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shockwave85 Arc User

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  • The LTS actually pays itself after a certain amount of time. The amount of time depends on how you define it and whether you got it on sale. Value of stipend: 3 yrs 4 mos (sale price), 5 yrs (normal price) vs. cost of monthly sub: 1 yr 2 mos (sale price), 1 yr 8 mos (normal price) If you're in for the long haul, it's a…
  • I'm sure Cryptic has access to whatever assets they need from the CBS archives. There was a recent backer update for the "What We Left Behind" documentary that showed Ira Steven Behr and others going to CBS to look through that stuff. As for whether we get it, Discovery is under CBS so it should fall under Cryptic's…
  • Starfleet phasers went from red (ENT) to blue (TOS) to red again (movie era) to orange (TNG era). We also saw phasers used by Cardassians, Bajorans and Ferengi that were yet more colors. Seems the visible wavelength given off by phaser beams is pretty variable depending on the exact phaser technology. Disruptors I think…
  • There was a cutscene in that game where I got up, made popcorn, ate the popcorn, and it still wasn't done yet. :lol: Never did even finish the first game though. Got stuck in an unwinnable position where I was too weak to survive in the last area, but I couldn't get back out to go grind. Ever since then I make back up…
  • You might as well play on Advanced. Even if it's a complete CF, you still get more marks than on Normal, and it's not like you can finish it any faster because of the timer. I just fly around making sure the generators are up, and to hell with the rifts and the base. It's impossible to keep up with them anyway. I'll close…
  • The Typhon Pact grew in the aftermath of the Federation having been nearly wiped out, struggling to handle a massive humanitarian and economic crisis with a Starfleet that was in shambles. That isn't at all the case in STO, we got off pretty light in the Iconian War. The Typhon Pact is also solely part of the Pocket…
  • My first run of it, I had no idea what I was doing and placed 3rd. My second and third runs, I launched full purple rockets and came in 2nd by 1-2 meters because of randomness. My 4th time I had all AFKers and finally managed to get first place! But you don't get a title or a trophy for your ship like when you win the…
  • I gotta take a leak
  • The one I ordered from Wayland Games back in November just shipped, but they're already out of stock again. This is honestly why I can't be bothered to play Attack Wing. You can't ever get the damned things. Can't get them online, can't get them locally, sellers at cons are always sold out if they had any at all.
  • If you want Trek with a diplomatic option, you're stuck with highly scripted adventure games like Star Trek 25th Anniversary, or simulators like Starfleet Academy. And even in those, diplomacy is only really an option when the script of the mission says it is. Otherwise, I'd advise picking up a pen and paper and trying the…
  • If you missed the popup, Lt. Ferra is at Starfleet Academy in the same building where you can take the quiz for a bit of dilithium.
  • I pretty much just sell all of it to the NPC vendors to offset the EC cost of the rep projects. Unless I get something really good like misterloz mentioned, or an elite mark.
  • I think if you're going into a queue or battlezone where you are taking up space in the instance, and other people's success/failure depends somewhat on you, you should do your best to at least have a sensible build. That isn't to say you need to keep up with the latest meta, but it should be following basic common sense.…
  • Level 10 I think 5 people PUG Tactical I died once early on because I got stuck on some geometry and couldn't roll out of a Thalaron mine, then was on fire and being flanked. Got my TRIBBLE together after that. Spent a lot of time rezing my team as they were frequently dead. People avoid ground combat in this game, so it's…
  • I've noticed the same thing while leveling up my various post-LoR characters. Having those story scenes behind the reputation made a sort of sense right when the rep came out. That's where everybody was funneled at endgame, and Sphere of Influence didn't yet exist. You had plenty of time to get through the rep and see…
  • Very true. We have no idea what that deflector could or couldn't do, because it was never brought up on screen. I'd agree it probably isn't as capable as the Intrepid-class one though. But, that Galaxy-class secondary deflector is the very same one the Nebula-class would have, and that gets a secondary deflector in game.…
  • The Galaxy-class also has a secondary deflector on the underside of the saucer, labeled in the TNG Tech Manual and clearly visible on screen if you know what you're looking for. It doesn't have one in game though. There's a difference between in game mechanics and what the ships would "actually" have. Game mechanics have…
  • I favor the option of adding a toggle to our character sheet that lets you choose how NPCs refer to you. I usually wear captain pips and standard duty uniforms on all my characters, but everyone still says "Admiral". The problem is likely in how the dialogs themselves are structured. Let's say all the missions so far have…
  • Regarding the Fed/Tac lean on console, I think that's just because it's new. Fed is obviously because when most people start the game, the first thing they want to do is relive what they saw on TV. Roll a Fed, fly the Enterprise. For class, in any RPG the straight up DPS classes are always the easiest for a new player to…
  • I've been wondering this myself, because the auto triggers don't seem to be happening. It could be that something can't be both quickfire and auto-trigger, I hadn't thought of that. Still, I'd call that a bug since I might want say Eng Team on quickfire to cleanse debuffs, but also to auto-trigger if my hull gets low. I'd…
  • Most of the reps have some kind of open adventure or battle zone where you can get marks solo: Omega: Defera Romulan: New Romulus Nukara: Nukara Prime Dyson: Voth ground battle zone Undine: Undine space battle zone Delta: Kobali Prime, Delta quadrant patrols Terran: Badlands Temporal: Badlands Defera is super slow to get…
  • Because those injured people aren't NPCs, they're an object. The difference between an NPC and an object in terms of the game is that you just interact with objects by hitting F, but you can "talk" to NPCs. That dialog can be actual talking, or you can use the dialog to have a console provide information, or do an…
  • I may be the only person in the game who likes "Boldly They Rode" it seems. I can more through the spacewalk pretty quickly, just target the next waypoint while still moving to the previous one, and hit your thruster again as soon as you're close enough that it lets you. Your character will smoothly go waypoint to waypoint…
  • I kind of agree with alexraptorr. PC games often use the availability of buttons on the keyboard as a crutch to avoid designing a streamlined UI. Why make the effort at creating a flexible but intuitive UI when you can just force your users to memorize key mappings? Some games need all those keys like a flight sim (I…
  • The UI lag I don't think is because of any particular feature, just that it's old and creaky and has had a lot of stuff shoehorned into it that wasn't originally there. They've been talking about doing an overhaul of the UI backend, and the blog post about console support mentions doing that. Those backend improvements…
  • There's no technical reason you can't have a shared server, and no restrictions from MS or Sony anymore either. The biggest issue I think is the control scheme. While we have no details yet, what we can glean from the one blog post sounds like they will be using a totally different UI. That will probably affect the way…
  • There are a number of ships now that were given out for a limited time as part of Featured Episodes or seasonal events. Some of them came with a console that could be paired with a recently released C-Store ship as a bit of cross promotion. It's best to think of that as an extra bonus if you were there for the event. If…
  • Assuming a switch to a dilithium based auction house would cause a run on the dilithium exchange (and it probably would, yes), what that means is that a whole lot of Zen was paid to other players in exchange for their dil. It would also take a lot of dil off the market and drive the price of Zen down if anything. That…
  • The EC economy is broken to the point of being unfixable. We've long passed the point where any kind of sink could be introduced that would affect the rich longtime players enough to matter, while also not bankrupting and disadvantaging the newer players. The only thing that can be done is to abandon it as a player to…
  • Indeed, the DDOS-induced lag is the greatest challenge added to the map this year. One could interpret it as some sort of temporal shenanigans causing your ship to freeze, or jump forward and back in time.