Is it too late to ask for a Resurrect Other version of Thundering Return? Maybe add a "Came Back Strong" advantage or something that gives recently resurrected targets a mild buff. I feel it's more fun if the target you're resurrecting is the position of (not-quite) Frankenstein's Monster.
I suppose the thing left unexplained is "WHY?". In what scenario would someone specifically want the Grab daily? The Alert dailies are a means to an end. You're still able to run Grab Alerts even when you don't get the Grab daily. And the typical reason someone chooses to continually run Grab Alerts is for the XP (perks…
We have a handy guide for keybinds. No need to type "/em EMOTE" and some long witty phrase when you can do it in the press of a button. Just bind a key to an emote and/or message and you're set! You can even attach powers to it too! Special death animations would be amusing but I can't imagine a game that's been running on…
Archery (and the shared powers it has) has been gone over. The formatting is slightly inconsistent (e.g. you'll see ".5 sec" "0.5 sec", "0.5 seconds", and so on), but the data has been updated. A few things were beyond my ability:* No images. Not a movie making magician. * No Meltdown. Mechanical Monstrosity is available…
Nice to know. And it looks like the hard copy is out of print or something. Might have to settle with just the PDF or end up paying a pretty penny on Amazon. Anyways, thanks for all the info!
If you want to deter the Grab Alert Babies, you can lower the XP awarded at the end. Maybe even adjust up the XP bonus buff to encourage people running missions. Haven't the devs been slowly re-working some of the ATs to have some sort of heal? Maybe they forgot about it and moved onto something else as they often seem to…
About a third of them seem to be old/legacy costume unlocks. Always nice to see they're available again. And since they're stuff I've managed to get back in the old days, it's slightly less stuff for me to grind for.
A controller AT would require the devs to figure out how "hard CC" (sleep, confuse, holds, and other such lockdowns) should function in the game, especially as a main focus for a character. That hasn't happened yet. The historical revolving door of devs that CO has had didn't help matters either. It's also the main reason…
Best Sets: Gadgeteering and Sorcery They're both sets with a boatload of powers but more importantly a boatload of variety. They can do the standard DPS thing but also have stuff like the On-Next Hit powers, Circle buffs, and assorted support powers. Yeah, it makes them ripe to cherry-pick from, but I think it's more due…
That's... confusing. But nice to know the unlock is account-level even if the icon says otherwise. You'd think with all the other such costume pieces, this wouldn't be a thing... guess not.
I had forgetten about this. I do wonder how Borealis feels about the Hunter-Patriots running around though. Regardless, I'm sure someone at Cryptic wouldn't be able to resist giving him a "Make Canada Great Again" line or something if he ever makes it into the game. Personally, I'm more interested in seeing something…
It doesn't always show the time properly. But the actual cooldown time is respected. Easiest way to see this is to use Ice Barrier with an Active Offense since they have the same cooldown time (assuming no AO/AD cooldown specializations). If Ice Barrier looks like it's off cooldown while the AO still has some time to go,…
Nice to know at least the wings are back. And, yes, as old endgame content, TT is all but abandoned. I remember the days when people formed groups for it... *sigh* So I guess the most accessible way now would be to dump the costume pieces into the token vendors.
The devs would need to update the engine to get proper facing/tilting on inclines. You can see it working properly over on STO and NW. Unicycles are about the only thing that can work at the moment because their short length and circular shape hide the problem. Maybe pogo sticks as well. Even skateboards (reskinned Energy…
The Flagpole can be thought of as just a more generic version of the Red Banner's Back Banner costume piece (or a glorified sashimono if you want to get your weeaboo on). I'm liking the tend of allowing us more places to put emblems. But this seems like something that should've been out a month earlier to coincide with the…
At the very least, Monster Island Crisis and Lemuria Crisis should be allowed to pop solo. MI used to allow solo, but now requires 3 (and the far less popular Lemuria requires a full 5). The Crisis missions were originally solo missions and little has changed since they were first added to the game. The only major change I…
It'd be nice, but the devs still haven't gotten the costume stuff entirely sorted out. For example, a lot of the old cash shop costumes were retired and turned into lockbox/token/random drops. It's not always indicated on the new items that you already have it if you purchased it before. The crafting/5K kill costumes are…
If I recall correctly, said victor also got to see the face of Albert Zerstoiten, no small matter considering Destroyer's mortality. As for Doctor Destroyer content, while Cryptic likely can't do the character justice relative to Champions lore, they can always play up the DoomDestroyerbot trope.
"Coolest" is subjective. For me, it's using Lock N Load when you have a munitions weapon out. It has a different animation for each weapon. And it'll even leave your old guns as temporary in-game debris (with your chosen colors and weapon skin!) that you can push around.
