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  • Revenue is something accountants should take care of, because simple gamers usually lack info about companies' financial situation. However, fun is something that you can be a judge of reliably. Also, in case of Neverwinter new content are new levels of p2w refinement system. How will that bring new players into the game?…
  • I don't understand why players should care about the revenue that the game makes. There should be one thing to care about - if game is fun or not. Currently, Neverwinter's PvP is *not* fun. That's all that matters.
  • You know, considering the fact that PvP community is rather small, it sounds unlikely that they subsidize anyone. Probably PvE players pay for themselves with mounts, slots, companions, wards etc. Also, if PvP was such a large moneymaker, wouldn't Cryptic provide more of this type of content? Dual spec, large assortment of…
  • Sadly, there's absolutely nothing devs can do about the community. I enjoy criticizing Cryptic in general, but this is the one thing they have zero control over. And, really, devs can't be blamed that pvpers are toxic. If you enjoyed PvPing, I may suggest switching the chat off and not using it, when possible. Not really…
  • If you're lagging, it partially means that your PC is not up to the task (of handling badly executed heroic encounter/raid), you personally can't handle Tiamat. Therefore, you must not participate. For common good and all, do not enter the instance. Is that too much to ask? Jeez, just upgrade that toaster you're using as a…
  • Not true, fun stuff at tia is still happens. Chances are, it won't ever go away, too, yay ;) My "favourite" part is the blame minigame, when players are trying to figure out the name os the cleric ability that supposedly "glitches" the instance. Is it astral seal? Astral shield? Maybe hallowed shield? Astral ground? Astral…
  • 100k? That should be extremely lucky runs. Also, OP complains about 15k GS, which somewhat rules out most truly "reliable groups" (read - overgeared to the point when they can be sloppy without fears of wipes, unlike folks with lesser gear). And this type of grind is just as mind-numbingly boring as any other. Of course,…
  • Yes, it's never okay to finally give up. 30 seconds to go, not a single head down? Get your toon out and pew pew. Why, you ask? Because, as I said several times, attitude! If it will be socially acceptable just to stand on the spawn before the first cleric phase, people will do just that in hopes that others will get the…
  • I didn't say that they should go naked, re-read my post. I said that attitude is bad. For you 14k is minimum, for someone else that'll be 20 (and on the classes that has hard time reaching such numbers). One will go AFK because two heads aren't down, other - because they expected three or even four heads to go down. And…
  • Such elitist, idiotic attitude is what leading to the least pleasant experiences in the game. No, we have the right to complain regardless of AFKers' perception of how things "should be" (and these may vary greatly, too). If you got into the temple - you're expected to fight for 15-20 minutes straight. If you don't want to…
  • Out of the mouths of the babes. I do hope that this will reach the devs: removing the consolation prizes will help to deal with AFK problem.
  • It doesn't work for long. Sadly, the consolation prize have to go. Period. Say, only top 7 people must get something if instance fails. That will be a reason for people to contribute more actively and don't give up too early. Or, to prevent massive stink, simply make everything apart from three top players' loot bound to…
  • [Citation needed]. Nobody was putting you down. Wait a second, so pve gamers don't buy mounts, slots, additional bags, races? Only PvP gamers do that?
  • Based on what you wrote, it's hardly believable. You said that you feel oppressed by other gamers and enslaved by the devs. These words are not something that can be expected from happy person who likes the game that they play. And you know, whining in such a fashion is a very toxic behaviour. You're trolling, aren't you?
  • What would that mean and how is that even relevant? Possibly. Is it PvE gamers' fault that you are being overlooked? That's one giant persecution complex, buddy, and NWO is only a game! You should try to chill and try some other game for a while.
  • Come again? PvE gamers oppress you? No, for real? And the simple statement about the percentage of PvP gamers in this largely PvE game is...oppression? XD Well, yes. If you want to run high-level content with nicely geared and experienced players, you need good gear. If stuff won't drop for you, you must buy it. If…
  • By your logic, if pvpers left this game "in droves", that'll be an act of liberation. I understand that your are a bit distressed because PvP and PvP community is not the best part of the game at the moment, but "slaves"? "Oppression"? Really?
  • Important note: that's 4-5 runs during the delve with a good group, not necessarily overgeared, but knowing what they're doing. Party finder, on the other hand, tend to bring the guys who can't deal damage, can't control, can't tank, rarely use pots and collect all the green garbage they see. So that'll be a "proper",…
  • Oh yes, without clerics Tiamat won't be as laggy. Absolutely. Because gamers who play as clerics are responsible for developers producing bugged content and for marketers forcing the developers to put said content out without proper testing. I understand the pain (i can't even complete Tia in one instance, because it…
  • Of course it was intentional, to allow whales to stomp all other players. But since the PvP community shrinked due to people not feeling like being free punching bags, it's about time to change it. Everything about PvP in Neverwinter feels like tremendously wasted potential, trying to monetize this stump is cruel.
  • Can you prove it? Even if you can, it doesn't matter as much, as it won't change a thing. Twinks stomp newbies - no new blood for PvP.
  • That's exactly what killed PvP for me entirely. To make things more fair, simply forcing enchantments and artifacts to be inactive in pre-60 PvP would be nice. Also, PvP players who do this: do not whine afterwards that there's not enough people to play with you at lvl 60. If you discourage new folks from learning the…
  • Used to be a bit better. Devs seriously dropped the ball with PvP, and that's a darn shame. What's the point of gathering all that shiny gear otherwise? There's no PvE content where it's truly needed. PvP could be the answer, but two maps? No open world PvP? No duels? Broken matchmaking system? And even no way to, say,…
  • Tsk tsk tsk, poor little darlings. So you are saying that these "victims" bully and harass the rest of the playing folks, who may or may not participate in the forum discussion, because of the persecution complex? Doesn't sound very victim-like.