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What is the Arc Client?
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  • Firstly, I'm suggesting there be no cap, not a higher one. And secondly, the idea of it spiraling out of control is only relative to your perception that the market should trade within a certain range. If the market went to 10k AD per Zen, you may call it out of control, but I would call it the balance between new AD being…
  • Simple solution: Remove the 500 AD collar on buying Zen. Let the exchange rise to 1000+ AD per Zen. Give value to those that actually buy Zen from the company. And FYI, I am one of those people that have been playing since day 1 and have a 50 alt leadership army and can produce a million AD per day. So, I'm not saying…
  • This. A refining only bag? Take my money!
  • That's probably it, I'll test it tonight. I wish the tooltip would say that. I was under the impression that all direct healing from those encounter powers would be converted to HOTs based strictly on what the tooltip currently reads. * EDIT * Now I'm wondering if the HOT bonuses from the Virtuous feats don't work on other…
  • Or how about an option to drop the effective level/gearscore of a character to run lower level content with friends.
  • There are literally thousands of ways of making short-term gains of AD. The key is to find one that few others or using (exploiting) to generate AD. Generally speaking, when someone posts a AD generating strategy on the forums it quickly loses it revenue potential, especially if it involves the AH. So, the best ones will…
  • Sorry for the necro post, but I was wondering if this was fixed yet or not. I'm looking to respec my Cleric and don't want to waste the points if Prophecy of Doom is still broken.
  • The real question remains, why is this game still using Need/Greed/Pass as it's loot system? DDO did looting right. Why did Neverwinter have to take a step backwards?
  • Has happened to me multiple times on multiple characters. Still not fixed as of 3 mins ago.
  • Greetings Shadowsix6. Hope I see you after the next beta weekend as well!! ;)
  • I'm not really sure what I pay for, but I have Rogers up here in Canada and I've never had a problem with it.
  • Simple fix, remove the BoA mechanic.
  • A simple fix is an option in chat to display loot picked up by other group members. (Not that I would but....) Under your version of the N/G/P system, do I now have the right to roll need on EVERY item that drops for my class whether I need it or not? By these rules every class is entitled to their classes loot. What if…
  • With all the threads and discussion on the matter, it is clear that the N/G/P system is not a popular choice. In my experience with loot and online games, the best system is the one that keeps looting private. Items and coins drop at random intervals for all players, but you can only see what drops for you, therefore no…
  • Drats... And here I thought happy players play longer. :-)
  • If I had just one wish for this game, it would be that the developers saw this matter the same way you did.
  • Totally agree. I've seen so many threads on this already. Need/Greed is by far the most unpopular feature of this game and should be removed.
  • I'm currently rereading my 4th edition Player's Handbooks. :p
  • This feature is still under development. More roll options will be added. I've seen this question asked and answered before.
  • 1. It's ready when it's ready. I don't care if that means beta doesn't start till 2013. 2&3. Character creation, building and progression. I don't like min/maxing, but I do like having options. 4. Nothing at the moment. 5. Site is fine for now. 6. D. TL2 is not on my list of games to play. TL1 was pretty weak, the Runic…
  • The entire game by definition is instanced, but the overworld is very much public and open. In other words, everyone plays on the same "realm" or "server", but heavy traffic public areas are created and destroyed to handle the volume of players there. As far as I know, you can "teleport" between any of these public…
  • I found Jon's answer in this part of the interview very interesting. Link : http://www.youtube.com/watch?v=TB4o6-EUJX0&feature=player_detailpage#t=1280s "If you can't build your character, can't create your character, that is a really bad DnD experience." AND "We like to encourage team play as much as possible.…
  • I don't have a link or anything, but from what I understood there is no community segregating realms or shards like other MMOs. Everyone plays on the same "server". However, to handle server load and overcrowding, the entire game is instanced to some degree, even the "public" areas. Furthermore, questing areas, missions,…
  • The mess that is STO was created by Atari. They are a terrible publisher and have done nothing positive for the gaming industry in the last 25 years. Also, Bill Roper was the head of Cryptic when when STO was in its infancy. "Epic Fail" is that guys middle name. Neverwinter is PerfectWorld's baby. They are the ones that…
  • I give a $#!%. b:laugh I played DDO for 5 years because they actually had real story driven quests. Some short ones that could be played in 10 minutes and some long ones that were played in multiple sessions. BUT at no point did you ever have to "loot 10 tusks from those boars standing over there just waiting for you to…
  • Thank you for pointing out why I shouldn't be interested in Raiderz anymore! b:laugh
  • 1. 100% PvE Any development time spent towards PvP will be wasted time as far as I'm concerned. But I understand some people like that sort of thing so I hope whatever Cryptic decides to do about PvP is at least worth the time spent to them.