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Neverwinter music in STO?

askatusaskatus Member Posts: 157 Arc User
Playing through Peril over Pahvo earlier I realised the music sounded very familiar and reminded me of one of the icy areas of Neverwinter, although having not played that for over a year I can't remember exactly where. Am I imagining this, or is it actually from the Neverwinter soundtrack? Are there any other pieces of music in both games?
You shoot me down
But I respawn
I am duranium!
Post edited by baddmoonrizin on

Comments

  • strathkinstrathkin Member Posts: 2,671 Bug Hunter
    Might be right, I haven't played Neverwinter in almost 2 years or around MOD 16 time period, now there at 20 and going to be 21 soon.
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  • phoenixc#0738 phoenixc Member Posts: 5,880 Arc User
    I have a couple of characters in Neverwinter too, but haven't done much with them in about two or three years either. I still do CO now and then but the combat is almost painfully clunky compared to more modern games.

    I haven't noticed any music crossover but then again I don't pay that much attention to it either unless it is something like the incredibly annoying Blake's 7 music the PIC Mars event had (yes, I know it is a classical piece that was around far longer than that old TV show, just like the William Tell Overture came before the Lone Ranger but the two are indelibly linked now), I just let it do its mood setting work.
  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    Yea, mod 16 left a nasty taste in my mouth. My best character became a wimp.

    Also, when I thought I figured the new changed out, they made new changes.....ugh.
    https://www.youtube.com/watch?v=KZnihI3pQxM
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  • spiritbornspiritborn Member Posts: 4,393 Arc User
    edited August 2021
    I don't play Neverwinter, that said it could be a reuse or it could a similar piece due having the same composer (I suspect Cryptic has only a handful composers they use to make music for their games so there's bound to be similarities).

    I suppose it depends on how the rights are in this case, it could be that Wizards of the Coast own all D&D related music (and thus would own Neverwinter music) or Cryptic owns the music for the game and can use it as they please, honestly only who for sure are probably the devs responsible for music in Cryptic games.
  • edited August 2021
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  • strathkinstrathkin Member Posts: 2,671 Bug Hunter
    edited August 2021
    Yea I uninstalled it as well, I mean I was never a big crafter, yet sometimes from time to time I would. Yet even though I had several Artisans with -25% to -75% gold cost, a still lost a lot in just that one month. And sadly never ever reconsidered playing all my beloved Elves since then...

    *sigh*

    Even with the new Class the Bard coming, despite having 1 of every class, starting a new Character just has no meaning or value, given the Mod 16 changes introduced.
    Post edited by strathkin on
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  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    The Bards came over a week ago.​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

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  • redeyedravenredeyedraven Member Posts: 1,297 Arc User
    The Bards came over a week ago.​​

    https://www.youtube.com/watch?v=zvAHaz_0gP0
  • voodoopokeyvoodoopokey Member Posts: 244 Arc User
    askatus wrote: »
    Playing through Peril over Pahvo earlier I realised the music sounded very familiar and reminded me of one of the icy areas of Neverwinter, although having not played that for over a year I can't remember exactly where. Am I imagining this, or is it actually from the Neverwinter soundtrack? Are there any other pieces of music in both games?

    Resource re-use isn't uncommon with Cryptic. Hell, they used the zombie puke sound from City of Heroes in Magic: Legends.. that was some serious nostalgia.
  • askatusaskatus Member Posts: 157 Arc User
    I haven't noticed any music crossover but then again I don't pay that much attention to it either unless it is something like the incredibly annoying Blake's 7 music the PIC Mars event had (yes, I know it is a classical piece that was around far longer than that old TV show, just like the William Tell Overture came before the Lone Ranger but the two are indelibly linked now), I just let it do its mood setting work.

    The music from the Mars event is Mars from the Planet's suite by Gustav Holst. The Blake's 7 theme is an original piece of music. But now that you mention it, they are quite similar.
    Yea, mod 16 left a nasty taste in my mouth. My best character became a wimp.

    Also, when I thought I figured the new changed out, they made new changes.....ugh.

    Yeah, me too. It was bad when they rearranged all the skill trees so all my builds broke but what really turned me off the game was when they removed life steal. Suddenly my characters were getting flattened by trash mobs they used to handle with ease.
    You shoot me down
    But I respawn
    I am duranium!
  • phoenixc#0738 phoenixc Member Posts: 5,880 Arc User
    edited August 2021
    askatus wrote: »
    I haven't noticed any music crossover but then again I don't pay that much attention to it either unless it is something like the incredibly annoying Blake's 7 music the PIC Mars event had (yes, I know it is a classical piece that was around far longer than that old TV show, just like the William Tell Overture came before the Lone Ranger but the two are indelibly linked now), I just let it do its mood setting work.

    The music from the Mars event is Mars from the Planet's suite by Gustav Holst. The Blake's 7 theme is an original piece of music. But now that you mention it, they are quite similar.
    Yea, mod 16 left a nasty taste in my mouth. My best character became a wimp.

    Also, when I thought I figured the new changed out, they made new changes.....ugh.

    Yeah, me too. It was bad when they rearranged all the skill trees so all my builds broke but what really turned me off the game was when they removed life steal. Suddenly my characters were getting flattened by trash mobs they used to handle with ease.

    I wasn't talking about the main theme from Blake's 7, I was talking about the usual battle scene music in the show which was also Mars from The Planets suite, though now that you mention it the main theme does sound similar since they were all done in the same version of the synthwave style.
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