I didn't want to put this in the bug forum because it's more than likely me doing it wrong. I can't seem to get any of the beam out animations to work for my NPCs, I've set the effect I want and when the NPC's state should change from visible to invisible but they just fade out with no effect. Not sure what I'm doing wrong.
yeah unfortunately animations are tied to idle animation on maps, and not on state change. IF we could ever get state change animations, then we can do it. as of right now its no go
I didn't want to put this in the bug forum because it's more than likely me doing it wrong. I can't seem to get any of the beam out animations to work for my NPCs, I've set the effect I want and when the NPC's state should change from visible to invisible but they just fade out with no effect. Not sure what I'm doing wrong.
I have developed a work around beam out. Visit my foundry "PlayerHousingProject Velocitore" mission ID# ST-HKR5J9LVE
I explain in depth what to do, talk to the Training officer.
Comments
Sorry, it's just one of those hard/fast limitations of the Foundry at the moment.
I have developed a work around beam out. Visit my foundry "PlayerHousingProject Velocitore" mission ID# ST-HKR5J9LVE
I explain in depth what to do, talk to the Training officer.
Velocitore