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Update on Fleet Marks and Dilithium

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  • olivia211olivia211 Member Posts: 675 Arc User
    edited February 2013
    With the new changes in place, I am finding a reason to play fleet actions again. Just did Starbase Incursion and got a good number of marks (62). Still seeing AFKers, but that's to be expected.
    No, I am not who you think I am. I am someone different. I am instead a banana.
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited February 2013
    Now, after the update, I keep getting booted. Server not responding and then poof. You're outta here. Not online for more than a minute. Went from game play sucking to no game play at all. STO is at an end for me I think.

    Resistance is futile YOU WILL logon :)
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited February 2013
    Hmm... so the Andorian Escorts get an emergency patch the next day but Cryptic leaves it a whole week to address the FMs outrage?

    Funny how losing money spurs them into instant action :rolleyes:

    *Edit* and just to be clear - I think it's great customer service that they're doing this - the Andorian Escort is broken, they've prepared a patch and they're deploying it ASAP - I think that's great.

    I only wish they applied the same level of diligence to the things in this game that aren't costing them sales but are costing them consumer confidence and goodwill.
    Please join our peaceful protest to help make STO a better game
    [SIGPIC][/SIGPIC]
    Proudly not contributing to PWE's bottom-line since October 2012
  • mindwipecjgmindwipecjg Member Posts: 0
    edited February 2013
    WAY TO COP OUT THERE MR BIG WIG STAHL (IN) :)

    look folks at this point in time id simply say play another game.. once they realise how much they are loosing out revenue wise except from employees posing as gamers critiqueing on here to keep their jobs to defend this is silly..

    i love the game (season 5/6) even with the bugs those season had.... now you cash cowing ..

    this game is slowly going the same way as JJ Abrahams movies. Not marketable on merchandise outside the USA!

    heel bring in the new universe stuff next stahlll u'll get a great buisness revenue from the unwashed masses and alienate all your core gamers...

    *the above statement is jest and if you dont get it go dump you head in water till you wake up*

    -end of line
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited February 2013
    *the above statement is jest and if you dont get it go dump you head in water till you wake up*

    It is? It's hard to tell since it's barely English. No disrespect intended since English may not be your first language - but for future reference, if you're going to spend your valuable time making a forum post, why not have a point to make?
    Please join our peaceful protest to help make STO a better game
    [SIGPIC][/SIGPIC]
    Proudly not contributing to PWE's bottom-line since October 2012
  • admiralq1732admiralq1732 Member Posts: 1,560 Arc User
    edited February 2013
    It is? It's hard to tell since it's barely English. No disrespect intended since English may not be your first language - but for future reference, if you're going to spend your valuable time making a forum post, why not have a point to make?

    AH dude he is from England
  • psymantispsymantis Member Posts: 329 Arc User
    edited February 2013
    izdubar2 wrote: »
    There is a huge difference between Zynga/Facebook game "grindy" and AAA Title "grindy"

    The difference is that AAA titles hide their grind well and in ways that are entertaining. GW2 does this well -- while I am cognizant that there are grinds in advancing my small guild (which is not hamstrung by bad design decisions!) or my character (skill points, top tier armor, fancy longbow skin), just playing the game will get me most of the way there.

    It seems that your time at Zynga did not serve you well, as your competitors are aiming far higher than "grindy."

    QFT.

    The difference between STO and other western mmo games is the other games might have grind but STO has so little content that it feels there is nothing but grind. TBH it's shameful how little content it has. All the content here would equal 1 zone in another game. It's 3 years in and the content now should have been there at launch and increasing since then. I love the ships and space combat but I'm just grinding dil to buy ships to grind dil.:(
  • tpalelenatpalelena Member Posts: 1 Arc User
    edited February 2013
    Actually... STO used to be a much UN-grindy MMO.
    It was that very feature that made me stop paying for Warhammer online and switch to STO.

    Yes. I switched here because for an MMO, STO had little grind.

