Hah, take as long as you want with fixing FAW, take the week, take a month, we know you guys can't Q&A for **** anyway, and PvP is much better without 9/10 people just spamming it mindlessly. Carry on. Take a long lunch break to mull over how to fix FAW and break two other parts of the game in a single patch, I'm really in…
Yeah, nope. I still have no reason to use Arc. I'm not saying it's a bad program, I'm not saying it's not well made. I'm saying I don't have any need for it. And I'm pretty sure the VAASSSST majority of the playerbase won't need it either, why would they? Steam does everything we need, and much more. X Fire even does what…
It's lovely to see a new group considering PvP and even coming onto the forums to talk about it! I urge you to reach out to other fleets to play with, talk to members of the community and get involved in activities, a mixture of that can only help improve your experience and also your abilities :)
You believed something Dan Stahl said? ROFL ROFL ROFL ROFL ROFL I don't think you quite understand the status quo, OP... Current Cryptic PvP Practice: Pros: PvPers are among the first to recognise a broken or overpowered aspect of the game and give better Q&A then Cryptic themselves. PvPers exist on endgame content, and…
Keeping an audience happy is the most important thing for an MMO hoping to retain a strong player base, especially when you consider how competitive the landscape is at the moment. What a load of TRIBBLE. If Cryptic gave the smallest damn about playerbase happiness and retention then they'd start bug stomping. The Q&A is…
The decision to make consoles from C Store ships universal instead of being kept on ships of certain types: Impulse Cell for escorts, AMS on cruisers etc. The decision to make them universal was a blatant cheap cash grab and ruined a lot of PvP.
Oh I don't doubt the uses it possibly has, but the manner the TD matches using the past score mechanic in order to balance teams is little better then guess work, it seems solely based on information given from past matches. I'm sure not everyone is only posting their best scores, but I bet enough to to skew any meaningful…
Oh i dunno, i think if there's a single person who PvPs and/or enjoys the Dev blog, then it's already proven it's worth. My Guest Blog earned me many pats on the back from the PvP Community, are you saying we don't deserve the enjoyment of PvP like you enjoy PvE? Are you saying what you want is more important then what…
I remember quite fondly, when, F2P was launched and a massive influx of players descended on the low-level queues. Friend of mine and i would create fresh Klink toons, buy 1 decent C Store ship and stack it with common quality gear then level them up to 50. It was awesome! The queues were bursting with new players and the…
Pretty much this ^ If you need to be convinced into trying a new fruit, then you're probably not going at it the right way. If PvP has something you'd be interested in, then there are plenty of people and fleets in the community that you can approach for advice and people to play alongside with. People that don't try PvP…
I used to be very anti-ground. Then when how small it's player base is was made clear to me i actually considered throwing a character into Ground to try. A new little side challenge into a game aspect i'd never given the time it deserved. Then, with help of two self-confessed heroes of Ground PvP started bullying players…
Wasn't this idea heavily hinted to by the Devs prior to starbases? It's a great idea but getting it past the great Gozer cockblock may prove challenging :(
I was fighting in a PUG group yesterday, they had a healer that spent the time buffing resists & heals of the cloaked vaper that found itself on their team. The healer constantly had the vaper targeted, our team knew exactly where the cloaker was and when he was coming back into the fight based on the distance diminishing.…