That's the reason why two years ago I paid for a LTS -- it was the promise of a steady stream of Featured Episodes. If I had known then that STO would devolve into an eastern grind, I would have stayed away.
There is a huge difference between Zynga/Facebook game "grindy" and AAA Title "grindy" The difference is that AAA titles hide their grind well and in ways that are entertaining. GW2 does this well -- while I am cognizant that there are grinds in advancing my small guild (which is not hamstrung by bad design decisions!) or…
Strangely the solution to that is already in the system: They may have a T5 starbase, but good luck buying anything (except for the few characters who turned everything in). Because small fleets should all leap at the chance to be every large fleet's b****? Come on. This argument really sounds like one for the preservation…
That is not what you want to do from a game design perspective. It may be "realistic"-ish, but you don't want to create second class citizens out of players just because their playstyle doesn't involve being a serial number. Cryptic completely botched the design of their Guild Hall system from the get go, which has caused…
That does put the lie to his erroneous labelling. And from another standpoint the foundry payouts were nerfed enough that it is now a very inefficient means of collecting compared to other methods.
Because its a lot easier to blame you for being a dirty cheating exploiter than it is to be critical of a corporate business model. Also, Dan (along with others) are using the loaded term (calling people cheaters) more as a definition of "something I personally disapprove of" instead of the objective definition of…
Face it, mister, you're a dirty rotten cheat and exploiter for using it! You probably even used "clicker" missions that were part of the game for more than a year (a mission that was also given the fleet mark switcheroo). FILTHY EXPLOITERS THE LOT OF YOU! :mad::mad::mad: :D
You are probably seeing a dichotomy in player age/maturity. One thing the game industry is not coming to terms with well is that the gamers of the 80s are still gaming. And they are professionals who know all the bull*** PR tricks and business mumbo jumbo. So the shinies that distracted us as kids... no longer work. It's a…
Stahl is looking for Harlem Shake videos. Just start it out normal then when the crazy part happens cut to characters protesting, then insert message screens of what you want to say.
Or how about this CRAZY idea. Player generated content can be whatever a player wants as long as it adheres to all the legal mumbo-jumbo and the objective "time qualification" standard already set. Content made by players in MMOs is still in its infancy, but if game companies and players want to see it grow and used in…
Terilynn is awful at reporting on STO -- she's a complete fangurl and incapable of objectivity. My guess is she's auditioning for Brandon's job should he ever leave. I don't remember sho did the STO column before, but they were a lot better on reporting issues instead of always taking the company line.
That limits fleet participation to not just level 50s but to those who grinded those hell reps. Better solutions, imo, are "fleet mode" where you sacrifice reward for marks (CoH did this, though I'm sure PWE would be more draconian in ROI), or that quest on the starbase upped to 50/day, or even just be in a fleet, get…
Of course everything is fine when you are part of what Cryptic is condoning as an "elite" or "favored" player. What Cryptic is doing by separating large fleets and small fleets is creating a player class division. People who want to be in small fleets are really no concern of the developers, while large fleets get the…
I'm just going to guess that that's the month when the IOR change to repeatable was made and since that's been nerfed, your metrics will now sharply plummet.
I'm really amused of the fact that they only looked at two really bad industry-standard (and outdated) models for fleet holdings instead of finding a solution that doesn't require the constant antagonizing of their customer base every couple of weeks. Really at this juncture, STO has returned to the pit that season 7…
It would either be 1) against the EULA or some other contrivance or 2) to get around that it would have to be so, er, cryptic, that no one but those who know who they are would get it.
If Dilithium isn't calculated at 960/15min increments the change is DOA. And there is nothing to replace the loss of FMs, so this is a rather harsh nerf that should return the foundry to its former ghosttown status.
Well now that the Foundry has been nerfed and the spotlight has been somewhat buffed, this discussion does become even more important, as does the impartiality of Cryptic and its employees in tagging missions that will be the only ones players look at. If they look at the Foundry at all anymore.