Now that I've pretty much perfected my FAHCR build, I'm going back to my "roots" and seeing if I can up the damage output of my favorite escort platform, the Fleet Patrol. Unfortunately, I'm not doing all that well - whereas I can dish out 10K+ DPS consistently in my FAHCR running aux2bat, I'm lucky to do 7K+ in my FPE. So now I'm looking to tweak the build further to see where I can improve it to match my cruiser's output.
Note: It tanks pretty well, just doesn't dish it out like I think it should. However, the "spike" damage is obviously much higher - I can shred single targets quickly (e.g. a Neg in CSE), but my overall DPS is lower throughout the mission.
Keybind: TT1 x2, CRF1/CRF3, APO1, APA3, APB2, EPtS1/EPtW1, BfI3.
Here's the build page:
http://skillplanner.stoacademy.com/?build=rckfpea_0
Suggestions appreciated!
RCK
Comments
I might drop the epts for a second EPTW and replace polarize hull with TSS or a second hazzard
that flowcap console should be plasma infused for dps
Yes, they're the old Borg Mark 12s. However, I have since switched to Fleet AP DHCs and turrets - all Acc x2/Dmg x2 - and didn't notice much difference. Also tried mixing it up with a Fleet Quantum torp as well as the KCB. Minor fluctuations here and there but nothing close to a "big" bump in any direction.
This is just crazy. Most players complain about not being able to replicate escort-level DPS on a cruiser. I'm having the exact opposite problem. I can get over 12K (10K consistently) out of the following build across a variety of ESTFs:
http://www.stoacademy.com/tools/skillplanner/?build=rcktacfahcrevq0_0
However, I can't break 8K in this build no matter how hard I try:
http://skillplanner.stoacademy.com/?build=rckfpeb_0
Perhaps I'll grab a different Embassy FC console, but I doubt it's enough to close the gap.
Very unexpected - maybe my FAHCR build is simply that good?
RCK
the other part of that is your skill choices, your cruiser is FAW(multi target) not a single target ability so a lot of wasted dps gets parsed(target that just regen instantly or can't take damage) moving to a CSV/TS cycle would help, here's the layout i'd try(please note the skill changes as well)
http://skillplanner.stoacademy.com/?build=rckfpeb1_0
Where my build differs is that I run the Jem'Hadar shield and engines, both Mk XII (bought with Lobi and Mk XI pieces), and I run the MACO Deflector for the extra hull, shield, and shield healing.
I do not run any extra armor plating either, instead running the Plasmonic leech (I run ET where you have EPtW) and Tackyokinetic Console (also from Lobi). I also double up on the Embassy plasma consoles with the -th modifier of course, since without the extra resistance from the armor, a wet noodle will put me down....lol.
I was in the same boat as you with the dps on the damage meters between my beam boat cruiser and my escort. Here is what I finally realized; though my beam boat always hits 9-10K OVERALL dps for an entire ISE run, my escort usually sits around 6-7K overall. When I really started looking at the breakdown of damage per terget, this is where the escort showed why it rules as dps. The individual breakdown showed my escort hitting 11K-15K dps on those particular targets, with the lowest coming during a couple of cycles without a cannon ability, which were only around 6-8K dps.
In my opinion, you cannot really compare escort to cruiser dps, because they are to different. Escort is short, hard hitting knock you on your TRIBBLE dps, where beam boat cruiser is slow and steady dps with very high total damage output. I regularly break 4.5-5 mil damage in an ISE run with my beam boat, but with the escort, I sit usually around 3.5-4 mil total damage dealt.
Anyway, sorry for the rant. Just some things that I have noticed.
Edit: I also agree with the above posters about weapon type. Disruptors or Rom Plasma will boost you up some more. I just like the purple and the look of the ship with the Jem shield...lol. =P
FA Dion - Romulan Engineer Officer
FA Zophie Delwynn - Fed Science Officer
Commander
Tact1, csv1, beta2, beta3
Lt.cmder
Tact1, csv1, crf2
Beta yields more damage then omega and has a much shorter cool down.
Csv is better then crf in multiple groups (which you obviously know) but you'll spend more time blowing up hates/cubes then spheres so the higher rank of crf seems more prominent
Get an elite fleet core, I got mine for million, for 10% boost to damage.
Are you using rom boffs from the embassy? That's another 4% crit and 10 severity just for swapping boffs
Your traits are probably fine...
You overcapping weapons and putting everything else to aux? The t4 Nukara runs off high
Aux.
Perhaps you should get directed energy modulation 1 instead of rsp to help your energy drain? The marion doff would be advised if you went this route
Use 2p jem hadar for a boost to polaron
I wish I could give more input but there just isn't much else I can really see
My PvE/PvP hybrid skill tree
And beta 3 is up for 15 secs. 10 seconds of constant refreshment while you have the buff active and another 5 for the debuff on the target to run out after the player's buff runs out
My PvE/PvP hybrid skill tree
So, I guess I'm basically done with escorts for the foreseeable future. Which is ironic because, until a month or so ago, all I had ever flown were escorts. And even now, I still appreciate the speed and dexterity of a smaller ship.
However, I can't "own" an ESTF with an escort like I can with a cruiser. With my FAHCR, I can usually save even a thoroughly borked mission (e.g. CSE with an early cube popped by a bunch of low-DPS noobs) through sheer force of will. Broadsiding a wave of raptors or negs and watching them simply "melt" under the relentless pressure of my Global CD'd BFAW3 is a thoroughly satisfying experience.
But I did pick-up a new Embassy FC console at the suggestion of a previous poster. Now I've got two Mark 12's, one running the Plasma mod and the other the [HuH]. Truly the best of both worlds.
Anyway, thanks again for the input everyone!
RCK
Derrick - Fed Eng
Nonsense. He has the 2pc borg set - all he needs to do is keep his shields.
If nobody has mentioned it yet, CHANGE YOUR SHIELD! It conflicts with leech, use anything else.
http://skillplanner.stoacademy.com/?build=rckfpea2_0
Reworked your boff layout for better DPS, and slightly reworked your skills.
Kirk's Protege.
I do it's awesome XD why do you ask?
Also. Romulan Plasma, huh? First I've heard anyone talk about the romulan stuff. Its always borg this and omega that.
It's purchased from the Store after being unlocked via the Romulan Reputation.
As to your question I don't know if Disruptors stack, but I know that once the shield facing your shooting is down Tetryon stops being useful, If Disruptors proc again it just means that's more time you can shoot them with a damage resistance Debuff.
If I ask you a question it is not an insult but a genuine attempt to understand why.
When I insult you I won't be discreet about it, I will be precise and to the point stupid.