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What is the Arc Client?
Install Arc

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  • I'm intending for this to be a solo only quest, so one person could play on their fighter, enter the second map which would be the villages separated by class on the one map. In this village they would, ideally, interact to build tents or help on the farm or light a fire, anything basic like that. They'd then fight a few…
  • This might be the best bet, I especially like the building a bridge idea or something like it, I'm just worried that having the character find something, kill a few enemies and then meet up in the middle, even with that end interaction, would make the separate beginnings almost redundant. Especially as these beginning…
  • But that would mean putting every item in a forest village, every tree and grass and building, as only visible with arcana, and then placing four other villages for the four other classes each visible only to their own skill directly on top of the first forest village?
  • How would it be done, then? To enable the different classes at different sites to get seperate required objectives? I'm not too worried about groups, this is going to be very story heavy so unlikely any groups will want to play.
  • Well, I've added a start to a list at the beginning of this post but there's not many there yet. I've played and forgotten a lot lately and those four really stand out. Hopefully, I'll find more to add tomorrow.
  • Just finished the quest. Just a few additional notes for you that's probably already been pointed out: * Col. Umbro: 'The woman that was just in here before, I don't remember meeting her before.' Would read better if you removed the first 'before'. 'The woman that was just here, I don't remember meeting her before.' *…
  • Ah ha! I forgot I'm playing on my second account! Really looking forward to this one! :)
  • Really want to play this now, but it doesn't seem to be showing up on the catalogue :(
  • Unfortunately I can't find any called this by searching the catalogue. Found the forum thread for it and the short code, but still nothing. Sounds really good though! varkhus2013 I've played and reviewed your quest.
  • Already played, reviewed and enjoyed this quest. Looking forward to another from you :)
  • Ahh now I see! That was very helpful, thank you ash411 :)
  • I did find it convincing, mosby. As I say, I usually piece together the rooms under the 'rooms' tab and when I try and make my own through the details tab instead, NPCs refuse to sit in it and I can't connect it to other rooms. I understand what you did, I'm just unsure how you actually did it and how to do it in relation…
  • Bump. Still hoping for more reviews. Thanks mee2002, I'll make those fixes as soon as I dare... It took 3 days of constant attempts to get it published in the first place. The 'hear here' is actually intentional. I agree about the barricade horde, it took a lot of fiddling to get it like that and it still doesn't work as…
  • Really nice work on this one, reviewed in game, just to share the notes I jotted down as I played here: * I like the Inn - very crowded and well done with placing and the emotes. * Jarret Conversation: Furture = future. * "My" Heroic adventurer. Is that right? * '-An wicked smile' - A wicked smile. * I did think this…
  • Bump. (Am I allowed to bump? :)) Thank you to the three people who have played and reviewed my quest so far through ash4ll's form. I was hoping there were others willing to trade reviews who perhaps haven't started using said form yet.
  • Oh wow, I know I'm in a rush but that's just being blind... Sorry about that!
  • So what happens to the feedback given in the feedback form? Sorry if this has been answered elsewhere, in a rush at the moment.
  • I've extended the first prisoner and Sian's dialogue to a final one/two word page. With the additional story parts I put in not being a part of the quest objectives, I can only make her disappear at the end of a dialogue (I think). The quest objective is to speak to the first prisoner so she should disappear correctly when…
  • Oh dear, I posted mine in the foundry spotlight area instead of here. I'm sorry about that. :o
  • I've just finished playing this quest and it is definitely one of my favourites. I find myself asking for more story a lot but yours is the first I've played that I thought genuinely didn't need it. Only have a few additional notes to my in game review (which I can't remember exactly, sorry) * "Find the treasure while…
  • I have been thinking about that, a pit and ladder down to the cellar and attempting the collapsing floor for the temple itself. I have used max encounters in the temple, however. I don't see how I could change this all around without losing and having to redo all the details and dialogue. I didn't even discover I could use…
  • I'll get right on it lolsorhand :) I meant to do that from your post yesterday and got sidetracked.
  • Thank you mee2002! I'm really glad you enjoyed it, and I think you're the first to finish the added story bit! I'll make the changes you suggest and see what I can do about the prisoner knocking you out of the conversation. This quest is now available as a daily foundry! woohoo! ;)
  • Ahha! That makes sense! Thanks :D
  • I've just finished the first of the two quests and left my review. I would have preferred a lot more story, but that's just my preference. I thought the maps were done very well and I liked the red crystal cave. The combat itself was very challenging (35TR), had to use quite a few pots, but it was do-able. I wonder about…
  • I've just finished playing through this quest and basically the biggest problem is that it finished. I really liked Cindy's character. The dialogue was genuinely amusing. I played with a 34TR and through the easy mode. Just have a few suggestions for you: A Clearing In The Mountains <- the over world map icon at the very…
  • I'll fix that, thanks. Just PMed my response to your second quest :)
  • Definitely interested, I'll get right on it.
  • I have added some big changes to this quest now. * The temple has been polished and I'm satisfied it's done. I just hope I haven't overdone it a bit. * I have added an entirely optional - additional - story element to the temple. If interested, just look around a little bit closer. * I have fixed typos and floating doors…
  • Thanks, I'll have to have another play around and see what I can find. I will try your quest kamaliicious and see what you've done. Redneckronin, it's the Lonely Dagger Inn I'm looking at, at the minute. The village area should be pretty much straightforward for my other quest, there's a lot of things I could put in there.