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mrhinkypunk Arc User

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  • The easiest way as mentioned would be to just run ZA. You don't need 7 for it, I'm pretty sure it pops at only around 4 or so. Get some friends together have some fun for a bit and it shouldn't be too hard to get 10k.
  • The thing is with manipulator is there is still no CD on how fast you can gain stacks. If you have any powers that proc manip that have no CD you can spam them and get 8 stacks really fast. Some of my favorite manipulator based powers being eldritch blast and bullet beatdown both of which I use on my mains. So it still has…
  • I remember talking to Kaiserin about CC before and discussing how strong manipulator actually is, the problem is that there isn't much need for CC other than against less mobs. I think the thing I would love most is if a boss fight had the need for strong CC in some way, but for that to be the case you'd need to have adds…
  • You can cheat by going in and out of arena's which is just trolly, although it's kind of obvious so wouldn't be too much of a problem I suppose. More so however if you mean in the open space in the middle of the arena's the layout isn't really great for PvP as well as being able to get up into the rafters which you cannot…
  • I don't know... For me this could be a little buff to the build that I main PvP wise Eldritch Blast Sonic Arrow... EB deals a ton of damage but the target just has to be CC'd, the problem is if a target can actually be CC'd in PvE then usually they die pretty fast anyway. But that's another problem, this change gives me…
  • I think / hope it'll still be useful as a get away quick type power where I can go from 0-100 and get out of a gank as soon as I can. With my kind of builds I have to get out of 100ft as soon as anyone starts hitting me. Looking at the changes I can't help but hope one day FG will be nerfed to 50ft being by far better than…
  • I'm busy with personal stuff right now, Kien (shiningdarkness) is just trolling me because reasons. At the time we felt that there wasn't enough interest in it however it seems to be the case that there could be more interest in it now. The tourney never had the details put up because this thread was originally just my…
  • Would love if we could get questionite for the 5v5 hero games and ZA, even just a little now it's harder to buy your way to getting it. (I wouldn't suggest adding it to BASH because of how exploitable that is and player ran in a sense) Just a little request. :)
  • You know the updates are all super cool when everyone is so chill on the forums.............. Jokes aside, it's great that the trading window has finally had those changes done to it... Hopefully it'll help against people trying to scam other's by switching items or whatever else they do.
  • Doesn't work with INT. Is this power just something to give DEX a scaling version of concentration? I would have loved something more ice based like gaining stacks when you apply chill or something but okay I suppose I understand it's reasoning. "Your FROSTY ENERGY WHEE gives 16 Energy to you." Haha that name though. xD
  • We aren't both stun based, he's just put eldritch onto his build to work off my long stun. The build could be considered cheesey for sure but the way it's settup has everyone that you'd get in a 3 man team really... Adding a 3rd person would just mean another non stun based eldritch blaster seeing as you only need 1 person…
  • 이 성격 은 무엇인가? 내 자존심 이 상처 는 ... Edit: But anyway, it's not what I meant but ended up coming out that way I suppose. I was asking for opinions on if it seems fair for us to compete if we have a build that is pretty much made for 2v2, it ended up coming out stupidly egotistical.
  • Yep, totally... It wasn't as such something putting out the solid idea just yet which is why it's all so vague. Mechanics theme is just 2v2, what makes 2v2's different than 1v1's? I would say it takes a certain amount of teamwork as well as the typical best 1v1 builds aren't usually all that great at working with someone…
  • On topic, I'm curious what happens if you already have the "Insect Horned Ridge and Insect Crested Horns hairstyles" on your costumes, can you just keep it after the update?
  • What are you even on about... Didn't you read everything I've said before, clearly not as you would have read that we would not be giving the prize to ourselves. I don't care for showing off but I do care for having fun playing the game, it's perfectly possible that another two could come up with a another cool duo build…
  • The fun of the competition for me is to play with green in this case as I can in PvP in other games, I love the idea of teamwork and finding synergy; being put with randoms takes away from that. Although I find the idea of a bunch of PvP vet's introducing newer players by teaming up with them a good one for this kind of…
  • We were trying to guess which one of your personality's you would use for your comment. We just want some fun competition and to get something going that isn't just going to be a bunch of dumb squabbling about who can crash the servers for 4 hours straight and get away with it the best. I hate normal duels, BASH is boring…
  • What perks are these that you can only get before 40?
  • Your Neuroelectric Pulse Generator deals 17749 (14107) Electrical Damage to Test Dummy. 600 int manipulator melee damage. <_< Yeah may need a little tone down.
  • So can you still make all the same stuff / combinations as you would be able to do now? If not then with some of my costumes I'd feel like I could never change that slot to a different one as I'd never be able to get the same costume again seeing as I use a lot of strange combinations just like buxom. What combinations are…
  • If I remember correctly it's overall damage was more than UR's when kaiserin tested it just before it came out. The power doesn't really seem to be meant for purely doing damage though while UR is mainly about dealing massive damage.
