LOL show me the supposed "every calculation and PTR report" that you saw. I'll show you actual testing done and reports of Rogues being completely gutted by the original nerfs: http://nw-forum.perfectworld.com/showthread.php?420191-Test-Shard-vs-Live-Shard-Numbers…
First of all, the original planned Rogue nerfs would have destroyed the class. They were radically changing everything that made Rogues, Rogues. Stealth was completely being destroyed, which is what the Rogue class was based on. The upcoming GWF nerf is nowhere near as severe as the Rogue nerfs, even after they changed the…
LOL another newb GF QQ thread. Someday this guy will realize how ridiculously overpowered GFs are in PvP. Actually, he'll just whine on the forums and/or quit the game before that ever happens.
Shadow Strike has crit for over 4k on multiple occasions for me and I've killed a good amount of people with it. If you need the points in other skills, then it's not worth putting more than 1 point into SS. But if you have nothing else to spend it on, then there's no reason not to put 3 points into SS.
Let's just forget about the obviously broken and OP Enchants that's been improperly nerfed and rebuffed multiple times already, which allows insanely tanky classes to be able to burst players down while tanking 3-4 people at the same time. Yeah, Cryptic should be more worried about making more PvP maps instead of balancing…
This has been a known issue for weeks: http://nw-forum.perfectworld.com/showthread.php?410641-Insane-Frame-and-Network-Lag http://nw-forum.perfectworld.com/showthread.php?411581-Protector-s-Enclave-issue Still no fixes for it after 2 patches. Cryptic simply doesn't care or has no clue what they changed in the code to make…
This bug has been in the game for months and still no fix to it from Cryptic. The only way to fix this problem is to either die or switch armor pieces. But since switching armor pieces is broken with the last patch, it no longer works as a fix to this problem. So in order to get your stealth meter back, you have to either…
This is exactly the type of response I expected from you. I rebutted your post point by point and all you can do to respond is to flame me. Shows that you've ran out of excuses and BS lies to spew. Nice attempt at defending your exploiting guild. Too bad none of posts you dug up matters, because the majority of Lemonade…
It's funny how with each new patch, they break more stuff in the game. They break more things than fix. They broke at least half of the gear sets' Set 2 and 4 bonuses with this previous (7/31) patch for ALL classes. Wonder how long it'll take them to fix this <font color="orange">HAMSTER</font>...
A lot of Set 2 and Set 4 bonuses don't work on every class' gear sets, not just Clerics. Cryptic messed something up big-time with the previous patch (7/31). This needs to be fixed asap.
2nd challenge: Beat Lemonade Stand again. This time it'll be tougher because they'll bring in their "A team" to avenge their last defeat. They'll most likely use a 3 GWF cheese comp and use whatever new exploits they found out about against SPADES. Oh, and have fun dealing with all of them stacking Greater Tenebrous, even…
Blah blah blah. Dodging my questions posed to you, as usual, eh Lantis? Talking about things that has nothing to do with what was asked in the first place. Your usual self defense when you're caught being a hypocritical scum. I asked you why you have a sudden change of heart and is now speaking out so profoundly about…
What, you mean you don't think a spammable Tab ability should be able to allow you to tank 4 people at the same time, give you full CC immunity, and temporary HP? That's silly! Oh, and I'd like you to show me how that Encounter (on a 20+ second cooldown) can 1-shot people without using a Daily.
Actually, these nerfs are anything but common sense and they're far from reasonable. A common sense and reasonable nerf would be to get rid of Bait and Switch giving back 100% of stealth bar when used in stealth and replacing it with something else. A reasonable nerf would be to lower Lurker's Assault down to 40%, instead…
These are the updated changes to Rogues: Trickster Rogue * Lurker's Assault: This power now grants 15 / 20 / 25% bonus damage, instead of 20 / 40 / 60% bonus damage. * Cloud of Steel: This power now has 8 maximum charges, down from 12. * Duelist's Flurry: When the bleed portion of this power is at 10 stacks, further…
These are the updated changes to Rogues: Trickster Rogue * Lurker's Assault: This power now grants 15 / 20 / 25% bonus damage, instead of 20 / 40 / 60% bonus damage. * Cloud of Steel: This power now has 8 maximum charges, down from 12. * Duelist's Flurry: When the bleed portion of this power is at 10 stacks, further…
Good news that Rogues aren't being destroyed by the devs, but Rogues are still being harshly nerfed (again). These are the updated nerfs: Trickster Rogue * Lurker's Assault: This power now grants 15 / 20 / 25% bonus damage, instead of 20 / 40 / 60% bonus damage. * Cloud of Steel: This power now has 8 maximum charges, down…
These are the new changes to Rogues... Trickster Rogue * Lurker's Assault: This power now grants 15 / 20 / 25% bonus damage, instead of 20 / 40 / 60% bonus damage. * Cloud of Steel: This power now has 8 maximum charges, down from 12. * Duelist's Flurry: When the bleed portion of this power is at 10 stacks, further…
You know, it's ironic that you're the one who's now so outspoken about Tenes being P2W, broken, and OP. Seeing as how you and your guild has abused 7 Greater Tenebrous stacking for months, along with other exploits, and used them on every character / class you've ever played in PvP. You guys made a name for yourselves…
Anyone who says GWFs or GFs with 7 Greater Tenebrous stacking are not completely broken and OP are clearly using and abusing them. They don't want their ridiculously tanky class (GWF and GF) to not be able to kill people if G.Tenes were properly nerfed.
It took you 10 days to finally come out and redact this insanely stupid nerf and gutting of the Rogue class. 10 days to finally make a statement, after seeing thousands of posts against this terrible proposed nerf. How about next time, you don't overreact and overnerf ANY class to the ground and actually take 5-10 minutes…
A super tanky GWF's job isn't to be dangerous. It's to hold, capture, and/or contest a point so your team wins. It's also nearly impossible to kill a great GWF 1v1 unless you're a great Rogue, and like I said, it would take luck and perfect timing. Permastealth Rogues are easy to deal with and counter. Run by them to…
Epic Dread Vault just isn't worth the time or hassle, especially because Cryptic never bothered to fix this dungeon after 3 months. Anytime you die before the last campfire, you need to run all the way back from the beginning of the dungeon, which an extremely lengthy run. The end boss still doesn't drop any loot, so you…
2 million... ROFL Oh man, I had a good laugh. If this game "has 2 million unique players," then 1.4 million of them must have either quit or been banned. 400,000 are bots and gold seller accounts. Rest of the 200,000 "unique players" are mules or players with alts. 2 million... LOL
You must be joking. Permastealth is so easy to maintain as long as you have the right gear and spec. Good job trying to make it out to be a spec that requires tons of skill and perfect timing when the opposite is true.
"If the new changes go live..." Then a lot of Rogue players will quit the game or reroll to another class. Simple as that. There will be some Rogues who will deal with Cryptic's ineptitude by using a different build that doesn't rely on stealth, Duelist's Flurry, and Lurker's to do damage. These select few players will…