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kirscht Arc User

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  • Well. I appreciate all the work, and the fact that there is an effort to improve the game. I think there might have been some other areas of improvement that could have made a bigger difference. I'll have to try it first but my initial impression is skeptical. I kept reading things like, "now you no longer have to…
  • I'm having this problem as well. A work around is nice, but I would rather they just fix the problem. Not too much to ask I don't think.
  • I had serious problems with this as well. Flying a T5U fleet escort, with all MK XI purple or higher gear, omega equipment sets, some mk XII fleet gear. I played on elite level like I do everything else. Spent an hour at a time over several days trying to get it. I'd get him down to about 25% no problem, then he'd hit me…
  • I just read about how you can upgrade your T5 ship and all that. But when we're talking about tier ships we're talking about ships you have to have a certain tier of star base to buy, right? We're not talking about ships such as the Oddy or Vesta. Am I wrong in that? If I'm right, then what does all this mean for those…
  • OK, so far this is helpful. Looking forward to seeing more comments. I think maybe I'll go ahead and broaden the discussion to the ships themselves. For example: The d'deridex seems to work best to me as a beam boat given its slowness. Although you could make cannons work by cutting your speed to half impulse while still…
  • So switching from the DHC's to the DBB's seems acceptable to everyone. What if I take that a step further and go to regular cannons instead, since they have a full 180' arc?
  • Well, I initially expressed disappointment with my Mogh, but I am starting to get used to it. And it seems that the ddds can do some damage sometimes, never seems to do much on its own but if I keep firing and hit the dmg resist proc it does nice dmg. (not convinced to keep it around though). Probably going to get some…
  • [QUOTE= That said, I find the Bortasqu unbearable. It's slower in turn even than an Oddy, but its inertia rating is much higher so it takes longer to do anything, even just getting up to speed slightly (from zero to 25% or 50% throttle) just to get turn rate out of the gutter. On paper it LOOKS like a KDF version of the…
  • And before I sign off completely I have to say one thing. I hate to start or partake in any arguments, but I have to take issue with the suggestion that flying a cruiser takes no skill. If you set your cruiser up only to maximize your dps, so that all your doing is flying in a circle hitting space bar - then MAYBE I can…
  • I want to thank everybody for their input thus far. Most of you stayed on topic :) I did go ahead and get the Mogh, but so far I'm concerned I wasted my money. Before the Mogh came out I had my eye on the Tac Bort for when my KDF hit lvl 50. But with the Mogh I felt I had to consider it as an option. I spent a few hours…
  • Yeah that's what I mean. Come to think of it, I think that's about how long I've been having problems. Sometimes it seems like it tries to load something (like a back drop really) but that's about it.
  • should say "claim tier I..." specifically
  • Hadn't thought about that. Still seems like a big difference though. But anyways I looked at it today, and the number in-game has dropped to about 5100. And that discrepancy would make sense considering my field generator. Speaking of modifiers: How does a ship's shield modifier get calculated? Like if the stats say it has…
  • So I looked at STOWiki and some of the number seem off. Like the assimilated shields are listed at appx 4900 max capacity, but in-game they are actually listed at over 7K. How can one do research to know what to grind for if the data is not lining up?
  • I haven't been playing long, just a little under a year. A few months before the rep system came out I think. And I remember before that system I could hold my own in the free science vessel I got when getting promoted to rear admiral. I could even score kills. About the time the rep system came out is when I bought my…
  • Ok. This has all been most helpful. (I love it when a thread stays on topic. We learn so much more and so much quicker :) ) To sum up: 1) Set bonuses aren't quite as important as having the pieces that are the best for your build, although a set 2 bonus would be a good idea if possible. 2) it would be most preferable to…
  • When I do get it, is it important to match the sets to get the bonuses? Or is it better to use the parts that would seem to work best for your build regardless?
  • I have a question. The proc on Disruptors is the dmg resistance proc, right? How does that stack exactly? I mean, with tetryon I have a shield dmg proc so once shields are down proc is over and I just do whatever dmg is listed plus buffed w/consoles etc. Let's just say its 100 dps (for easy numbers). But would the dmg…
  • It is low on maneuverability and DPS. But that's what makes a cruiser a cruiser. Part of what makes STO interesting is the built in trade-offs. In this case, you can either have quick and deadly, but fragile, (escort) or you can have nearly unbreakable but slow with less dps. I haven't found my oddy to be squishy though.…
  • I sure hope they don't do anything that would have, as one poster put it, all the noobs gone over night. One thing I like about STO is it has content for 'the best' content for those who aren't, and the ability to work to become such. I also like that it is a game of trade-offs. You can't get everything you want. If you…
  • Well I think this thread has about run it's course. I really appreciate all the help. I'm starting to get used to my build. I've learned a lot about my ship and the interplay of it's systems, so thank you. I've enjoyed this. I could use some more help with the skill tree (which to max, which to leave empty, and anything…
  • Well, I've been trying the mines out. It's a bit of an adjustment. I think the tractor beam mines will be more effective for me in PvP or team PvE, just because I have to get a decent distance away and then come about before I can really take advantage of them myself. But a team would be able to take advantage of them…
  • lol. Yeah I think I'm one of the few that does that. My thinking is that turrets don't really seem to do much damage. I know when I'm getting hit with turrets I feel more like I'm getting a quick break. So I use beams to keep the pressure on while I'm coming about again. But the mines are an interesting idea. Would it be…
  • I'd say our goals are similar. I want enough firepower to hold my own, but mostly be able to survive a match while making a contribution through my sci abilities. Ok. Thought I'd update and post my build so we have something fresh to work with. SO here is the link:…
  • That all makes a lot of sense, actually. And as I thought about all the times I've used the subsystem targeting, I can't think of a time when it really had much impact. It's certainly never been the thing that gave me the victory or saved me from defeat. So now you have me leaning toward three aux cannons up front. Then I…
  • I'm either confused or I did something wrong. I have this project requiring this weapon, and it doesn't appear that I can cancel the project. So I don't think I can continue with the NSF unless I get a weapon that no longer exits.
  • So I go to nukara prime and play those missions where I put on an ev suit and run around shooting tholians until I happen to get one? Does it matter which mission I do or if they're easy or medium?
  • No I didn't know that. Are you sure? I hate to try and then lose my ship. (I got 3 kids, so 25 bucks on pretend ships isn't always a priority). Am I correct in assuming that I should run a sci ship at full aux to maximize the sci powers, and therefore I should run weapons that draw off aux rather than weapons systems in…
  • Interesting suggestions. One thing I forgot to mention is that in the empty sci slot there is actually the sympathetic fermion transceiver console, I just couldn't find where it was listed on the build planner. I have been thinking of dropping either the cannons or the torps in front on favor of some sort of beams in order…