The only ship I *really* want to see is the T6 version of the Saber, preferably as an upgrade from the MU T5 version BO wise, i.e. having a Lt.Comm. Sci.
While I agree with most of the comments in this thread, that the Pilot escorts and also the FPER are possibly the best escorts in the game (have flown them, too), there's one escort I'd like to mention, because it is very satisfying flying her and blowing stuff up and at the same time not blowing up myself. The ship I mean…
What is being fired in These pics? http://images-cdn.perfectworld.com/arc/5a/30/5a30aa9885acf7a987db228c4ab58e881438045692.png http://images-cdn.perfectworld.com/arc/50/7b/507b9706908cf5c99548684f796c92c71438045802.png
As someone just mentioned, the Nebula! It seems to me, that nobody remembers, that she is in the game!^^ And on that note another "little" sci ship, the Oberth! How about her?:rolleyes:
I really like to see T6 versions of the ships with little screen time, such as the Nova and especially the Saber. Norway too, but we don't have a proper T5 version of her either.
For me, the U.S.S. Mercury's looks have much more in common with the Paranid Nemesis from the X3 games: http://www.x-lexikon.org/wiki/index.php/Datei:Nemesis_X%C2%B3TC.jpg I think, between the U.S.S. Mercury and the Phantom, the Phantom with her side-mounted engines looks much more like the Defiants sucessor than the…
I am flying the Aquarius on one of my Scis for months now and never really had a problem with her anyway, except maybe from the speed and turn rate, which both feel a bit low for a ship this small. So, all I was ever hoping for was a speed and turn rate buff. But, you know, I won't resent all the other changes.:D So, I'm…
I observed this with the Nukara Shield Mk XII and the Elite Fleet Resilient Shield Mk XII [ResB] as well. The preview of the Mk XIII stats show no improvement in stats at all.
I built my Wells specificially against Undine just recently, but with minor adjusments she can be adapted for general enemies. I use the bio disruptors and both the enhanced bio photon torp and Grav torp for the set bonusses. http://www.stoacademy.com/tools/skillplanner/?build=tnelwellsundine_0 For general purpose I switch…
Screenshot of the afore mentioned: http://imgur.com/OKbyQDY I'd also like to add, that the modifier generation seems slightly broken since yesterdays patch, because 1. it applies engineering modifiers to science consoles (which might be somewhat intentional, as there still are the science mods on the engineering consoles),…
I totally agree, and also with the other comments made about the new Doff UI. For me it's too clunky and rather unintuitive. One perfect example is the rewards screen, it not only shows you your rewards very prominently (which is fine), but rather indistinguishable shows the assignments requirements aswell, which is…
I hope, this Doff will be changed to atleast blue quality, he doesnt necessarily have to be purple. I already accidentially dismissed him on Tribble...
Weren't the reputations introduced, because doing a specific STF for a certain item, which may or may not be dropping at the end of that specific STF, was considered unfair by Cryptic? And isn't binding the chance for specific VR materials to specific STFs (as a general queued event) the very same thing? Just a thought....
Hello, after several hours of testing the new crafting system on Tribble I'd like to give my thoughts on some aspects I find important to improve the whole system. I'm not discussing the fundamental mechanics of the system, because I don't think Cryptic is gonna change them. One other note, I haven't read the thread, so I…
Tbh, the Grav Torp is in this build mainly because of the 2-piece bonus (+3% Crit) and also because it doesnt take any weapons power, so I have a little more power. In addition, since I'm almost always forward pointing, its use is limited. I agree that it's much more powerful with both TS and THY, but the Boff layout…
Hi, I run the FPER with a Sci Lt.Cmd. on my Fed Tac and am very pleased with her. This is my build: http://skillplanner.stoacademy.com/?build=fperphasergravtorp1_0 I use 2 Conn Doffs which reduce the CD of TT1 and additionally boost the attack patterns (AP:A and AP:B). Also, I use the Nadeon Bomb from the C-Store PER,…