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Fed Ships that need revamped

talonxvtalonxv Member Posts: 4,257 Arc User
edited June 2014 in Federation Discussion
Ok this thread WILL probably encompass the gals but this thread is about ships that need a revamp, tweaked and those passed by time.

My list of ships that need to be revamped.

Gal-X. Drop the hanger, FIX THE DAMN PHASE LANCE. IMHO this weapon should be as strong as the thaleron pulse. Also, ship needs a universal Lt Cmdr slot. Can use cannons and can't get CSV and CRF? Seriously? Also, redisgnate this ship from Dreadnought cruiser to simply a

Intrepid-R. Well for starters the ablative armor should be able to be used on ANY ship, not just the Intrepid. I mean good god such a tech and only 1 ship can use it? LAME

Nebula: That mission pod, should be able to do more with it, and yes the Venture skin would be LOVELY.

D'Ykr: I don't know what to do here, but it too needs a face lift.

Gal-R: What to do, and it's been discussed at length, Beats me, but something must be done, just left behind by time.

MVAE: Umm pet commands instead of just watching them go do whatever they want?

Odyssey: Well personally ship should be redisgnated as a dreadnought, buffed some and made much tougher. what exact buffs, beats me, but it's UP.

I am sure there are others, so lay on people, and mods, this is about ship affected by power creep.
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Comments

  • jtoney3448jtoney3448 Member Posts: 642 Arc User
    edited June 2014
    /support.

    Why? Good suggestions.

    And just to TRIBBLE off the mods at this point since they are throwing a power tantrum. "You cant defy MEEE!", can, have, did.

    On a serious note, old ships all need a once over to bring them up to the new standard.
  • kitsunesnoutkitsunesnout Member Posts: 1,210 Arc User
    edited June 2014
    Still been waiting for the MVAM Console to actually get a bug fix for the fact it doesn't apply impulse bonus anymore ever since LoR launch. I'd be very happy with that ship if only that would be done since it used to be very fun with the extra speed when split.
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited June 2014
    At least the three "hero" ships nedd to be seriously looked on IMO.

    They are way too specialized in my opinion.
    Changing their Lt.Cmdr station to a Universal one would help the fleet version.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • jtoney3448jtoney3448 Member Posts: 642 Arc User
    edited June 2014
    For the MVAM, ya fix bugs. And give them not carrier commands but a formation command. Not an Attack pattern type buff/debuff but a literal postion to you formation to try and hold, then attack the same target as you.

    Like what they did in the show, work together on a target by focusing attack power. Pretty easy to make and can be added to more things besides MVAM later, like carrier pets fighter wings.

    Would sure beat them running about all willy nilly like.
  • bobsisko47bobsisko47 Member Posts: 67 Arc User
    edited June 2014
    I totally agree with the OP, but I'd like to add the (Fleet) Aquarius to the list, as the devs already kinda acknowledged that she's not on par with the other ships of that level. As for a specific improvement, I'm not sure, apart from a Speed/maneuverability buff perhaps some innate Mask energy field... And, before I forget, please give her the nacelle animation!
  • angrytargangrytarg Member Posts: 11,008 Arc User
    edited June 2014
    The main problem, in my opinion, is that all of the "big three", namely the Defiant, Intrepid and Galaxy, have a T4 payship "refit" which makes all of those ships much more veratile and usable, yet there is no way of playing this ship you paid for at endgame content. The Explorer, Intrepid and Defiant all should have at least their current fleet ships removed and being reworked into "fleet refits", based on the Bellerophon, Venture and Sao Paolo designs. Those ships should have a (semi-) universal LTC and ENS BOFF slot and maybe even a (semi-) universal console slot to be able to switch between the T4 retro and T4 refit layout, so you don't "lose" your refit you are used to play :) (Copied from another thread has been closed).

    Further, I would like to see the Nebula get a Venture-type treatment and either get a swap-able "mission pod" mechanic or a "Calypso"-Type support craft.

