I have the feeling that they don't want to improve the warlock at all. They are bad DD compared to TR and HR. Even the creeping death has worsened again. I wish that the warlock would be a top class, but I'm slowly giving up.
In mod 18, the warlock is not as bad as many assume. Especially with many big target, "creeping death" with lightning is great. Since the last patch, the soul spark has been destroyed. I hope it will be cleaned up soon.
1. Instead of increasing the chance of a leg, you should make other things in the lockbox more attractive. More high quality items that are otherwise rare. Unfortunately there are many old items (this also applies to the tarmalune) 2. Please do not remove the free cost in the AH. The market is on the move and you have to…
If people have received a mount more than once, they may not keep all of them. That would be really conscious exploitation of bugs. I do not understand how to transfer a reportet incident / bug from the preview system to the real system. It was discussed extensively in the forum
why no rollback? It was 100% and the box was opened countless times. It is now only to reassure the others. Unfortunately, the price for legendary mounts is broken.
The Hellbringer has to become more competitive: The triggering of risky investment must be improved. It is triggered too rarely. Additional Powers should build up a stack. Regenerate AP faster or less AP for daily strength. Creeping death should work as before Mod 16. --> Compared to other DPS classes, a warlock is not…
The orcus set is nerfed. :-( All other sets are trimmed to daily, which is not good for a warlock. The action points building is unfortunately absolutely miserable. How about consuming half the AP or building a buff for AP faster?
Hellbringer:* Eldritch Blast: Increase magnitude from 30 to 35 * Dark Spiral Charge: Increase magnitude from 80 - 240 to 95 - 280 * Hellish Rebuke: Increase magnitude from 40/10 DoT and 20 on counter to 45/10 DoT and 25 on counter * Hand of Blight: Increase magnitude from 35 melee/45 ranged to 40 melee/50 ranged * Arms of…
I do not know, the Warlock still feels weak. Especially in dungeons and battles. He even dies in Master of the Hunt all the time. I have an item level of 17300. What am I doing wrong or is the Warlock really bad? The damage is extremely low and the cooldown times are very long. Unfortunately, more emphasis is placed on the…
It's amazing where the developers put their priority. The Rangers are really neglected. PS: I do not play a ranger. But I notice it and I think it's sad.
I tested my Warlock and it does not feel good. But we are still in the beginning B) Is Warlocks curse no longer available? Some things are not working yet, or not so good: Creeping death does little damage. <1% Special Gear Abilities do not work Dreadtheft does not hit the target - wrong direction But I think the idea of…
What can i say? The TR can easily increase the damage. The SW will continue to be ignored. :-( I am at the point where I ask myself if I should still play the game or I invest my money in another game. R.I.P. SW :-(
Do the developers read what is written here? I chose the SW to play a DPS class and not to be a supporter for other classes. It's nice that you have the choice. But should also be a choice. I do not understand how it can be so difficult to match the SW to other dps classes. He is the worst DPS class :-( Is this all on…
It's a good way ... but ... I think it's not enough for a DPS class to keep up. Some powers and talents need to have better crit chance and combat advantage. For example, murderous flames must do that. I have 100% crit chance and some encounter only 75%. :-( The weapon enchantments must have better tick for weapon damage.…
I don't know what the developers are up to. They don't do class balance, anyway. GWF are even more overpowering. I can't understand it! SW have been kept low for years as DPS . TR and CW are slightly reduced. GF, by the way, still exists or have they been forgotten? I think the favorite of the developers are the GWFs and…