Thanks for the fast response Flowcyto, but I was hoping for more of a 'mad bomber' than fire wizard concept. My primary issue currently is that I can't seem to find a way to collect the grenade abilities without bringing in a lot of other munitions stuff first. I'm hoping to go for sort of a 'Green Goblin' style grenadier.
My only request with this change, is that we up the number of character slots for accounts. I just did a headcount on my character slots, and I have 65 characters. Most of those slots are occupied with level forty or characters that I'm currently work shopping for leveling. I typically level at least 2 characters when a…
I think he's referencing Jurassic Park specifically, and the cultural impact that it had on pop cultural interpretations of dinosaurs. I grew up thinking dinosaurs didn't have feathers because of those movies, and it's been a long process to come to terms with the idea that they do. To the OP's question, I prefer my…
Most retailers won't sell an A rated game in the United States. So that could have a pretty big effect on market share for games to sell to that market. I don't see it effecting online game purchases much at all.
I think the 'Lockboxes as Gambling' issue is more likely to effect triple A publishing than it is smaller online games like Champions. I think what will happen, if pressure builds enough, is that the ESRB will step in and start treating lockboxes as gambling. When that happens it'll increase the rating to 'M' or 'A' for…
Yeah, it should work nicely for my druid. I had to be creative to hide the chain on her current costume :) Pricing on these items is 300 tokens apiece, with the black cat AF being an additional 300. Guess I won't be getting the Shadow Scythe this year :) They are slightly different costume pieces.
Well, it probably doesn't make a huge difference now, but the best tactic when trying to acquire specific vehicles and such is to pay a flat rate for them using keys. With 20 keys, you probably could have bought two spiders in trade, with little issue. The only time opening straight lockboxes really works in your favor is…
I frickin love these heads. Combined with the cartoon gloves, and the mallet weapon, its a great basic for making a classic Disney style toon. Also, the Bull Terrier head reminds me of Bowser, my adorable doggy :)
So, I think Thundering Return should have a copy of the Rebirth abilitie's zombie advantage that summons Frankenstein monsters, called "It's Alive." :)
Nice job with the cover texture Kaizerin. This should help with the sting of losing the Firewing texture a little. Any chance the Malvan shield could be added as a bracer piece?
> @pantagruel01 said: > So...could we get the time extended on the Forum alert so that players can actually see Firewing? I've fought him a total of once since it went live. > > What with power escalation, it's not that hard to reach Firewing. Your experience has differed vastly from mine.
Black and white are not doable as powers in the game because of how the engine processes special effects. This has been explained by developers so many times that I'm surprised we don't have a stickie for it ;) That aside, I'd be all for new voodoo or vampiric abilities.
Thanks Flowcyto, I appreciate the input. I'm not a huge fan of Eye Beams or CoAP though, any idea what I could use in place of them? Also, any thoughts on keeping plasma beam and chest cannon? I know that eliminates toggles to a large degree, but I find the charge attacks as a resource, but I find it a bit more flavourful.
> @chaosdrgnz43 said: > Energy Pistol 5 (Aka Not Tracer's Guns :wink:) > > > > > > > To be honest, it looks more like Star-Lord's blasters. Starlord's element pistols have twin barrels though :)
I'm sitting at 390 on the 650 tokens I will need for Holy Torrent, and average about 90 tokens a day. I feel like this is a reasonable effort for a power unlock. I do wish the skull pieces were less ridiculously overpriced. I don't think 400 for them is a fair price for the grind involved, and as a result I've just passed…
You are confusing statistics with psychology. Probability is a set and unwavering factor, which is only mitigated by altering the math. Psychology is about the inherent trust that players put into the game they play. I feel that putting the costumes in boxes present them better to the community, and thus is a positive…
I understand how probability works, that is not, nor has it ever been my concern. My concern is players conflating the rarity of costume pieces under the false premise that Cryptic intentionally made them more rare. Having them in their own separate box eases this situation slightly because it demonstrates that Cryptic…
It does, as far as having them be a random drop from a separate box. It will hopefully stymie the inevitable claims that certain costumes are rarer than others. Your experience may vary from mine, but I have had countless arguments in zone and trade from people claiming that 'this' costume set is more rare than 'that' one…
I opened 100 of the lockboxes and received multiples of all the costume pueces. I did notice that the cybernetic gloves are using the art assets from the cybernetic claws. Not sure if that is intentional. Still not hugely happy with this system, but at least the blind packing of costume pieces will hopefully reduce claims…
For what it's worth, I've got to say the old style costume pieces were a horrible, horrible idea. It was quite frustrating that some pieces were practically worthless, while others went for 2-3k globals. At least with full costume sets the costs are fairly consistent across the board. The problem of trying to use the…
In the course of completing the 100 Foxbats, one of them would be the 'real' Foxbat, and would award you that perk. Now it's actually tied in the mission chain. Good show :)
Hopefully the swordfish items will be added to the vendor as well. I've opened probably 500 bags and gotten maybe 2 costume parts. The drop rates are not spectacular for non junk items.
With respect, presuming is not a workable solution to this. If you're going to set a specific time limit to complete open missions in, and then make them impossible if you go over a certain arbitrary number, then that number needs to either be obvious, or you need to state the number ahead of time. Preferably both.…
Could we get a precise metric for "Intended Number of Players" on the Warzone bosses? I really haven't run the OMs since launch, and I'm not sure how many people are supposed to be beating on them. Is there going to be a visual cue for 'too many' so we can tell people when to leave?
You know, I was just pondering my way through doing a LS build... Thank you for summing things up so nicely, and providing some shiny template builds. I do have kind of a stupid question, but please bear with me. How important is strength to a laser sword build? I ask because most of the builds you've provided don't really…
Bug: The new nutcracker head doesn't appear to have glow enabled on the eye channels. I asked Kais if this was a bug, and she confirmed that it was...so now its posted here for reference :)
Loving the new Nighthawk costume bits, particularly the new claws. I did notice a bug with the new Bluejay and Magpie vehicles though: Bug: Engine exhaust appears to be using the wrong emanation point with these vehicles.
Bug?: The heavy hook hands seem really long. I guess that could work for a horror monster, but if you want a prosthetic limb, they're slightly ridiculous. It'd be nice if they came with a variant that was a bit more human scaled. The hooks themselves also face up, where every other hook costume piece faces down. I don't…
Well her logic is that he moves through his phases too quickly. By increasing his health, each phase will take longer, which means less overlap between them. I get the idea, I'm just not sure how it'll work. I'm more concerned about the health of the fight overall. As far as Forum Malvalum goes...I've yet to see Firewing…
Okay, so I took a bit and tweaked things. I decided to trade out STR for INT as per your suggestion (though I elected to keep PRE as primary for healing effectiveness.) I reintegrated Single blade into the build, though when I build this on live, I do plan to follow your suggestion and use Slash and Cut Down in place of…