  • They know about it but no idea if it will be easy to fix without just finding some kind of work around.
  • Good point, that's one guide that could actually be helpful. Specifically you could look into the different types of people you may face in terms of "role" instead of specific build. For example the BASH tagger in comparison to the stealthy pick builds. I personally play the stealthy pick style in BASH on my normal builds…
  • Oops, yeah sorry... Rushed over it fairly quickly. <_< And yeah I haven't really been playing for a few weeks now because of uni work, but as far as I know no changes have been made since I was last on so what I know stands. ;)
  • Why would you use ego sleep with ER? It'd break as soon as the DOT hits surely. Also with the CD nerf I don't really think this build is truly entry level anymore unless it's literally what people are still using for some reason? Also why no elusive? (it's a flat damage reduction, always good) Not to mention the use of…
  • With tanky people it ends up being really easy to take them down now with the CD nerf as long as you all burst at once especially if you have someone like me in your team with a 12 second stun time. If I catch someone with their AD and AO's on CD with that long of a stun they are dead no matter how tanky they are as long…
  • Haha don't take that one seriously, it's a joke guide although oddly it may prepare you for random things / complaints about PvP I suppose. ;) I could write some short thing when I find the time... Basically the way PvP is that most people try to be unkillable as their main thing, if you never die then you never lose. It's…
  • The thing is that it really depends on what you mean about "info on PvP". There are many things about the game and the engine for that matter which you don't really notice because the game usually isn't hard enough. Things such as use of LOS (line of sight) are stuff that people that don't PvP simply don't know much about…
  • Just as purin said, it's hard to get the passion to really do it when you have no idea if anyone will even remotely benefit from it. I wanted to do a few video's talking about various parts of PvP but I just really can't get inspired enough... That and I don't even really have time for CO itself right now anyway.
  • Well, well, well. This was unexpected... Big congratulations Kaizerin, I know well how much passion you have for the game this was well deserved. :D
  • Yeah pretty much there is now a 10-30 second gap depending on how someone is rotating but the problem is that AD's aren't the only thing to rotate, it's just the most basic of rotations. You then have to take into account massive healing and being able to move super fast about the place so everything is forced to be bursty…
  • They are even better when stacked ontop of each other.
  • Nope, both of you are wrong. What we need are ride-able humans.
  • I'll just put out that a few days ago I went on and there were 69 (no joke) people in MC #1 and #2 was open but had 0 people in it. That's the least I've ever seen in MC. ;'(
  • Why are you looking at defense for this? The defense is 1% worse sure but you didn't stack any CON with your STR-CON settup, you put in STR as if it were vigi where you get 33 more than you'd usually get with vigilente. I don't really get why you'd be looking at defense in this case? Think that now one can add these to…
  • It was what we suggested when they were first made into secondary's. Something that was also suggested when it was first put onto PTS but didn't happen. -_- That would be a lot more awkward to do I would think. The thing is that you want them to be an alternative to vigilante, if you really want to stack your primary super…
  • Make it 20 in both SS's and it'll be on par with vigilante as an alternative for people that want to stack their secondary's over their primary due to a lot of specs working off either primary or secondary... <_<
  • I'll just throw this out there but it honestly seems like it's just become you causing a ruckus taking to personal attacks on people. So you are all for it to stay as it is... Okay sure. Your reason seems to be because you like being able to feel stronger and keep getting stronger? Okay sure. But I think CO is the kind of…
  • This is getting rather out of hand (as if it wasn't before) but to be honest I think the numbers surely show that there is a big issue here, being able to now single stat even higher (which is one of the big things that causes problems) is almost certainly not a good thing. I question what it is you are even arguing for…
  • Just read some stuff back and nope I don't see any definitive dismissal. There is no doubt that being able to single stat even better now on your secondary super stats causes current problems with balance to become even worse.
  • This is gonna make the problems with STR/CON/INT way worse and put single stat stacking onto an entirely new level. <_< It's like what the offense boost from justice did to vigi warden... It's +90 to what you can currently put into CON with purple secondary's using STR primary... That's insane. +1350 hp from if you used…
  • Needs to be on par with vigi but at the same time it is nice to have an alternative to vigi so having secondary super stats instead of primary is nice. I would probably make it like 16 in each secondary stat or so though seeing as the extra stuff from onslaught can be pretty nice.
  • Infact it's around 300+ as the peak each day now when the peak seemed to be like under 200 on steam beforehand. But just going by steams numbers doesn't tell us the entire story. The main thing that PWE and probably cryptic care about is the revenue in comparison to what they are putting into the game and revenue per…
  • Foxbat. I want his gadget's on my Imp's builds! :o
  • I can't even.........
  • They'll probably see how the flux in playerbase affects the game and incoming revenue then increase budgeting depending on how it goes. I'm pretty sure if they are advertising the game then we'll see a bit of content but I don't think it'll be a large update unless they've been working on something and kept it a total…