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Aegis Duty Officer Reward for Maxing Old Crafting.. Common Ferengi

trelane87trelane87 Member Posts: 242 Arc User
Yes behold the free duty officer you get from maxing the old crafting system:

http://i.imgur.com/dHFbqIY.png

I'm a little shocked it's not Very Rare, I also love the fact this guy was supposedly Aegis' assistant and he's only common quality. He can't reproduce his mentor's work at Very Rare quality?? The fact you'll need these 'R&D Specialists' is kinda insulting to people who have already opened up duty officer packs to make their ideal roster have to buy more packs to start the process all over again. I went through my entire roster of 486 doffs (95% of them Very Rare) and none have retroactively been given this new status (Not even my non-lockbox & non-exploration cluster Vortas, Jem'Hadar, Tosks, Bynars had the skill), so I'm guessing I'll have to get some packs on the exchange and start the process all over again, removing duty officers from my roster and replacing them with these new specialists if I'm even lucky enough to get any Very Rare versions of them... Very fitting that he's Ferengi

I think the likelihood of me purposely dumping this guy into a fleet project is high, and the likelihood of someone accidentally dumping him into a fleet project is almost certain :P
Post edited by trelane87 on
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    nishkacmnishkacm Member Posts: 133 Arc User
    edited July 2014
    Right... This is either a very bad joke, or it's still a work in progress. Although I'm betting on the latter, I do hope to see some confirmation from Cryptic about that.

    You're not completely right about needing all new doffs though; as far as I'm aware we need a specialist for Aegis equipment, but not crafting general items.
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    azurianstarazurianstar Member Posts: 6,985 Arc User
    edited July 2014
    Yeah, it has to be either a placeholder or a really bad joke. :rolleyes:


    Especially when tons of people accidentally use him as a donation to a fleet project. :P
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    nishkacmnishkacm Member Posts: 133 Arc User
    edited July 2014
    Hehe, imagine the tickets submitted to their support department about restoring their doff... They'd get flooded at day 1 and it wouldn't stop after that. ;)
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    ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited July 2014
    Yes, the new crafting system is a joy to behold.

    I continue to be motivated to try this once it's launched.

    Also... 'Professor Aegis'... I always thought is was a name taken from the modern AEGIS vessels. Which would make total sense, except of course for STO where ironically a professor was named after a mythical item (presumed to be a shield) carried by gods in the Iliad.
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    tehbubbalootehbubbaloo Member Posts: 2,003 Arc User
    edited July 2014
    i expected nothing less. lol
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    martakurillmartakurill Member Posts: 456 Arc User
    edited July 2014
    Yes, the new crafting system is a joy to behold.

    I continue to be motivated to try this once it's launched.

    Also... 'Professor Aegis'... I always thought is was a name taken from the modern AEGIS vessels. Which would make total sense, except of course for STO where ironically a professor was named after a mythical item (presumed to be a shield) carried by gods in the Iliad.

    Was thinking about this last night...guy named after a shield happens to be the guy who invents a system for shielding a vessel. Oh geeze.
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    trelane87trelane87 Member Posts: 242 Arc User
    edited July 2014
    So I did some math and research. I can't really find any information on these new doffs, so far the devs have been tight lipped on it. So assuming each school will have one of these doffs (7 doffs), and this doff will be required to craft the special items for each school that cannot be built outside crafting (Omni Beams, Aegis Set items, TR-116B Rifle, etc) and all the other Crafting Only stuff they'll add:


    7 Crafting School = 7 Specialists


    We have no data as to how rare these will drop, I'm assuming the rarity of getting a very rare specialist will be similar to getting a very rare Romulan Borg doff from a Survivor Pack. These officers run around 10-35 million energy credits, so lets say these new specialists will have a similar drop rate and cost about this much (lets be generous and say 20 million ec)


    7 Very Rare Specialists = 140 Million EC (20 Million per doff)* :mad:
    *KDF Versions of these doffs will likely be much more expensive


    Master Keys are going for about 2.85mil EC, Keys cost 120 Zen. So you will need 50 Keys to purchase all these doffs if you don't have the EC for them already:


    50 Keys = 6,000 Zen = $60 :eek:


    This is all assuming you want the Very Rare quality Federation R&D Specialists, and you don't want to gamble with duty officer packs. This is with very very generous exchange pricing, start saving! :rolleyes:
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    rustychatrustychat Member Posts: 91 Arc User
    edited July 2014
    Was thinking about this last night...guy named after a shield happens to be the guy who invents a system for shielding a vessel. Oh geeze.

