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  • Bro, this is Neverwinter. Level-headed and mutually beneficial changes for the better are HERESY! Don't worry your awesome idea will go unnoticed for all of time. Actually I think there's a graveyard around here somewhere to dump it... Better to put it where it will never see the light of day.
  • +1 That pretty much sums it up, and definitely a great addition. Some sort of plot system where you can choose basic design and expand on that with either Zen/AD/Task investments. I don't think it needs to be so complex that it lets you build your base The Sims style but some variance in size and shape makes sense. Some…
  • So those who've played preview, or even just to think about in general, the question becomes what is a worth-while investment for defensive bonuses? It should be feasible for every char to get 75-100k HP or so with new sets. So what will everyone be putting in their defensive slots? Surely an extra 750 - 1.2k HP (in mod 6)…
  • As learch said, you level up in campaign window by completing campaign tasks "Rank Up" (Or is it "Shape Up??"). Each one consumes Auril's Tears / Dwarven Coin / etc. The most time consuming part of Black Ice in general is the large quantity of Reputation you need to open up these tasks in campaign window. It's something…
  • I see this happen pretty often. Sometimes it's obvious if you can barely take down green in the first round there's just no hope. Other times, however, I see 5-10 14k's+ going AFK at 5 min despite the fact that all 5 heads are at ~5-10%. We get down 3 and lose because everyone decided it wasn't going to happen when clearly…
  • I wonder what the state of Refining will be like in 6 months. By that time, those who had diligently earned/bought enough AD to acquire whatever stacks of exhorbitantly pricey gems/stones they need will have likely done so. Sure there would be a reasonable amount of market fluctuation in that time frame (as I'm sure the…
  • I think even Santa is a little uncomfortable... Source
  • Confirmed forum messages are working. Please delete thread it is no longer relevant.
  • Managed to get one message from a random forum goer. I replied to see if he would get my reponse back but he did not send another message after. Thus far it seems I'm still unable to send any messages. How about some dev/mod help here?
  • Maybe it's as simple as a "yes" or a "no," and you cannot get any drops unless x = 1. For me it seems that's the case at least with traditional loot rolls. I could lose 50 rolls in a row and then win 5 straight for an hour or two, then nothing again. eLoL 80+ times, not sure how many Heralds. Quite a few. Never gotten an…
  • Well I don't die from anything but failing to kite properly, and I often pull aggro with marks. You should have enough HP/Def to withstand an AoE cluster easily to get Unstoppable to 80-100% at which point the DR from it will let you clear the trash. If you can't survive that I really do understand why you'd say GWF is no…
  • Exactly! I couldn't have said it better, and probably the second thing that irks me the most about GWF. Where's our support skills, our useful encounters? Why are the vast majority of them a waste of space? It should be the other way around. When I started my CW I felt totally overwhelmed by the choices of amazing…
  • Yes that is the single largest thing that irks me to no end. Why do my CW's encounters deal MORE damage than my GWFs? I have 11.5k Power and my CW has 6.4k, yet the only Encounter we get that crits over 25k is IBS/Determination, and I can clearly see huge difference in base encounter damage just looking at tooltip. There's…
  • Lol SoD TR's in my guild are still out-dps'ing the 22k CW champs who have about 900x more invested offense and gear. By alot. And several are defense spec around 15-18k with hardly any well-stacked offense. How's that "not working," exactly? Just saying.
  • Wonderful idea, this would at least make it feel as though you're at least getting something for your time on those off days you dont seem to get anything important done. That being said, I find it unlikely to occur as currently suggested. Not only would it be unfair to current Legendary Artifact owners, but as already…
  • It should be worth noting that the vast cause of this issue is the fact that TR Executioners were abusing the bug. It's well known that they are taking down end-game bosses in seconds. This will be fixed by the time servers come back up and then, we shall see how the mechanic works as intended. I'm guessing even with…
  • Here's an idea. Stop buffing/nerfing based on PvP and PvE issues in sync There's an obvious divide, both between players and balance issues, that affect ONLY PvP or ONLY PvE. And yet the majority of balances are made despite considering how it would affect the other. Make a new gear tab. This is where you put your PvP…
  • Servers have crashed no doubt, denial of service from massive spike in connections. Everyone downloading patch at same time, mine was going around 5/kBs until it got to 100MB and died. These things tend to happen with MMOs on release dates, just give it some time :P
  • I agree with OP on all counts, it's a rather vicious cycle of repetitive tasks rewarded with more repetitive tasks. Don't get me wrong, such activities have their place especially in an RPG. It should ABSOLUTELY take time to improve your toon, preferably lots. However, when you look at the fact that 80% of NWO content is…
  • Yes!!! As an Ultima Online veteran for many years I also recall the amazing experiences that such customization and player housing brings. Guild and faction interactions. Storage space. Opportunities to amass useful items and other utilities. Player Vending. Player Auction Houses. And of course the chance to show off your…
  • The changes applied are not nerfs. They simply make Instigator capstone an appreciable goal and adds an additional build to the GWF repertoire. How is that bad? I main GWF and, for the most part, not been having many issues. I fail to see how an Instigator tree buff would affect that any worse if not make it better. It…
  • Converning PvE (I think alot of class changes are terrible as they effect PvP mostly and do not consider PvE, they really need to start separating the two and making changes for each separately.) Ahaha yah, I have been out DPS'd by 14k CWs in Skirmish (I'm 18k+ Destroyer). I had around 1.5m and he had 3.4m. I have 3…
  • +1. Even similarly geared a GWF loses alot of potential because of highly inferior AoE capabilities compared to that of a HR/CW/SW in PvE. Increase threat and it's possible but you can't have the best of both worlds. If you try to do a hybrid build of DPS/Tank you will just end up being worse than everyone. Our gear and…
  • "I'm flying!" Copyright Paramount Pictures
  • New boss! Kittenus Giganticus.
  • I don't have a DC but this sounds like a good thing. As is they're always a welcome addition to any party as I can usually face tank (GWF) with little or no effort. That being said, I'm surprised DC's did not already have burst healing. Seems like a necessity. At the very least it sounds like they will be much more useful…
  • Word mate. Even as a Sentinel with RIDICULOUS defensive stats and "okay" crit-capable DPS I can chain prone one of Pathfinder guys, crit my IBS on last hit and they're back at 80-90% health in like .2 seconds meanwhile I'm already down to 20% HP despite my epic defensive stats which let me take brunt force from every class…
  • For me, it's exactly the same reason as you rico, I should say I am highly picky with MMOs, playing mostly ones that allow vast freedom with little grind. My longest run being 6+ years of Ultima Online and 3-4 years of Runescape. Graphics are not a huge deal for me. Gameplay is. Neverwinter on the other hand has…
  • I agree alot here, and I agree with your first post except ... HRs are useful especially in PvE where 80% of your DPS comes from either a HR and a CW or two HRs. I frequently, efficiently achieve Paingiver/Executioner with my HR in almost every group run I do. Admittedly I'm not to t2 runs yet so that can always change but…