I missed that DragonBorn OP Devo that kept me alive for the entire fight when 3 of us got wiped in eToS boss with around 60% HP left. I missed that Pathfinder Combat HR that leaps with Slasher's Mark first before anything else in ToDG. I missed that 3 HRs with all of them took 3 different capstones running Kessel. Mine's…
While I agree with what you're saying that Sentinel and Instigator needs rework, it's been discussed several times after they went useless. I can't say about Instigator being PvP-focused build, but I agree that Sentinel to become an all-offensive support build in both PvP (again, I'm not sure how it turns out) and PvE.…
Mine is different yestarday. Spawns are active and explode as usual, red lasers working as normal, but no blue lasers. The tank in my team was puzzled since he's standing in front of the left giant spider to intercept blue lasers but there's no blue lasers to block.
Well....can't advise you properly since I have 3 sigils and a lantern. Given a choice, I'll switch out Horn of Lostmauth. You'll be only and only swapping out Armor Penetration for Movement so your gear, enchantment or armpen equip mount bonus needs to compensate for the loss. The other 3 artifacts that give you crit stats…
* It's actually a good thing that the prize has dropped in AH. * I'm sorry but I don't have an idea what you're trying to achieve here. What do you want from trying to go back to the prize hike you spoke of? * 200k AD is still AD. What do you mean by no point to farm that now? * Seriously, I'm thinking that you're trying…
45% damage bonus with feat but leaves you with 15% damage resistance debuff while it's active. No feats will be 40% damage bonus, 20% damage resistance debuff.
Oh. Alright. That setup is good on bosses. Mobs, not so much except high HP ones. I rather use Commanding Shot than Longstrider/Gushing Wound for debuff on boss. For mobs, Oak Skin to soften Throw Caution's damage resistance penalty.
Invite premade team to party first for a 5-man dungeon. On queue page, wait for your team member's name to be listed into "invite queue section", select "All" instead of "+" sign on your team member. For 25-man raids, it'll be similar except that you have to kick party members out after you added them into queue.
Blade Storm's off-hand feature increases Blade Storm's damage by 25%. If you didn't see an increase in Blade Storm's damage, it's probably a bug. Can't confirm it for you because I don't have the off-hand feature yet.
Say hello for me from a fellow Combat ranger, would you? He doesn't deserve this. And also, can you ask him what are his encounters for buffing? Only have Oak Skin for defense buff, Thorn Ward for defense debuff and Commanding Shot/Stag Heart for some debuff/temp HP. For trying to test something on a dungeon environment, I…
It's the same thing when I'm standing and cast. I have 2 DoTs to cast: Split the Sky, Thorn Ward. Split the Sky has problems with casting range after I stop moving.
Guess I'm the only outlier here lol Most HRs will use PG. Me and PG isn't exactly good friends to play around with. I'm done playing quiet. I'm gonna make noise all round until all classes gets their QQ they deserves, all in the name of 'balance'.
Doubt it. I see lots of people complaining GWF's damage but no nerf hit. We all complaining about Sentinel and Instigator not working for PvE but no rework. Unstoppable curse is still with us.
No. The devs are the ones that needs to take the blame. And yes, we have to expect ninja-nerfs on all classes. This isn't sympathy. This is about a dev sniper with a nerf bullet 360 no-scoping Neverwinter Online's flood gates.