    You could craft top tier gear easily, and could reach max level without having to play 15 hours a day.
    I stopped crafting when it got its dilithium cost.
    If I have to grind, I'll grind out the fleet weapons or the Rep systems weapons, so crafting is now useless.

    Actually i would say it is still less grindy then what World of ******** was on its initial release. At least STFs are 30 minutes, not 6 hours.


    Still.... I appreciate that the fleet marks have been fixed. This is a step in the right direction, and I once again started playing them.


    This is general advice. Grind does not equal fun.
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • diogene0diogene0 Member Posts: 0 Arc User
    edited February 2013
    In 4h i earned more than 2000 fleetmarks on two characters. I hope it's working as intended. :D
    Lenny Barre, lvl 60 DC. 18k.
    God, lvl 60 CW. 17k.
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited February 2013
    All this old content feels fresh now with the good rewards.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • olivia211olivia211 Member Posts: 675 Arc User
    edited February 2013
    ashkrik23 wrote: »
    All this old content feels fresh now with the good rewards.

    It feels like people are trying again, not just sitting and hoping for it to be over.
    No, I am not who you think I am. I am someone different. I am instead a banana.
  • wolfpacknzwolfpacknz Member Posts: 783 Arc User
    edited February 2013
    diogene0 wrote: »
    In 4h i earned more than 2000 fleetmarks on two characters. I hope it's working as intended. :D

    Starts the Nerf countdown timer of doom...
    [SIGPIC][/SIGPIC]
    ***Disenchanted***
    Real Join Date: Monday, 17 May 2010
  • izdubar2izdubar2 Member Posts: 43 Arc User
    edited February 2013
    tpalelena wrote: »
    Actually... STO used to be a much UN-grindy MMO.
    It was that very feature that made me stop paying for Warhammer online and switch to STO.

    Yes. I switched here because for an MMO, STO had little grind.

    That's the reason why two years ago I paid for a LTS -- it was the promise of a steady stream of Featured Episodes.

    If I had known then that STO would devolve into an eastern grind, I would have stayed away.
    How MMO companies reach for the stars: "And as far as Season 7 being "grindy" - welcome to the MMORPG genre."
  • knuhteb5knuhteb5 Member Posts: 1,831 Arc User
    edited February 2013
    I won't be logging back in until at least May.
    aGHGQIKr41KNi.gif
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited February 2013
    tpalelena wrote: »
    Actually... STO used to be a much UN-grindy MMO.
    It was that very feature that made me stop paying for Warhammer online and switch to STO.

    Yes. I switched here because for an MMO, STO had little grind.

    You could craft top tier gear easily, and could reach max level without having to play 15 hours a day.
    I stopped crafting when it got its dilithium cost.
    If I have to grind, I'll grind out the fleet weapons or the Rep systems weapons, so crafting is now useless.

    Actually i would say it is still less grindy then what World of ******** was on its initial release. At least STFs are 30 minutes, not 6 hours.

    Still.... I appreciate that the fleet marks have been fixed. This is a step in the right direction, and I once again started playing them.


    This is general advice. Grind does not equal fun.

    STO still isn't very grindy outside of STFs and Starbase stuff. And the latter is now remedied more or less. :P

    Anyone who says that STO is the grindiest game they've ever played needs to play DDO for a while. Or FFO. STF's will feel like fluffy kittens. :P
    Just did Azure Nebula and managed to free a few BoPs and Mogais but also 3 Scimitars YAY. Reward for our efforts = 18 Romulan marks and 13 Fleet marks. Is this some sort of joke?

    That's.... double what it used to be! :P Azure Nebula sucks.
  • mikeflmikefl Member Posts: 861 Arc User
    edited February 2013
    olivia211 wrote: »
    It feels like people are trying again, not just sitting and hoping for it to be over.