    The Intrepid could also get a support craft, the "Aersoshuttle" - both crafts would work in the spirit of the D'Kyr's support craft.

    The D'Kyr itself would be in need of a "fleet level" version, albeit it would probably be too similiar to the Intrepid...

    These are the canon ships in most dire need of attention, really. The "free" T5 line-up could of course get some attention as well, albeit I don't consider this a big issue, personally.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
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  • bobsisko47bobsisko47 Member Posts: 67 Arc User
    edited June 2014
    That's what they did with the now old Patrol Escort and the new Tempest Class Patrol Escort Refit. I think it's a great idea.:)
  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited June 2014
    angrytarg wrote: »
    The main problem, in my opinion, is that all of the "big three", namely the Defiant, Intrepid and Galaxy, have a T4 payship "refit" which makes all of those ships much more veratile and usable, yet there is no way of playing this ship you paid for at endgame content. The Explorer, Intrepid and Defiant all should have at least their current fleet ships removed and being reworked into "fleet refits", based on the Bellerophon, Venture and Sao Paolo designs. Those ships should have a (semi-) universal LTC and ENS BOFF slot and maybe even a (semi-) universal console slot to be able to switch between the T4 retro and T4 refit layout, so you don't "lose" your refit you are used to play :) (Copied from another thread has been closed).

    Further, I would like to see the Nebula get a Venture-type treatment and either get a swap-able "mission pod" mechanic or a "Calypso"-Type support craft.

    The Intrepid could also get a support craft, the "Aersoshuttle" - both crafts would work in the spirit of the D'Kyr's support craft.

    The D'Kyr itself would be in need of a "fleet level" version, albeit it would probably be too similiar to the Intrepid...

    These are the canon ships in most dire need of attention, really. The "free" T5 line-up could of course get some attention as well, albeit I don't consider this a big issue, personally.

    Well that brings up another point. I think fleet level ships should be considered tier 6 ships. Just to differ from the RA ships you get for free from the end fleet level ships.

    But that's just me.
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  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited June 2014
    jtoney3448 wrote: »
    For the MVAM, ya fix bugs. And give them not carrier commands but a formation command. Not an Attack pattern type buff/debuff but a literal postion to you formation to try and hold, then attack the same target as you.

    Like what they did in the show, work together on a target by focusing attack power. Pretty easy to make and can be added to more things besides MVAM later, like carrier pets fighter wings.

    Would sure beat them running about all willy nilly like.

    Hey that's a great idea and I had one similar. I mean that's how the doctor in VOY did it. Set attack pattern alpha, set a target, and the ship attacked in that pattern.

    Like alpha is more cannon heavy.

    beta is more torp heavy.

    Delta is more array heavy.

    Something like that.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
  • hravikhravik Member Posts: 1,203 Arc User
    edited June 2014
    I'm thinking all ships that have sections that separate could use a revamp to the console itself. Give it the kit treatment. Have it take just the one console slot like it does now, but have 'gem' slots that can hold certain items. The basics, two weapon slots, shields, impulse, deflector...maybe a universal console slot for armor, or a tac console? It would have to apply to both of the extra sections for the Prommy, wouldn't make sense to take two console slots for it.

    This would have the advantages of making the separated sections have weapon types that match the main ship for immersion purposes, give them some teeth, and give something else to grind out (Cryptic's favorite thing).

    The other thing that would have to be looked at is combat pet AI. Everything from fighters to saucers seem to be commanded by redshirts that try to one up each other in the 'stupid ways to die olympics'

    These things are such integral parts of the ship, but have no real reason to have them take up a console slot as it is right now. Give me a reason.
  • ussboleynussboleyn Member Posts: 598 Arc User
    edited June 2014
    I'd give the Fleet Defiant, Galaxy and Intrepid all Uni Lt. Cmdr boffs.

