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velocitore Arc User

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  • I have noticed that the Klingon Loresingers on Quonos are out of sync. The voice and text tabs don't align. Has anyone else noticed this problem?
  • I am a 52 year old Star Trek fan and have always considered "Stardate" to be literary GIBBERISH created by the hack TV writters on the original Star Trek series.
  • I used the M-113 creatures in my foundry mission "TOS: The Mind Trap". I could not use them for NPC dialog but instead used a Human looking NPC for talking and then swaped out a M-113 creature for combat. Since they are telepathic and can appear as anyone it seemed to work.
  • Congrats paxfederatica, thanks for the update.
  • Hi, today is August 15th. What has happened and have you chosen a winner or posted any play-throughs on YouTube?
  • Thanks very much for the mention. The mission is now out of the review tab! Woo-hoo!! It now has seven reviews all very positive with good feedback and I have made an update. TOS: The Mind Trap ST-HAYBY9HQV Play time 50 to 60 minutes. P.S. You can also play this mission to win an M-113 accolade but don't worry it's not a…
  • Hello everybody! Thanks for playing the mission. So far I have 4 plays and have 2 five star and 2 four star ratings. But I need 1 more play to get out of the "Review Tab" and into the Galaxy. If you have time please be my 5th review. You won't win any Dilithium but you will win an Accolade! Woo-hoo!
  • Hi, I like the idea of exploration mission as you outline them. One thing I would like to point out is that the old Exploration Missions where the primary source of R&D materials for crafting at Memory Alpha. The scanning for materials on space and ground maps was the main reward for doing the exploration clusters. if we…
  • This is a problem I have tried to solve also. I placed a tutorial in foundry project I published. My "PlayerHousingProject Velocitore" Yes it is very complex but the beam out can be done.
  • Wow, I really love the new system with Foundry missions in Sector Space, it really highlights the foundry. My mission "Beckon Me Unto Beacons" is located at the Cernan System in the Regulus Sector Block. It is the only mission that shows up there. The patrol missions are all GONE! With this new system my mission went from…
  • Thanks for reviewing the mission. I will take your suggestions into consideration when I update the mission. Your feedback is very helpful and I appreciate it greatly. Thanks, Velocitore
  • I have developed a work around beam out. Visit my foundry "PlayerHousingProject Velocitore" mission ID# ST-HKR5J9LVE I explain in depth what to do, talk to the Training officer. Velocitore
  • Hi, I recently played your new missions, part 1 and 2 they were fun to play and well done with lots of map work. Nice homage to "The Motion Picture". One thing though was the map in part 2 where the holodeck stuff takes place. I was able to walk off the maps through a gap in the wall. I almost got lost outside of Earth…
  • Yes they will have the beam animation, but if you trigger it with a dialog promt "Objective in progress" the dialog box will mask the beam in. Or you could just have the player interact with a console with their back to a room full of friendly Klingons and then turn around and face enemies. Triggers are very complex and…
  • There is also another way you can do it by "skinning" a friendly mob with enemy costumes and then switching the mob to enemy with the enemy "skins" costumes. This would require trigger work with a reach marker or dialog prompt.
  • The ending of the mission in space was abrupt and definately one of those "to be continued..." endings. Your on to a good start, keep working on it, it seems your just getting started. How long the mission took, well I guess it depends on how much and how fast or slow you read, every player is different. You could add more…
  • Hi, I just played your mission and it was fun. No combat just a good story with very well written dialog and characters. I also like that I was able to wear my Enterprise era costume during the mission. It's a good start. Thanks, Velocitore
  • Are you looking for any missions that have comedy? Then check out "Ferengi Repoman" ST-hk95sfz3n by Velocitore. You can find it in the Foundry Review Tab. :)
  • Hi evil70th, I have just published a mission on the foundry and I would like to submit it to you for review. Mission Name: Beckon Me Unto Beacons Author: velocitore Minimum Level: Any Allegiance: Starfleet Project ID: ST-HKB8BWMF Est. Length: 45 to 60 min It is a patrol mission that starts in the Cernan System of Regulus…
  • Hi fellow foundry authors and players. I have just published a new mission. Title: Beckon Me Unto Beacons Faction: Starfleet Level: ANY Time: 45 to 60 minutes Author: Velocitore@velocitore Start Location: Cernan System in the Regulus Sector Block This is a patrol mission that becomes a fight with Klingons. A Klingon…
  • Hello Foundry Community!, I have just published my second foundry mission titled, Beckon Me Unto Beacons Faction: Federation Level: Any Time: 45-60 minutes Author: velocitore It is a patrol mission of the Cernan system. Strange things are happening there. What starts out as a routine mission to inspect relay beacons turns…
  • Hi Folks, I just published my second mission today. I would like to offer it for review to my fellow Foundry Authors. It is Federation faction. Titled "Beckon Me Unto Beacons" Level ANY Thanks, Velocitore
  • Isn't the reviews of the foundry "Quarters" projects in Episode 71? Great episode as usual. I also really liked the reviews of the Quarters missions people have uploaded. I have visited many and none of them have mobs to fights except mine. I have recently renovated my "Quarters" with boogie-monsters from TOS, the "Salt…
  • I visited your ESD apt. It was nice and well designed.
  • It seems like a catch-22 when it comes to mission plays. No one will play your mission until it pays dilithium, and it will not pay dilithium untill people play your mission. So most missions DIE in the review tab. Example-I published a mission 9 months ago and it has only had 2 plays. Version 2.2 updated mission FERENGI…
  • Thanks for playing and reviewing the mission. I have made several updates to the mission, cleaning up spelling and grammar. I also took your suggestion about there being too much ground combat and reduced the number of enemy mobs. I also added a bit more interactions to make the story more entertaining. It is intended as a…
  • Hi, I just played this mission today and it was great fun. A very well written mission with a good balance of story and combat. I encourage everyone to give it a play and see for yourselves.
  • Hi, I just played your mission and it was a lot of fun. A very good mission with a good story. The very complicated story timeline and map transitions worked very well. Also all the interaction worked well. Thanks, Velocitore