    I agree... Nukara was quite busy today a lot more than usual.
    Gold Sub since March 2010
    Lifetime Sub since June 2010
  • mikeflmikefl Member Posts: 861 Arc User
    edited February 2013
    diogene0 wrote: »
    In 4h i earned more than 2000 fleetmarks on two characters. I hope it's working as intended. :D

    That's not too far off.. 500/toon per hour. Before the change I could avg 300-350/hr during the event times with fleet mark boost, incursion, invasion, outside nukara easy/medium. Rinse and Repeat. Today I got about 500-550/toon per hr depending on the team and only had two AFKers today but I'm sure that will change. I team up on Nukara to get done faster as well.
    Gold Sub since March 2010
    Lifetime Sub since June 2010
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited February 2013
    olivia211 wrote: »
    It feels like people are trying again, not just sitting and hoping for it to be over.

    Indeed. We managed to get a full 20-man KDF Defense going and came out with 113 marks each. Everyone had a blast.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • carcharodon1975carcharodon1975 Member Posts: 0 Arc User
    edited February 2013
    olivia211 wrote: »
    It feels like people are trying again, not just sitting and hoping for it to be over.

    Now it feels like you are actually making progress instead of grinding your TRIBBLE off and getting nowhere.
    The PWE/Cryptic sweatshop...not where the game is made,but where the game is played!

    Take back your home,end the grind!


    Volunteer moderators policing the forums is like a mall cop trying to solve a murder.
  • dalmaciusdalmacius Member Posts: 106 Arc User
    edited February 2013
    Generally speaking, most of those who join the Fleet Actions and Events are not members of the same fleet. It would be a good idea to give more rewards to those who are all members of the same fleet.
  • captainmikeccaptainmikec Member Posts: 94 Arc User
    edited February 2013
    Just did Azure Nebula and managed to free a few BoPs and Mogais but also 3 Scimitars YAY. Reward for our efforts = 18 Romulan marks and 13 Fleet marks. Is this some sort of joke?


    wasnt it capped at 15 romulan marks before?
    and 18 is still pitiful, especially for 3 scimitars
    hopefully they will reevaluate the rewards on azure and others to make them more rewarding

    i havent done a fleet action yet, but at least reading the patch notes it seems they are going the in right direction.

    also would like to know why they didnt announce these changes before when IOR was nerfed. they said it would be months before changes took effect.
    i just hope its not another knee jerk reaction, then in a few months they decide to nerf it again.
    "Tickle us, do we not laugh? Prick us, do we not bleed? Wrong us, shall we not revenge?"
    -General Chang
  • tpolebreakertpolebreaker Member Posts: 266 Arc User
    edited February 2013
    diogene0 wrote: »
    In 4h i earned more than 2000 fleetmarks on two characters. I hope it's working as intended. :D

    Good thing they took care of those vicious foundry "exploiters" who woulda made what, 800 in that same time period... Wonder how many plays those 2 hour masterpieces are getting.
    ___________________
    The doors, Mister Scott!
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited February 2013
    ashkrik23 wrote: »
    All this old content feels fresh now with the good rewards.

    I don't think sarcasm comes across without the proper emoticon ... :P
    izdubar2 wrote: »
    That's the reason why two years ago I paid for a LTS -- it was the promise of a steady stream of Featured Episodes.

    If I had known then that STO would devolve into an eastern grind, I would have stayed away.

    +1 :(
  • diogene0diogene0 Member Posts: 0 Arc User
    edited February 2013
    mikefl wrote: »
    That's not too far off.. 500/toon per hour. Before the change I could avg 300-350/hr during the event times with fleet mark boost, incursion, invasion, outside nukara easy/medium. Rinse and Repeat. Today I got about 500-550/toon per hr depending on the team and only had two AFKers today but I'm sure that will change. I team up on Nukara to get done faster as well.