    My guess is the person who originally added the Aegis set, named it for the mythical protection/shield. Fast foward to today where someone else is looking at it, and not realising the significance of the name, presumes that the Aegis set was named after the inventor. I really hope they change the professor's name, or just say 'working on the Aegis Project' instead. It's painfully cringe-worthy as it stands, though also fitting given how the entire crafting revamp has been going.
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    martakurillmartakurill Member Posts: 456 Arc User
    edited July 2014
    trelane87 wrote: »
    So I did some math and research. I can't really find any information on these new doffs, so far the devs have been tight lipped on it. So assuming each school will have one of these doffs (7 doffs), and this doff will be required to craft the special items for each school that cannot be built outside crafting (Omni Beams, Aegis Set items, TR-116B Rifle, etc) and all the other Crafting Only stuff they'll add:


    7 Crafting School = 7 Specialists


    We have no data as to how rare these will drop, I'm assuming the rarity of getting a very rare specialist will be similar to getting a very rare Romulan Borg doff from a Survivor Pack. These officers run around 10-35 million energy credits, so lets say these new specialists will have a similar drop rate and cost about this much (lets be generous and say 20 million ec)


    7 Very Rare Specialists = 140 Million EC (20 Million per doff)* :mad:
    *KDF Versions of these doffs will likely be much more expensive


    Master Keys are going for about 2.85mil EC, Keys cost 120 Zen. So you will need 50 Keys to purchase all these doffs if you don't have the EC for them already:


    50 Keys = 6,000 Zen = $60 :eek:


    This is all assuming you want the Very Rare quality Federation R&D Specialists, and you don't want to gamble with duty officer packs. This is with very very generous exchange pricing, start saving! :rolleyes:

    Wait, what? You need a specific Doff for EACH UNIQUE ITEM? And I'll have to get them through doff pack roulette? I may have to just pass on this system if that's the case.
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    doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited July 2014
    rustychat wrote: »
    My guess is the person who originally added the Aegis set, named it for the mythical protection/shield. Fast foward to today where someone else is looking at it, and not realising the significance of the name, presumes that the Aegis set was named after the inventor. I really hope they change the professor's name, or just say 'working on the Aegis Project' instead. It's painfully cringe-worthy as it stands, though also fitting given how the entire crafting revamp has been going.
    Alternatively, maybe it's not his name, and the Ferrengi just either doesn't actually know, doesn't care to remember, or simply can't pronounce, and just refers to him by the thing he is famous for. After all, the Ferrengi wouldn't know about the backstory behind "Aegis", either. Maybe he thinks that's the guy's name.
    [SIGPIC][/SIGPIC]
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    ltminnsltminns Member Posts: 12,569 Arc User
    edited July 2014
    So for a common doff we have huge spikes in the Exchange prices of Mineral Samples, Radiation Samples, and Alien Artifacts. Terrific.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
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    trelane87trelane87 Member Posts: 242 Arc User
    edited July 2014
    I think the worst part of this is that no preexisting doffs are being given this school specialization. They're adding new doffs to C-Store packs that people have already purchased and opened, so now you'll have to go back and get more of the same packs you just opened say a week ago to have the chance of getting these doffs. This is obviously how they're making up for lowering the dilithium cost of crafting, if you want the crafting exclusive items sorry you need the ultra rare doff you can only get in C-Store packs or the timegated 1000 dilithium assignment with the likelihood of not getting a doff at all. At the very least some preexisting doffs should be given the specialization, like the Romulan borg doffs, Bynars, Vorta, Jem'hadar, Tosks, Xindi and other doffs that are already rare drops in these existing packs.
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    lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited July 2014
    trelane87 wrote: »
    So I did some math and research. I can't really find any information on these new doffs, so far the devs have been tight lipped on it. So assuming each school will have one of these doffs (7 doffs), and this doff will be required to craft the special items for each school that cannot be built outside crafting (Omni Beams, Aegis Set items, TR-116B Rifle, etc) and all the other Crafting Only stuff they'll add:


    7 Crafting School = 7 Specialists


    We have no data as to how rare these will drop, I'm assuming the rarity of getting a very rare specialist will be similar to getting a very rare Romulan Borg doff from a Survivor Pack. These officers run around 10-35 million energy credits, so lets say these new specialists will have a similar drop rate and cost about this much (lets be generous and say 20 million ec)


    7 Very Rare Specialists = 140 Million EC (20 Million per doff)* :mad:
    *KDF Versions of these doffs will likely be much more expensive


    Master Keys are going for about 2.85mil EC, Keys cost 120 Zen. So you will need 50 Keys to purchase all these doffs if you don't have the EC for them already:


    50 Keys = 6,000 Zen = $60 :eek:


    This is all assuming you want the Very Rare quality Federation R&D Specialists, and you don't want to gamble with duty officer packs. This is with very very generous exchange pricing, start saving! :rolleyes:

    Will these new doffs drop from Asylum assignments?
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    trelane87trelane87 Member Posts: 242 Arc User
    edited July 2014
    I highly doubt it, they stated in patch notes that the only two methods were C-Store doff packs and the 1000 dilithium assignment you can only run every 2 days... so no 'free' method of obtaining them according to these notes:

    http://sto-forum.perfectworld.com/showpost.php?p=17684801&postcount=1
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    azurianstarazurianstar Member Posts: 6,985 Arc User
    edited July 2014
    trelane87 wrote: »
    I highly doubt it, they stated in patch notes that the only two methods were C-Store doff packs and the 1000 dilithium assignment you can only run every 2 days... so no 'free' method of obtaining them according to these notes:

    http://sto-forum.perfectworld.com/showpost.php?p=17684801&postcount=1

    A major mistake on their part, them monetizing crafting makes it more unappealing than the current crafting with that Dilithum Tax.

