Ive completed 8 of the 10 toons I started this on, I'm scaling down on these longer events, next time it'll be 5 toons(last mirror was 13). My 2 remaining toons have 1 and 4 runs left, I haven't been running 10 toons a day every day, the card should be useful to me as I like to rotate running admiralty on some toons while…
Yep I think it could be improved, but I also think it was definitely worth it. Between the stipend and other freebies I've recieved since purchase in 2012, Ive gotten my $200 worth easy, and I do recommend waiting for the sale . I bought Delta Rising pack shortly after DR went live. Spent half cash and half dilithium(Dil…
WOW someone is not doing their job today. Kicked twice from the breach now after being in it for 10 minutes gotta love playing a game that cant be played without constant server issues. I think I'll take a day off maybe Crytpic can get their TRIBBLE together tomorrow..............
I'm finding it to be worse after the last patch. Before the last patch I could just wait and they would dock, now they don't. I have gotten my frigates to follow with recall but they nothing is docking for me .
They had both pets and threat lower in the tree. Of course these passives are now pretty much useless to all but a small group. A sci captain with a sci based carrier like the Vo'Quve, Atrox, and Jupiter, will need points in other places and usually wont put 15-20 points in tac. If they do its either a very specialized…
Yes you are correct however there are 2 pet buff passives at the 20 point mark on the tactical bar underneath the skill tree. At 20 points most carriers will never come close to making use of that choice(pet health vs. hangar damage). My build transferred over ok and I put only 12 points in the tac tree and that included…
LOL a Tac captain who wants sci to do nothing but heal him so he can Yell to the world "look at me, look at me, I am tactical hear me roar". The scream of "Nerf science" is so predictable from a tac captain its funny. Near as I can tell the only changes made so far have improving tac builds in mind.
So yeah copied over a sci carrier and even with the new stuff only managed 12 points in tactical when trying to replicate my KDf science build. The only carrier that will get to 20 points in tactical are tactical captains escort carriers and stupid people who don't know how to play. Perhaps that's what they want are stupid…
Yep copied over one of my sci captains she is kdf flying the paradox. Copied over the skills she uses and spent all of 12 points in Tactical, even with the new pet choices. If you want the pet passive AT FRACKING 20 POINTS TACTICAL you HAVE to GUT your FRACKING BUILD. That is if you actually know how the game works. Only…
You moved BOTH pet passives to the tac 20 point level? Are you out of your minds? You have gimped sci based carriers into the ground with this change. Want to use passives? well then TRIBBLE off and forget half your build. Of course its a change the tactical dps crowd wanted and got. I need to see no more of this revamp…
I for one will NOT be stepping outside the comfort zone unless I've tested it on tribble first. I guess my question to the Dev's would be.....Do you really want people spending all their playtime on tribble testing builds? Or would you rather they play on holodeck? People will have 2 choices once this goes live, they will…
I agree with that too, I picked up the paradox for my kdf sci because of it. A nerf to science could encourage some people(not everyone) to drop their sci builds, and less new people will roll new sci captains because their buddy says tac is king(not to say this isn't already happening) which could quiet that call for new…
I couldn't agree more, but if they nerf science into the ground everyone will shut up about sci ships. That way they can continue to cater to the bfaw/dps crowds
I love the idea of new sci ships especially a cross faction bundle, however that beings said I have to say no to yet another 9 pack that costs $120, and an event ship somewhere down the line for a set bonus. Make it one of each faction for $60 would be more doable for A LOT of people.
I agree with you fully 100%, I'll be bent if it stays the way it is. Some manuals cost peanuts others don't, and that's usually the manuals that people need. Only 2 ways manuals are peanuts on the exchange, first is over supply, 2nd is its a manual no one wants. Nobody should base feedback on how many millions of EC they…
I was very much against this whole revamp until I played with it some. Granted it needs tweaking it should work out pretty well if they listen to the feedback. A new spec tree is way overdue and I think "Hangar" is not a bad idea at all.
While I agree with some of what you said here, most people using carriers will favor the science tree more so than the tac tree. If the pet selections are too high they will not be useful to most carrier's. Also a lot more people than you might think put torps on their builds. Asking for the energy weapons crtd/crth…