    /\
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited June 2014
    OP, might as well just say all ships not released in the past 6 months
  • emacsheadroomemacsheadroom Member Posts: 994 Arc User
    edited June 2014
    OP, might as well just say all ships not released in the past 6 months

    ^

    And it would take monumental effort to improve them all, while there is no profit incentive to do so.
  • bridgernbridgern Member Posts: 709 Arc User
    edited June 2014
    Indeed it would be cool if they would follow the Tempest Layout for example:

    Fleet Defiant:

    Commander Tactical

    Lt.Com Tactical

    Lt.Com Universal

    Lt. Science

    Or at least make the super useless Ensign Tac a Universal and give her the 10% more shields like every other fleet ship has.



    Fleet Galaxy:

    Commander Engineering

    Lt.Com Engineering

    Lt.Com Universal

    Lt. Universal

    With that configuration she could be the multi mission ship we all want her to be.



    Fleet Intrepid:

    Commander Science

    Lt.Com Science

    Lt.Com Universal

    Lt. Engineering

    An Intrpid like this could be fun.

    But like the person before said all of the old FED and KDF ships could need a little upgrade.
    Bridger.png
  • bridgernbridgern Member Posts: 709 Arc User
    edited June 2014
    ^

    And ot would take monumental effort to improve them all, while there is no profit incentive to do so.

    You know what they did with the Patrol Escort, they made quite some profit with that.
    Bridger.png
  • macroniusmacronius Member Posts: 2,526
    edited June 2014
    I would suggest that the following popular & canon ships need a buff badly:

    1. Galaxy - utility or DPS (buff slots / turn speed / ?)
    2. Intrepid - utility (make the science ensign and lt cmdr universal)
    3. Defiant - just a tweak on this one ... tac ensign boff becomes universal and shield modifier bumped to 1.0 for fleet
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • emacsheadroomemacsheadroom Member Posts: 994 Arc User
    edited June 2014
    bridgern wrote: »
    You know what they did with the Patrol Escort, they made quite some profit with that.

    Call it favoritism for escorts. Al Rivera is a confirmed escort fanboy.
  • macroniusmacronius Member Posts: 2,526
    edited June 2014
    Call it favoritism for escorts. Al Rivera is a confirmed escort fanboy.

    There is definitely a bias toward certain ships. That said, the idea of trading in a ensign boff for a lt cmdr boff power could really help these ships. It is a little OP but then that "ship" sailed long ago.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • cookiecrookcookiecrook Member Posts: 4,542 Arc User
    edited June 2014
    talonxv wrote: »
    Hey that's a great idea and I had one similar. I mean that's how the doctor in VOY did it. Set attack pattern alpha, set a target, and the ship attacked in that pattern.

    Like alpha is more cannon heavy.

    beta is more torp heavy.

    Delta is more array heavy.

    Something like that.

    I like that idea. Code the pets to react to a player using Attack Patterns. :) The only other thing I think that is desperately needed is the separation and reintegration sequence needs to be made so it doesn't bring your ship to a complete halt and leave you helpless for 3-5 seconds. They did it with Saucer Seapration and the MVAM console needs it as well.
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  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    edited June 2014
    I think upgrading anything with separation pets or hangers to a system like the kit revamp would be a plus. Allow us to select "modules" that dictate how they perform or to upgrade them. Or a means of slotting them with "commands" that you can swap out so they don't act like mindless lemmings.

    Out of ships that actually could do with a revamp I'd vote for the less used science ships: DSSV & RSV. Both have been ignored since they were introduced and are outclassed by the vesta line of ships.
    Secondary deflectors will hopefully help a bit but it'd be nice to see some more updated skins for these two, they look pretty dated compared to other federation ships.
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  • bridgernbridgern Member Posts: 709 Arc User
    edited June 2014
    macronius wrote: »
    I would suggest that the following popular & canon ships need a buff badly:

    3. Defiant - just a tweak on this one ... tac ensign boff becomes universal and shield modifier bumped to 1.0 for fleet

    I would like an upgrade for the Defiant, but I think with ships like the Tempest out the Defiant and a lot of other ships would be still out-classed.
    Bridger.png
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