It's not just the buggy bosses, look at the loot drops! Just completed Malabog's Castle, which you have to bug to complete, we pulled blue gear off the boss! WTF!!! Blue gear? For this long *** DD? Blue gear, are you serious!?!? You have to bug the fight to beat the Dragon because Valindra instant kills anyone she lifts…
The crashes seem to be finally fixed and my graphics rendering also seems better. However the fixes claimed to CN are not so. The AOE attacks on the final Dracolich still strike inconsistent with AOE Red Zones. Basically, I had to time the red zones and dodge no matter where I was if anywhere close to the Draco Lich. While…
Nope, you are completely correct. The funny thing is, you are supposed to do this with T1 gear, moderately enhanced so you can acquire T2 gear. Same in Castle Never, it's nigh impossible for a fully outfitted T2 group with insane enchantments to beat the boss without glitching the Red Wizards. Now with all the nerfs I…
Uhm I doubt they're pissed because of that dude, why are you trolling these guys? They have a legitimate complaint. Many players have spent real cash in upgrading and perfecting their gear and now it's complete <font color="orange">HAMSTER</font> in conjunction with their Conqueror spec. If I were in their shoes I'd be…
There are a couple reasons peeps quit on a party, some of which make perfect sense. 1) Rage Quit - The people you are referring to. 2) Server instability - Since the last "2" patches the game has become very instable and many game clients are crashing. For some reason you are not returned to party in PvP, your just out. 3)…
I'm not happy I'm f'ing pissed. 1) Rogue Nerfs alone - Lurkers nerfed to the floor and the duration cut when it was supposed to be longer, the teleport only serves to confuse the hell out of you making it even less useful. You don't even know which target it will take you to, it sucks. Power scaling further reduced their…
Has to be a bug, it was not in the patch notes or Cryptic's excuse will be, "it was not working correctly as intended" because they don't want to fix it... Either way I think we may be stuck with it. This is basically a ninja nerf to give other classes a way to gap us. Once other classes figure out how to defend using this…
No DEV comments here, no board moderator's? No worry, say goodbye to half your 2 million population. You just screwed yourself. You went way over the top with the ninja nerfs to power. Now all the abilities are so weak we feel like level 20's running with 60's.
Hello... Have you logged in and tried out your rogue yet. Dude they're wet noodles! They're done. Yeah they gave us a free respect, to do what? Every ****ing aspect of the Rogue is Dead!
No more nerfs are needed now, they're pretty much dead with this last batch. I'm going to play mine this weekend and see what I may but I was so thoroughly disgusted last night I just logged. I no longer have the desire to play the game. Well Cryptic you fell for it, you listened to the PvP whiners and destroyed the game.…
Now wait guys, we now have a pretty purple cloud when we activate this ability... That is new. Now I may be wrong but they mention the duration was going to be longer. It's not!
Salvage Trader - Nice! Dungeon Delve Event Chest - Also Nice! Most of the above changes will debut on Preview this weekend so hop on and let us know what you think over the next couple of weeks. We
Dark then Azure - Armor Pen for the win. That's my struggle with this build also but they have to understand, this is a pure stealth, PvP build. To make it more versatile for PvE and PvP you'll want 2400 Armor Pen and loose the swift footwork and twilight adept in the Heroic feats in favor of more DPS. The difference will…
This isn't PnP and the TR's entire core value in this game is built around stealth. If it is that much of a priority for wizzy's and Clerics to see approaching rogues I beleive a 'see invisibility' enchantment can be developed for their armor, upgradeable to varring distances. The enchantment would take up their purple…
These are common sense and reasonable changes. I am really impressed, it's not often that the community has a voice. I will continue to support this game and have a new impression of Cryptic as a company.
Hard to tap this out on a iPhone with big fingers. We are so far off the OP's topic, I'm going to try to take it back something meaningful. About the only legit nerf I would agree to is a reduction in damage from Lurkers as it seems that's what all the Clerics and Wizards are whining about. We use it to buff up our Lashing…
Get agro Bait and switch Go stealth and do damage When dummy dies pop impossible to catch preferably before stealth runs out and do more damage Dodge until bars refresh and repeat Alternate Lurkers in while dummy is alive for additional damage. Many don't like to do this step because Lurkers makes it very difficulty to see…
Don't bother, he won't listen and doesn't know what can be achieved by any class otherwise he would know that a Wizzy can one shot anyone with any amount of Defense with enough chill stacks save up and about 2400 armor pen. His sole basis for anything is, I don't care the nerf bat is comming... Typical kid antics. I…
You haven't really said anything, that's the point. Just a bunch of babble and baseless assumptions. I'm done though it's clear you just like to troll. I'm more interested in saving my favorite class so I didn't just waste the last month of my gamming time. You can take your under geared rogue into PvP if you want but you…
I'm going to try and put together a anti nerf build this evening and run the numbers but with the Nerfs they plan to put in place I'm not sure even a strength build half Orc is viable.
Dude your hilarious. Yes a rogue can destroy 2+ people, if their new to 60 and have bad gear. Again you do not know what you're babbling about. I have been completely destroyed in PvP on my stealth rogue by GF's GWF's and the occasional wizzy. It's all about skill and knowing how to play your class. Every class in this…