As a note, mobile 100 ft. range charge attacks is Archery's gimmick. Other powersets may have it, but not to the extent as Archery. I suspect mobility is considered when balancing a power. Hypothetically speaking, would you be fine with adding mobility at the expense of range, damage, and/or cost?
Since Viper's Fangs got turned into an AoE attack, Fighting Claws could use a general single target combo power. Rend and Tear has a knockup and the other two (Dragon's Claw and Tiger's Bite) are expensive finishing move/rupture skills. As I see it, the biggest issue with Fighting Claws is that it that the devs don't know…
Professor Paradigm, a.k.a. The Malevolent Metaphysician (thanks, Dr. Silverback!). He's the guy asking the big questions and poking at reality in the name of such. He'd probably be Power Armor, Gadgeteering, and (emulated) Sorcery. Which is cool because we don't have many mixed powerset villians in CO (current iteration of…
Pure kick energy builder at the very least, please! Also, a reference to Shadowless Kick would be awesome too. Not too picky on the how though I'm partial to a flurry of mid-air kicks as a maintain power. Will probably will end up as Chun Li's Hyakuretsukyaku given the trend so far. Curious to see how the new…
An alternate level advancement system maybe. But we already have spec trees. The game originally was planned to have 50 as its level cap. That's probably why Lv40 missions give XP, not to mention that Lv40 missions can be taken by Lv37 characters. But stuff happened and the cap became 40. Opening it to 50 with the same…
We have a copy of the CO Wiki. We just need people to copy its contents over to the CO Wikia. It's boring tedious work and I'm not sure how many people are masochistic enough to slough through it (let's face it, it's unlikely someone will solo it... but hey, maybe the CO game mentality will rub off and someone will take it…
I suspect he won't elaborate more. With little else to go on other than a mage with Eldritch Blast and Eldritch Shield and no physical weapons, I'm just gonna toss some ideas and maybe he can mash them together for something amusing. First thing, an AoE attack to compliment Eldritch Blast. Energy Projection has several…
If the eye glow thing is getting looked at, might want to pay Gigaton a visit as well. His eye glow suffers from the same issue ("eyes" on the back of his head) in Alert cut-scenes.
Those are some pretty vague and open-ended criteria. Care to get into any more details? Supermage is pretty generic. Want to do something in the vein of Witchcraft and Talisman? Would you be open to a summoner-type magician (or even just a single pet for a familiar)? Do you want the classical fireballs and lightning bolts?…
The REC tree proposals look good. Staying Power needs another rank to keep Equilibrium from "crashing" into maximum energy for those not taking Endurance as a secondary. The Recovery Mastery change needs to be 15 in keeping with the "more stat points if they're spread out" philosophy. It'd fit in perfectly too.…
With the Millennium City "revamp", I think the park is now deserted (why else would there be teleporters to Kodiak?) and a viable place for RP. It's open instance, which may have its own issues but it's a new place to play around in... at least until someone decides to repopulate the place again. But yes, new places would…
Smoke Bomb Energy Cost is not Capped The energy cost of Smoke Bomb is not being capped at some percentage of maximum energy. Currently, with Recovery as a Primary Superstat, equilibrium can greatly exceed maximum energy and Smoke Bomb will become unusable since its cost exceeds maximum energy. Compare Smoke Bomb with the…
I think the weird thing is that Energy Projector has no melee powers and no healing powers. Other than that... Full melee and full range for a true hybrid, if only because no currently existing Form does this and we could use one Half shield (I'll assume this also counts towards Ice Cages and Containment Fields) Instead of…
Circle of Ebon Wrath (which already inflicts Fear), is the only Circle that is underperforming relative to its peers. The whole staying in one spot thing seems to be a Sorcery thing considering both the Circles and the Ritual summons. And the Circles (except Ebon Wrath) are pretty powerful for that tradeoff (mobility for…
It could have a larger cost or a very small cooldown. Given how lacklustre Celestial Cleansing is right now, it could go a lot of ways to make it a considerable power. It's true that buffs are crazy in this game. That's its own issue that requires addressing and like Celestial Cleansing, I'm not sure if it'll happen.…
Demon are one thing, Qliphothic horrors are another. I can't recall anything Qliphothic in the Trey Kings background. There's a pretty big difference between the two that goes over most people's heads, but it's an important one. The minor quest arc in Millennium City with fire demons fighting DEMON gives a hint of that.…
Is it too late to give the Trey Kings a revamp? It's hard to tell them apart from Qliphothic horrors. And there is no reason for that; the Trey Kings are aligned with the Halfway Angel, who has nothing to do with Qliphoth.
I think the whole gun issue in the US is a symptom of mental health issues, socioeconomic castes, and longstanding regional cultural differences... but people ignore those. So why not here as well? Carry on and resume the usual complaints.