I find these modes have far more problems than that. There are very few traits and no duty officers I'm aware of that work with specialist attacks. For example: My Andorian pilot escort with morphogenic polaron set and tac competitive engines running, among other things, BO3 x 2, CSV1, and TS2, using Preferential…
Of course it makes sense. Would it make sense to have items on the exchange that cost more money than anyone can actually pay? Would it make sense to sell items for so much that you can't carry it all and the excess is lost to the void?
If you're looking to make billions, loot drops and white doffs won't really cut it. They are pocket change in comparison. To make big bucks you have to hit the exchange. There's no hard and fast way to make a profit from the exchange. A lot of the things I made money on, like R&D doffs or upgrades, are pretty worthless…
The advanced piezo weapons also have another special effect called Technical Overload if you use Beam Overload that does electrical AoE damage. I use BO a lot and it increases the damage of the beam array by about 25% for me.
The dilithium sink thread has left me somewhat cynical as to how much point there is to this, but okay, I'll play: Colour code the Pick Up Items buttons to match the rarity of the item. If I'm surrounded by loot drops I don't want to be clicking through batteries and warp coils to find that one purple drop.
I already have the console so that's not a problem. But I haven't noticed anything much when I've used it. I've run some (probably a bit oversimplified) numbers on it. On my ship, with no buffs running, the tooltip damage on one of my weapons increased by 21% when I triggered the DOMINO, which sounds great, but if I manage…
I'm at about 460 but I long ago maxed out all the perks I am really bothered about. I usually try to do all the endeavours even so, because if I didn't I'd have almost nothing to do. There are a few I'll skip, these days I'll only reroll a purple, I'm not wasting a token on anything below that and I absolutely refuse to…
If I was in your shoes, as long as I got the rewards at the end and not an afk ban, I'd be perfectly happy if the other team found a way to end the mission super quickly.
However much people might like this idea, even if it were possible, it wouldn't actually be a dil sink any more than the vanity shield sale was. It might cause a brief rally in the exchange, then once everyone had bought all the effects they wanted they would stop and the exchange goes right back to 500 again. There aren't…
It's fascinating how triggered people are by this topic. Like many players, I only really do PVP when it comes up as the endeavour, and I do kind of enjoy it in small doses, but one thing that nearly always happens is that the matches are hugely unbalanced and one team crushes the other 15-0 or close to it, even without…
I'm speculating a bit but perhaps the player splurged a lot of money on the Discovery legendary bundle with the L65 boost and the ship, and invited the character to a fleet from an alt who was already a fleet leader?
Cryptic: We have to remove the free option or it doesn't work as a dil sink. Also Cryptic: Here, have some free Phoenix boxes. What's that you say? It's fine because the availability of the free ones is very limited? Interesting.
Agreed. The current pool of endeavours is quite limited and I'd like a bit more variety there. They could include many more TFO's: different types for dailies, not just Borg or Lukari; and more different specific and less common TFO's for universals. Someone once spent a lot of effort putting those things together, it…
I remember a time when I actually had to work for my 8k/day dilithium ore to refine. But then came reputations, and then more reputations, and the Voth sphere, and admiralty, and endeavours, and events payouts... and now I don't even have to try to make that much dil ore in a day. Do the event, do the endeavours, and I'm…
I think the two of you are talking about different things, and I kind of agree with you both. Endeavor reroll tokens would be worth it to some people. Admiralty skip tokens, I can't see the market for.
OK who had "make us pay for stuff we currently get for free" as their dil sink suggestion? If it had been *let* people by tokens with dil, I'd have been behind that change. I rarely run low on those things personally, but I know a lot of people can never get enough. This, though? I'm worried that if it's even moderately…
What? No! Not right! Not even close to being right! So far into the wrong that I can't fathom how you could have reached this conclusion. Currently the limiting factor on the dilex is the rate at which Zen is posted for sale. You cannot buy Zen any faster than that. Why would making Zen even more valuable by doubling the…
The music from the Mars event is Mars from the Planet's suite by Gustav Holst. The Blake's 7 theme is an original piece of music. But now that you mention it, they are quite similar. Yeah, me too. It was bad when they rearranged all the skill trees so all my builds broke but what really turned me off the game was when they…
When they stopped doing the monthly subscriptions they replaced them with the starter packs, same basic price and same basic function. So they didn't kill it so much as change it.
Not really. Not this time. A working dilex is a part of the monetisation of the game. If it's not working, one of Cryptic's revenue streams dries up. So it's actually in their interests to do something about it. It's just a question of finding something that will work well enough, for long enough, without requiring a lot…
That gives me another idea: Re-engineering weekends where the cost of re-engineering is halved. Might encourage people to do some mod shifting that they otherwise wouldn't have tried because it was too expensive. Maybe double the amount of salvage obtained as well.
That's never going to happen. The whole reason why you have to refine dil is to limit the rate at which you can get it. If you can spend unrefined dil it loses its whole purpose. And who do you think will use their Zen to buy your dilithium, if the only thing they can buy with it is more Zen?
The problem with many of these ideas - new holdings or player housing, new ships and items and upgrades - is that they will only drain dil for a while, until everyone has all the items and all the rest, and then we're back to the situation we're in now. And Cryptic can't keep expending dev resources creating new items and…
Long term, we need things that people will be willing to spend a lot of dilithium on over and over again. To my mind that means buffs that expire over time or useage, either as consumables or services. And not those pathetic 10 second hybrid batteries they have in the store now but things that will last hours or days.…
Well it looks like this is about to happen so we'll find out. There's less than 80k Zen on the exchange and it's dropping fast as players urgently dump their dil stockpiles. What I want to know is this: these people who are buying dilithium with Zen, what are they spending it on?
But what if you could only use skins from ships you own? People might buy ships just for the look even if the stats were terrible. People could buy ships they like the stats of but hate the look. I think there could be an unmined seam of sales here. Might have to limit the skins to ships that are at least vaguely similar…