Same here. It also occurs in the episode Dust to Dust, when the gorn engineer tells me to repair the Romulan turrets. Instant crash to desktop, the crash reporter doesn't even work, that crashes out too.
Not just this, Plesh Brek Frigates, Elachi Oschu Shuttles, Elachi Qulash Frigates, and Kazon Raiders. Looks like the Sarr Theln, the. Kazon Carrier, and the Sheshar Dreadnought are all on the way.
I agree with most of the stuff mentioned here. I'd like to add a few suggestions. First off, on getting to and from the Captain's Table, I'd do it so you would get an inventory item, a "Strange Door" that would take you to the Captain's Table from any non-combat area, ground or space. I'd add commodity brokers that sold…
Yeah the new ships all look really good to me, and the Aelahl Warbird is exactly what I imagined a 2410 update of the D'deridex would look like. And the Fajita is just awesome, that one might replace my Scim.
I don't expect us to see new playable species, I mean we still don't have playable Suliban. Yridians and Acamarians as part of the Republic. I do think it would be interesting to get a couple new races for each faction in DR, though. Talaxians, Ocampa, Kazon, Hazari, Benthans all make sense.
In the context it's pretty clear he is referring to playable ships, as the comments specifically have to do with the backend work in the code branch that has to be done for playable ships, and how making versions for the current code branch and the expansion code branch would slow development down and generally waste…
Klingon honor is really more about loyalty. Yes there are some chivalrous elements to it, such as challenge by honorable combat, but it is really about living a loyal life. Loyalty to your family, your house. Loyalty to your shipmates. Above all, loyalty to the Empire. Not necessarily unquestioning loyalty, Worf certainly…
The Republic doesn't have firm borders. They have a sphere of influence that encompasses Tau Dewa and parts of other nearby sector blocks, and their ships are known to patrol all territory that remains disputed between the Republic and the remains of the Star Empire. We see Republic ships and fleets as far away as Gamma…
Yeah there aren't any engine limitations at play here. Z axis is present in theory in ground content, such as with the Risa floaters. I think it would be nice to have, but these ships aren't built to move up and down rapidly. Only by using maneuvering thrusters can they do so, the main impulse engines are universally…
I think adding the ability to ascend/descend would be useful. Not many players seem to realize the advantages of positioning yourself above or below certain things, as firing arcs are valid in all directions, not just the X axis. Adding the ability to fire maneuvering jets and slowly ascend or descend would make it more…
I kind of get the impression the Dyson ships didn't do as well as Cryptic hoped, so we're more likely to see individual ships with fleet versions from here on out. There don't seem to be many niches that would demand a three pack.
I'd really like this, though I think Cryptic should focus on characters who are still going to be active in the storyline to bring on, if it is a choice between the two. Maybe a time travel mission to the Jenolan when it first found the sphere, that would be pretty cool. Especially if there was more going on than the crew…
Personally I think the MVAE should operate differently than the separation powers or the launched auxiliary craft powers. MVAE should work on a short duration, you select an attack pattern, your ship separates, all pieces gain flanking bonuses for the duration as they attack your target. When the pattern is done, the ship…
I think this is what they have in mind for what the crafting system will become post-revamp. You craft socketed weapons with no modifiers, then craft and slot the individual modifiers, potentially including some of the ones we don't have wide access to, like [ARC] and [Rapid].
Well we all know the Constellation is coming, we don't know when, or in what form, though. Makes sense as the ship to launch the proposed comm array items on, given how many giant comm arrays and sensor blisters the ship has. I doubt that would be soon though. Still, I could be wrong. Cryptic hasn't done anything to…
I've often thought that the weapon types need more differentiation, and you've got some good ideas. Here are mine: Dual Cannons should be able to be mounted on the rear arc, and all of them should have their arcs increased to 90 degrees. This would further incentivize strafing run tactics and not just parking an escort and…
Why do you think there is going to be a ship at all, did I miss a dev comment or something? Seems odd that they'd do it in the middle of the summer event.
I don't think the Federation actually lost any territory during the war. The only major shift was Khitomer, and that was between the Romulans and Klingons, not Feds. If the Maquis were to come back in some fashion I'd rather it be former Maquis members struggling to reintegrate, with some of them perhaps offering their…
http://skillplanner.stoacademy.com/?build=tetfighter_0 That's what I'm using right now. Yeah, it could be optimized some, specifically the missile launcher could be swapped for elite photons or somesuch, I just love the visuals on a fighter. What makes this effective is that it stacks a few Tetryon boosts and Tetryon…
Andoria is tricky, as we didn't get anywhere near the insight into Andorian culture that we did for Vulcans, Klingons, Bajorans, even Cardassians. I do think there are stories to be told on Andoria, and we've got some interesting angles for that. The Aenar would be my pick for a visit to Andoria on a mission. Maybe tie it…
Apart from the obvious contenders like lock boxes and the Lobi store, that's difficult. Removing the restriction on owning the JHAS to get the hangar pets for the JHDC would be nice, but not really in keeping with the spirit of the thread. I'd actually go with removing Kerrat, and replacing it with a PVP zone that uses the…
Or we could just send our vast fleets of Scimitars to bombard fluidic space with Thalaron radiation. After all, the Undine are genetic supremacists who consider themselves the peak of biological evolution. And, we just so happen to have super weapons that immediately and irreversibly disintegrate any and all organic matter…
Warp in, disable or destroy defense fleet first. Then, board and occupy the shipyard. Deploy runabouts to patrol orbit with orders to tractor any ship attempting to flee. Deploy heavy turrets around the shipyard, use it as base for the occupation. My ship then goes about taking all orbital communication satellites offline,…
That quote is a joke, the point of it is that "doing the same thing over and over and expecting different results" is the definition of the scientific method. It just seems crazy on the surface. Also, it would be nice if you could unlock rare BOFF recruitment missions for the other faction's BOFF types at tier 5…