    I also have done my daily dil cap on one char in this 4h timeframe and i had time to get some accolades on defera too. I'm starting to think to an ideal run where you could earn 1k fleetmarks in 1h-1h30, depending on your gaming abilities, during the mark event, with a mix of starbase incursion, colony invasion, nukara and defera (hards/meds), and a dedicated 5 men team.
    Lenny Barre, lvl 60 DC. 18k.
    God, lvl 60 CW. 17k.
  • thisisoverlordthisisoverlord Member Posts: 949 Arc User
    edited February 2013
    olivia211 wrote: »
    With the new changes in place, I am finding a reason to play fleet actions again. Just did Starbase Incursion and got a good number of marks (62). Still seeing AFKers, but that's to be expected.

    Makes 0 difference to me since they killed off small fleets. But then I'm also totally boycotting the game until I see an improvement in Systems balancing, QA and communication.

    Hmm... so the Andorian Escorts get an emergency patch the next day but Cryptic leaves it a whole week to address the FMs outrage?

    Funny how losing money spurs them into instant action :rolleyes:

    *Edit* and just to be clear - I think it's great customer service that they're doing this - the Andorian Escort is broken, they've prepared a patch and they're deploying it ASAP - I think that's great.

    I only wish they applied the same level of diligence to the things in this game that aren't costing them sales but are costing them consumer confidence and goodwill.

    Thats not even anywhere near the worst of it have you forgotten that they left a completely game breaking pathing bug for a whole week on Holodeck. The pathing bug made all STF ground missions impossible, wrecked about 40% of all episode missions including the starter missions for the Federation.

    End-Game content and introductory content both borked for 7 days... how many first time players logged on during those days and immediatly thought: "This company can't even get their opening content working, TRIBBLE this"... beggers belief. It also underlines a subtlety here, Stahl talks about growth and yet they left the first mission in the game broken for a whole week, yet a ship for VA's (i.e. stable customers) is fixed almost immediatly, to me that says they are more interested in sucking the money out of the wallets of the players who are LTS or Gold and not all that worried about new players...

    Having said all this it is good that they have applied a fix to an extremely expensive product in a small time period, it's just a shame that they have been inconsistent in doing so with other far more gamebreaking bugs in the past and it's also a shame they it's partly because of the pressure we have exerted the past week that they have done so.
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  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited February 2013
    140MB patch to fix 2 bugs which happen to be on the same boat.
    Yeahhhhh no. I don't believe that is all of what was changed.
    I need a beer.

  • themariethemarie Member Posts: 1,055 Arc User
    edited February 2013
    Thats not even anywhere near the worst of it have you forgotten that they left a completely game breaking pathing bug for a whole week on Holodeck. The pathing bug made all STF ground missions impossible, wrecked about 40% of all episode missions including the starter missions for the Federation.

    End-Game content and introductory content both borked for 7 days... how many first time players logged on during those days and immediatly thought: "This company can't even get their opening content working, TRIBBLE this"... beggers belief. It also underlines a subtlety here, Stahl talks about growth and yet they left the first mission in the game broken for a whole week, yet a ship for VA's (i.e. stable customers) is fixed almost immediatly, to me that says they are more interested in sucking the money out of the wallets of the players who are LTS or Gold and not all that worried about new players...


    I've been complaining about how those missions are broke and bugged for months. The bugs show a level of contempt for new players that is appalling. "Suffer through this, and give us your money."

    They won't give a hoot about "new customers" until they realize they've run off all the paying customers and no one is logging on.
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited February 2013
    Imagine for a moment the look on DStahl's face , after he ran all over the forums with a fire extinguisher -- when he was told that their glorious new Kumari money maker was bugged big time .
    I hope someone was there to take a picture .
  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    Makes 0 difference to me since they killed off small fleets.

    I'm honestly wondering how you seem to think that the current situation where five dedicated people can generate literally thousands of marks during a bonus hour means that small fleets are dead.

    Are they still majorly screwed by inherent design flaws in the starbase system? Absofrakkinglutely.

    Are they incapable of making progress at all? Not in the least.
This discussion has been closed.