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mrhinkypunk Arc User

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  • Hehe xD Well it'd just be nice to have a real down to earth and friendly PvP guide. People often get scared off by the few that will always be around in PVP in MMO's and with no rewards there isn't much incentive but I really think it can still be enjoyed especially things like team duels where you can lay down rules and…
  • I really want to make a video series all about various aspects of the state of PvP in the game now and how to enjoy it / also things like the different types of PvP available and how some are better for different builds than others. I keep seeing people asking about PvP in zone and everyone just shouts at them "PVP IS…
  • Lets hope some of the newbies stick about. :D Quick everyone, get your nets ready!
  • Just had a quick look through them and by far the best screenshot there was:
  • It all makes sense now... Damn erpers.
  • It isn't earn your fun, it's just that being made to feel like a 1 year old and feel like your character doesn't even need a brain behind it simply is not fun. There is a feeling of "overpowered" that one would like to have in a super hero game however without any fear or problems that you may face then you feel like…
  • /killme still works and works exactly the same as it always has other than there is also /respawnme which works exactly the same as it? I don't really get what this change was supposed to do anyway but by the sounds of what you said /killme was supposed to be removed?
  • I would point out that CO has had so little done to it over the years that our playerbase of 40's running these two rampages (which are technically the only "challenging" thing there is in the game) isn't always the most competent or well equip. I know that sounds elitist but it gets to a point that players that have…
  • Just want to point out, a super tank can tank both bosses at once without a healer. Put 9 competent min maxed dps in the mix of that and good god you'll be looking at doing it in atleast under a minute... I'm pretty sure we did it in under a minute once when it first came out and we ran it like 60 or so times a bunch while…
  • The title was a joke name for the video and the op generally just put a side note of "I think the nerf is amazing" although the main point was the video and how AoAC and REC primary are stronger. Some of the posts are more on topic than others though I would agree, I think I was mainly referring to people resulting in…
  • I fear this is getting a little derailed... If you need me I'll be in my bucket. Anyway, as I said the entire point in the OP is that AoAC and Rec primary is a lot more useful now as I said in my previous post. Although the OP was meant to just be a bit of fun. <_<
  • What's interesting is there are now a fair few threads that all are on the exact same topic, people end up blurring the OP's until all of them have become the exact same threads. Was the one that made me think this as it's kind of funny with the OP. :p People still miss the point that with the nerfs other powers are…
  • He mentioned the dodge nerf which was around 2 or so years ago? The size of the player base was the exact same and we were debating almost the exact same issues back then with some differences... <_< Did you even read what I was quoting?
  • I would say 20k hp in comparison to the 5k base hp is pretty insane. <_< But okay...
  • I think high end diminishing returns would be perfectly fine... One that doesn't affect low end CON (under 350) but then has the curve kick in with less health per point per every 20 or so points around about. This entire conversation is rather offtopic from the CDR OP though. It shouldn't be so easy to get to 20k hp but…
  • I always had a thought that if the crit severity was based off your primary and the crit chance was based off your secondary (just like how ego works) suddenly strength would be a lot more useful for melee and a lot (A LOT) less useful for someone who doesn't put anything else in STR past it being their primary, instead…
  • Stacking some of the aura's was a bit odd, on some of them it caused them to flash really fast with different colours which could be a problem for some players. Also stacking 4 of the bat's was kind of funny. I don't know how the aura's will be obtained though and how easy they'll be to get more than one of.
  • You could just use empathic healing or something... Really underrated heal seeing as it's HPS is probably higher that convi now, it's just you have the maintain it. Remember when the healing drones were really good and on most PvP builds? Or when regen was the best passive because it's healing was so nice in comparison to…
  • Leveling in CO too hard.... plz nerf Any nerf or any change will cause people to leave. People leave and people come back all the time, in the PvP community it's really easy to see the flow of players where people leave and people come back. I know a few people who have already left due to the nerf incoming because they…
  • So you didn't disallow anything defensive, specs or any gear? All you said is "take 1 t0-t1 attack" which would only really decrease your dps if you don't take those 3 attacks... Then if all of your other powers are defensive wow that sounds awfully boring. It'd be much more interesting if you had said you are only allow 1…
  • Basically this, if there are ever going to be changes to PvP there needs to be the most important things done first. Gradii's comment was a total disagreement with the OP too, probably best stick to the important issues. Thing is this is the Hero Games section of the forums, no dev would ever dare enter...
  • It seems that they may be waiting to put it through alongside the big update but I really wish they would push it forward so PvP will pop more again, since it was announced it stopped popping as people didn't see a point in PvP'ing like the game is on live anymore. Sorry this is really offtopic I suppose, but I really…
  • How much have they been paying you?? :O Did they just leave you to care for their child all on your own?
  • Heh you'll have loads of fun playing around with free form I'm sure, it really is one of the best features of CO and it's always kinda sad to know that f2p's weren't given access to it. :D
  • I don't know if I'd call repels too much of a problem, and interrupts although they make the devices weaker if an enemy happens to have one adds atleast some sense of skill to versing one if you time the interrupts. Maybe this new gravitar repel thing would be annoying though if used on you seeing as you don't actually…
  • I think if it was just +12 to +18 to both SS's it'd be probably be a really nice alternative to vigi? Or would people think that as too much?
