The game is exceptionally casual friendly and as a result there's very little in the game you can't do on the first try. The only difference between the vets a newbies is expensiveness of the gear.
It's all the same server.
Better Game Flow: You can hit level 50 in a week with minimal effort. Then that rocket-like progression comes to a screeching halt once the DQ is open to you. Currently it's like we're playing STO 2 within STO 1. The game flows poorly…
If anything, I think the levels 1-50 half of the game needs a similar slowing down. Perhaps opening patrol missions to all factions and giving some better rewards for it? And maybe even taking some of those useless planets and add…
I've found the voice acting for this game quite strong overall. Then again, I was there for the first Resident Evil so I know from bad voice acting.
As for memorable characters who aren't from the shows...
Favorable-* Tovan Kev. Sorry haters. He's…
I've never been able to do Stranded in Space without this bug. Thankfully they're lowbie mobs and easy to kill.
What Lies Beneath? That's a real pain to try and do alone. (Different bug though: The away team gets trapped behind a door)
I don't care about e-peen.
The only thing in your post that's important. They did get what they wanted: Shooting things in the DQ. The reputations are a side issue considering they long precede Delta Rising as a game mechanic.
I was overseas at the time.
But I do remember the DQ being what the players wanted before I left. And then you got it. It strikes me a of of time that there's a reason the devs only pay attention to Twitter and Reddit instead of their own …