instances, but I have tended to PUG, and for me this change is a…
  • To my mind the biggest issue with siloing rewards like they have done is that they mean that if you don't enjoy certain content you have to forgo entire content reward chains. I personally think Fleet Actions are boring. They were in 2010, and nearly 3 years on they are still boring. I thought B'Tran Cluster dailies were…