  • As it stands Nuclear Shockwave is one of the worst powers in the game, maybe add something more interesting that just two bits of damage to it? I don't know how you made a worse power and mini mines currently is but you did... It's like mini mines without a CD that you have to charge annoyingly and self root yourself with…
  • I think the Onslaught targets should give a lot more than 5 tokens per one, what's the point in going around from target to target to kill them if you'd need to kill 1000 of them to get a single secondary. And on the case of the secondary's, as they are without being able to mod them they are not worth it over vigilante at…
  • The playerbase is just the same now as I remember it was back then. Thing is that since then and until now we lost the last devs we really had, we got moved to C-north where the game was just kept up with lockbox stuff and the odd bit of content such as the rampage system which just ended up increasing the stupidity of…
  • It almost does but no you need some sort of perc on gear with high int. You can see stealth with 200 int + legacy secondary + perc core 5 or you can see it with 300 int + secondary. When I say "see" this is seeing teleport or EM on their own. I personally at the moment have 600 int with a legacy secondary and if someone…
  • It isn't just AD's, you have things like conviction and in PvP we have things like force geyser and sonic device which end up being on stupidly low CD allowing too easy access to a 100ft powerful knock up + a potential 100ft stun that can get to pretty crazy times more than the CD that the ability actually has. The gear…
  • The onslaught devices have no int or a stealth sight secondary like us PvP'ers NEED for stealth sight. (Note please consider putting a legacy stealth sight secondary in the hero games store or even something like the onslaught store to be honest, it's needed for PvP at the moment) Once you have that all you really need is…
  • Well I think we all invite you to come attempt to figure out the FOTM. So far every attempt someone has made to create the FOTM has lead to it being countered by another build. These FC users believe that FC is the strongest thing they can use now, seems a lot of people are going support + AOPM but it's ended up leading to…
  • So far I haven't seen much of a true meta being shown. The biggest "meta" is probably AOPM bubble MD ego surge ascension conviction (as per usual for those 4) but as for attacks there seems to be a fair few options really and bubbles aren't super reliable. I can't see there being a meta like we have currently on live which…
  • I don't wanna push the idea that this change was made for the PvP'ers which is wasn't, however we did get some team duels going on the PTS the other day. I must say I wish they would have made the change go onto live yesterday's update. I recorded the video of the PTS duels, it really shows how much more viability there is…
  • New video from PTS team duels post CDR nerf!
  • Demis Roussos - Forever and Ever :p
  • When asked they said "maybe" but to be honest there would be so much to do for it to make it as solidly made as NW for example that it's a question of will it really be worth it to them. They'd clearly be aiming at xbox despite the constant failures to do so in the past but they would find it hard to compete with DCUO on…
  • The reason people end up blaming PvP for nerfs is because PvP is generally the hardest thing you can do in the game. Versing another player who constantly is trying to become better than you and outsmart you with whatever they are using ends up finding all the biggest issues with balance. The more competition that ends up…
  • I just would like to point out that ego sleep lasts a fair bit longer than a few seconds, especially using manipulator... A basic stun can easily last around 3 seconds without putting anything really into increasing it, when you get over 10 seconds for a stun it ends up being a little more than "OP" when you reach 14-15…
  • But they are CC's... One is a 100ft knock that doens't self root you like FG and the other is a pretty strong root. The fact that the cc isn't needed in PvE content is another problem. They shouldn't have amazing damage. Archery's damage isn't supposed to be in those two powers, those are supposed to be utility and cc…
  • And this is what I've been trying to tell people for ages. <_< Very nicely explained.
  • As a PvP'er I just want to point out that I'm now using sonic arrow on my build and it's performing better than sonic device. If that isn't a good thing then I don't know what is. Archery can be changed while moving and is 100ft, it's generally a good powerset CC and maneuverability wise. The problem is is that a fair few…
  • Maybe I should have done a video on the grond side of it to show how I would be trying to break out. Neiuso said "I am trying to break free, in fact when I'm mashing the break free buttons it seems to be longer although that could just be my imagination." The ice hold cannot be broken with break free. The villains have the…
  • https://www.youtube.com/watch?v=I-RH_yV5lHM You could probably do this with ego sleep too which would perma hold someone playing as a villain, as long as no one hits them it'd keep the hold on them allowing you to stop the player from being able to do anything. The fall damage test came out as not being super bad however…
  • I would like to see perc core 5 / secondary stealth sight gear put in too but I don't thin that'll ever happen. :'( They really are needed though. -- Also would love a CC strength utility but that isn't likely either. On another note I recorded some stuff for the villain devices that may be of concern griefing wise. I'll…
  • I think the funniest thing about what he said was the fact we have a new power coming out with this update anyway. On the case of the console direction for CO, yeah it'll need complete reworkings in a bunch of aspects, we would need new content that would be challenging too. (I think they want the villain system to be a…
  • As I stated in my previous comment I really feel that both sides of this are going to stay stubborn to their beliefs. The comment about the video I would say that I don't think anyone will get this low. On live this should get you to 15 seconds or less but I think it hits some pretty serious DR before that point. I had…