I agree. Way too many disconnects on many fights in the game, which really hurts melee. Not only constantly moving and teleporting Bosses, but also those with many aoes around them nearly all the time. Add to that players using unneeded knockbacks at the worst possible time, just when you are building up your damage. Le…
I can tell you which is a player and which is a bot in PVP with 99.99% degree of accuracy. I used to program certain software and a pattern is easy to detect, plus seeing the same player doing the exact same thing over and over again, in every game, is a sure sign. If only they would give me a ban-hammer, I can rid the…
I have some friends, but not everyone wants to run the same thing. And my guild is not large. Does that mean I cannot find any runs, because the game fails at providing a proper matchmaking system or what?
I hit lvl 60 yesterday on my TR and decided to try my first T1. So, I queued for CC with my 5800 GS. My gear is mostly blues with 1 epic dagger. It was smooth for the most part till the last boss, where we failed repeatedly and the party disbanded. Mind you, I've consistently done my job as a damage dealer in every…
You can split it amongst multiple characters on your account, or give it all to one, but the total is just 600k A.D. And yeah the balance will be in the Exchange, which you can claim fully or in part on any character(s).
I've ran that skirmish many times, and I keep telling people to PUSH THE DAM MOBS OFF THE LEDGE. Obviously those that have good knock-backs, like CWs. It is that easy!! But no one listens, luckily I was on my DC, so I moved to the narrow ledge where u start, put Sunburst, used Divinity and showed them just how darn easy it…
Thank you all for your replies and suggestions. I don't expect everyone to share my experience in this game, but I do believe in giving players freedom and choice, so they can tailor their gaming experience to their preference, i.e. to toggle options on and off. Obviously this applies to QoL issues and not bugs that really…
Please don't think of removing EXP gain for losses in PVP, as you end up punishing legit players too, not just bots. There are many ways to deal with bots, punishing legit players should not be one of them, even as collateral damage. I don't want to describe what happened in GW2 to many legit players in the dev war vs bots.
In order for bots to not be able to beat this "proposed" system, it needs to have codes that are generated freshly and randomly. If the system uses a number of codes from a list, then in a time frame all possible variations would be known and hence can be scripted.
I'd like to add 1 more: 17) Bugged Cape Physics: Capes in this game exhibit bugged physics and behavior, as in the pics. This is how it should be: http://imgur.com/a/Vgz2t#1 This is how it becomes when you run forward, like some drape over your head. http://imgur.com/a/Vgz2t#0