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tunebreaker Arc User

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tunebreaker
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  • Your reasoning of "we are doing this to combat gold sellers" is hilariously dumb, considering you can't even reach Local or Zone through XMPP, nor do I believe anyone in their right mind would spend hundreds of dollars on an account that is at risk of getting banned couple of minutes later. But oh well, yet another reason…
  • I feel like brain cancer is approaching me with ridiculous speeds with me just trying to write a coherent answer, so I just won't. But thanks for the tag Pete, made me feel nostalgic.
  • I honestly wouldn't be surprised if Pete managed to do 500k DPS in it.
  • It's not "aluminium" in Estonian, nor in Finnish, and I don't think in Latvian and Lithuanian either, although I don't care enough to check. And some of the languages you mentioned don't use the Latin alphabet in the first place.
  • Holy hell. Someone else knows the greatest series ever created. (They are taking their sweet time releasing next part of Saishuushou/das Finale though...)
  • The original with Richard Dean Anderson, obviously. :)
  • Hmm, let's see... TOS - 8/10 TNG - 9/10 DS9 - 8/10 VOY - 9/10 Haven't seen rest of the series enough to give you an educated rating. If you also want movies... Motion Picture - 6/10 Wrath of Khan - 10/10 Search for Spock - 10/10 Voyage Home - 10/10 Final Frontier - 6/10 Undiscovered Country - 8/10 Generations - 10/10 First…
  • Sounds like someone needs to... git gud elite. :D But yeah, while I understand how joystick would probably be easier, I haven't encountered any problems beside the initial control tweaking. [/quote] While STO and Elite Dangerous are very different games indeed, and the latter is definitely harder to get into (especially…
  • I play Elite Dangerous with mouse and keyboard just fine. As do many of my friends. Edit: I think the default controls make your mouse movements do pitch and roll, and keyboard yaw. Try setting your mouse x-axis to yaw and A/D keys to roll (also maybe W/S to additionally pitch, and bind throttle keys to something else).…
  • Most (if not all) offensive temporal abilities, as well as Destabilizing Resonance Beam do physical damage.
  • I find it hard to actually answer the poll, to be honest. "Should" seems to imply that we absolutely need some vulgar language in it, which would obviously warrant a "no" from me. Cramming vulgar words into the game "just because" would seem stupid. And it's not like current storyline dialogue (you certainly weren't asking…
  • Please give me the details of your... uhm, "supplier", so I'd know who to avoid. However, I'm waiting forward for your next psychedelic album release. And really, if you'd actually want to give ultimate newbie friendly suggestion, full single beams are way to go. Your weird suggestion is, however, even harder to get right…
  • I never said that particular comparison was about Arbiter. Note how I wrote "On a ship with Cmdr Tactical", because Patrick earlier said "what this means, is that you can run the maximum BFAW plus the top attack pattern on an escort build". However, even when comparing Arbiter's case, CSV2 to FAW3, former will be a lot…
  • What you're saying in trying to rebut Sea consists almost entirely of lies, misconceptions and antiquated knowledge. Sure, Sea made a mistake in saying that while using DC's, it's *easier* to keep enemies in arc and used a common misconception about CSV (namely, while CSV indeed scans the 90' arc area, it doesn't magically…
  • Looking at that video, you might be right. The left bar indeed seemed to move faster while being shot at, despite their progress bars being at equal levels at 0:50. However, about that joint operation... I'm sorry to be that blunt, but seeing your BOFF and weapons layout assures me that at least those 2 builds you've…
  • It must've been December, and we completed it without major problems. Or do I remember wrong... help me out @seaofsorrows
  • >Iron Maiden >pop music What?
  • If your team has sufficiently high enough DPS, you can kill the dreadnought without having to worry much about torpedoes. However, you can also hit them with normal (well-geared, elite-ready) pve build just fine. Also I'm not seeing the bar going faster when you're shooting it either.
  • Watch out, you're disagreeing with the second coming of Jesus himself. Atone quickly or you'll be subjected to a torture chamber where you have to listen to "fun is a filthy parasite" and "you must construct additional pylons" for the same duration of time it takes an invisitorp to travel from ISA to Swarm.
  • According to my own experiences, a turret on an otherwise DBB+omni boat as a filler won't do much, but it will be of some help, and it would also outperform mines due to enemies dying quickly (sometimes before mines can even start moving) and me not hugging the enemies all the times (so the launched mines will just stay…
  • There are absolutely no diminishing returns when adding additional tac consoles. Sure, adding 5th console gives you less final value over 4 consoles than adding 4th on top of 3, but that's just basic maths. 3*37.5% = 112.5% 4*37.5% = 150% An effective increase of 25% in your damage output. 5*37.5% = 187.5% An effective…
  • WASD for turning, QE for -+ throttle control, R for max throttle, both mouse clicking and TAB for target selection. On my mouse 1 - Evasive Maneuvers 2 - DPRM 3 - Sensor Scan/Attack Pattern Alpha 4 - Scattering Field/Go Down Fighting G11 on my keyboard is Subnucleonic Beam/Fire on my Mark X - Launch pets C - Distribute…
  • Absolutely. That's why i suggested the "convert-up" method, so you wouldn't have to purely rely on your sacrifices to RNGods to obtain those ships.
  • Which one of those options is... In reality, the first option probably describes me best. I have some captain powers and DPRM's clicky bound to special keys on my gaming mouse and keyboard, but majority of the stuff I still click manually with mouse.
  • The problem is that lots of very powerful items, including DOMINO and Cold Hearted - both part of current meta, are directly tied to the ships we've received from past events. Sure, when you were around those days, it's very nice, because then they are essentially free for you, however players who joined later will notice…
  • Imo, the game should really have the setting "Show Channel Names" turned ON by default.
  • Wait, you're talking about Fleet colony tac consoles, right? If that's the case, why do you have the Science captain ability both as a title, as well as the only thing you mention by name in your post? Also, no, those consoles are not making people gods. What you saw was probably the person getting very lucky and having…
  • If this is not FCT yet, then it definitely should be. Also, the answer is "no", as always.
  • CrtD ~ Dmg > CrtH > Acc. At high end scenarios, CrtD tends to be a bit better than Dmg while at lower end, Dmg tends to edge out, but for most intents and purposes, you can count any combination of those 2 modifiers to be more or less equally best choices. However, if you say that it takes you too much time to get through…
  • You don't even make coherent arguments. You say, and I quote "but the fact they get a 10 power level reduction yet I don't see Fed Characters and or Klingon Characters get a weakness like that yet" (they being Romulans), then say ppl make wrong assumptions and don't read you correctly when they point out that this -10…