    In short, they are wasting time for themselves and for us. And that budget could've been used for REAL Content, not PWE greed.
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    antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited July 2014
    rustychat wrote: »
    My guess is the person who originally added the Aegis set, named it for the mythical protection/shield. Fast foward to today where someone else is looking at it, and not realising the significance of the name, presumes that the Aegis set was named after the inventor. I really hope they change the professor's name, or just say 'working on the Aegis Project' instead. It's painfully cringe-worthy as it stands, though also fitting given how the entire crafting revamp has been going.

    They are saying the professors name is "Aegis" LMAO oh my.

    I think they need to hire ONE person at Cryptic that didn't spend his entire time at school locked away in a computer lab... how could educated people not understand the significance of using the Aegis title.

    Cryptic really really need to hire a head writer... who is in fact a writer.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
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    pompoulusspompouluss Member Posts: 0 Arc User
    edited July 2014
    Maybe 'Professor Aegis' is his stage name from his exotic dancing days.

    He chose the name in the first place because of his love of shields, so it all sort of fits into place.
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    bobsisko47bobsisko47 Member Posts: 67 Arc User
    edited July 2014
    I hope, this Doff will be changed to atleast blue quality, he doesnt necessarily have to be purple. I already accidentially dismissed him on Tribble...
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    pompoulusspompouluss Member Posts: 0 Arc User
    edited July 2014
    Yeah I mean the doff is the doff, it would just be aesthetics, but I wouldn't immediately have caught what made the doff so valuable if it hadn't been pointed out. Its value should be signified with a 'very rare' status so we who are not entirely observant will look twice.
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    tpalelenatpalelena Member Posts: 1 Arc User
    edited July 2014
    It would be nice if we got something a bit more.

    Maybe a green one for each school? Or one purple that we can choose which school it can do?
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
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    tucana66tucana66 Member Posts: 710 Arc User
    edited July 2014
    tpalelena wrote: »
    It would be nice if we got something a bit more.

    Maybe a green one for each school? Or one purple that we can choose which school it can do?
    That would be nice. REALLY nice.

    Will it happen? Given that S9.5 is probably on the release train about to reach its destination (and unlikely to derail), no.

    But it would be really nice. :)
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    tpalelenatpalelena Member Posts: 1 Arc User
    edited July 2014
    I do not think making him into a non-white doff is that hard. That would save us a lot of "doff died" problems!
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
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    architect13architect13 Member Posts: 1,076 Arc User
    edited July 2014
    bobsisko47 wrote: »
    I hope, this Doff will be changed to atleast blue quality, he doesnt necessarily have to be purple. I already accidentially dismissed him on Tribble...

    Accidentally?!? . . . Hey you Ferengi, go check out the Air Lock, it seems to be sticking!
    Have you tried the new forum on your phone?
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    longasclongasc Member Posts: 490
    edited July 2014
    "Professor Aegis"... oh my.

    Seriously, they have a writer, maybe they should let her check for such blatant lack of knowledge and grammar/spelling mistakes.

    Presumably they will go on telling it's a joke and the Ferengi doesn't know it better.

    White Doff... hum. Guess that will become blue or purple.
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    welcome2earfwelcome2earf Member Posts: 1,746 Arc User
    edited July 2014
    Oh ffs - clearly its a case of the Dev not knowing where the term Aegis comes from, and that it was NOT intended to be the name of the Professor, but rather the name of the shield the Greek god Zeus used:

    For the uneducated:

    http://en.wikipedia.org/wiki/Aegis
    T93uSC8.jpg
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    darin010darin010 Member Posts: 71 Arc User
    edited July 2014
    I can see this crashing and burning. Doff's, items, items to make items, Dilith, and of course months of putting around waiting. just to get the Aegis set which about a year ago you could make with a high enough crafting skill, some particles, and some blueprints. Now were talking about Super Secret Doff's that need over 5,000 zen to get ahold of plus everything else. Just wow.
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    atlmyklatlmykl Member Posts: 305 Arc User1
    edited July 2014
    If I remember right the sole purpose of this doffs was to allow players to continue making aegis sets when the new r&d system goes live. I don't think it was meant to be a reward.
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    trelane87trelane87 Member Posts: 242 Arc User
    edited July 2014
    Well good news everyone!

    This doff has been improved:

    http://i.imgur.com/DS6Re1O.png


    Still was holding out for Very Rare but meh, I still think this whole R&D school specialist thing is dumb and is gonna turn away people from the doff system...
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    tucana66tucana66 Member Posts: 710 Arc User
    edited July 2014
    trelane87 wrote: »
    Well good news everyone!

    This doff has been improved:
    http://i.imgur.com/DS6Re1O.png

    BRAVO on updating the community with this info. Thank you! It is good news.
    trelane87 wrote: »
    Still was holding out for Very Rare but meh, I still think this whole R&D school specialist thing is dumb and is gonna turn away people from the doff system...
    I'll join the chorus of hoping for a Very Rare, too. Crafters who spent dedicated time to producing items should be considered for it.

    But it's nice to see the Rare version appearing!
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