EC just got harder to earn too, no more gear rewards, and w.e drops in the queue (if anything) will no doubt go to the best DPS clown of the team. I don't know about the rest of you but delta rising is looking less appealing with every update & blog.
i would fully support a failure condition for the mirror event, I'm sick of tired of being the only science vessel trying to clear out and shut down rifts and getting 0 assistance from team mates who think that powering the stations useless defenses will help them fend off a plethora of typhoon battle cruiser.
played it twice, first time I was at gonar I believe which has asteroids flying through the 3 lanes and you have to avoid them which is problematic being in a cruiser since there slow and they seem to do between 5-15% hull damage completely ignores shields. as far as I can tell cardassia was fairly generic, escort a Hideki…
not a fan after playing the elite version for an hour and being forced into a tank role I really did not enjoy this one bit especially being completely immobilised by what ever the undine spammed at me, this fleet action in my opinion is not cruiser friendly and its the most frustrating experience being a tank and not…
voth ships have a special shield ability that will make one facing immune to all incoming damage, its easy to ignore it, just attack different facing. my strategy for my sci captain is to Grav Well 3 Hargh Pheng Scramble Sensors 1 Torpedo Spread 3 (omega plasma or gravimetric torpedo's) jam sensors Tykens rift 1 emergency…
is it possible for you to make a video review of the fleet Gal-X? I'm curious to see what the performance difference is between the standard and fleet version. cheers
it only looses the strip under the saucer, no big deal though since there's on under the engineering section, not to mention the dominion war era galaxy was supposed to have been upgraded with better armour and additional phaser strips on the engines.
I'm aware its un-official, but sadly its the best image I could find at the moment :(, personally I don't believe the image is entirely inaccurate, of course take it with a pinch of salt because its not official but the overall design makes sense, the Feds are at war with the klingons again, there going to need extra…
i would love to see a ROF and Acc buff to the lance as for any kind of penetration i think DEM should do fine, as a side note, they are variations on the negh'var according to memory alpha they had additional fore weapons. the Gal-x has a lot more then just the "BFG" like the dominion era galaxy, they have phaser banks…
i managed to do tour the galaxy with my main fed captain, i dont have anything in my driver coil, i just used the chimeras advanced slipstream, subspace fold (solanae overcharged core), borg engines and transwarp to ESD, managed to do it with 2 mins to spare. the most annoying thing about tour the galaxy is, some sectors…
the solanae already has a higher shield mod, not buch higher granted but its better then the the Aves and Nov, if anything imo the Aves got the short end of the stick, 1.25 shield mod, 28,500 hull. the aves cleary sacrfices the .05 shield mode and 1500K hull for sing powers. i dunno about anyone else but i rarely ever use…
I would love to see defensive patterns added to the game for science captains or boffs. they could buff basic ship stats, sci captain skills and boff skills. and add additional effects to weapons fire, as an example, scramble sensors or jam targeting sensors for 2-3 seconds. maybe swap APO over to Sci boffs, alternatively…
I'm sick of seeing this happen too, also sick of ignorant players just running up and activating a party crasher when your clearly stud in front of it. would love to see players rooted for the present shuffle and only released after they give an answer.