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What's your favorite kind of STO content?

Excluding Foundry stuff, I guess.

This topic was spurred by a complaint I've seen a couple of times, about Space Battlezones reducing queue populations. I started ruminating on that because I consider space battlezones as probably the most successful kind of content STO has ever produced, personally; at the same time, I consider queues to be a general failure of the original design goals of the game.

One is an open area in which content can be accessed at leisure, with overarching goals but open ended objectives. There's no punishment for participation and the content is generally engaging (with a couple of exceptions). There's no time restrictions on when it can be used, and the content evolves with or without you. If this sort of content could be applied across a whole sector, or with deep space instances, I'd consider it a large step forward for the game. I'm just disappointed there's not one for every reputation, with some Battlezone marks either having no BZ or being relegated to Ground BZs (I detest ground combat).

The other (queue) is content that splits its own population into three (or more if you consider queues to be competing) parts. It has a defined population that will not allow participation until it's met. It's static, completely instanced, extremely repetitive and requires everyone's active participation for sometimes very extended periods of time. So not only is it segregated and restricted, but it also ensures the content dies permanently if players tire of meeting these various conditions, perhaps even to be punished with ship and personal injury debuffs. I'm not saying they should be removed, but seeing them as the defined end game content for STO I always felt was foolish and extremely contrary to being an MMO at all - something STO doesn't utilize very often.

So, my pick is personally space battlezones. Specifically the Badlands, as my favorite. I'd probably like the Tzenkethi BZ a lot if it worked correctly, or at least rewarded you with marks for defending the zones you have to patrol, due to the constant flipping. They're probably my favorite STO content.
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Comments

  • garaks31garaks31 Member Posts: 2,845 Arc User
    edited June 2017
    competitive ground and there should be a battlezone like that. huge zone huge i tell you ^^
    Post edited by garaks31 on
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    Form the recent content competitive ground PvE as well as Sompek is my favorite.

    From older content I pick team oriented PvE like Infected Manus and especially No win Scenario.

    Its missions like these which remind me that I play a Star Trek GAME instead of wasting my time while growing fat for the next nerd convention.
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    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    I've always liked stories. One of my favorite RPGs was Xenosaga and I think that had more cut-scenes than game! :D
  • evilmark444evilmark444 Member Posts: 6,951 Arc User
    New missions. That's all I ever come back for.
    Lifetime Subscriber since Beta
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  • tm706tm706 Member Posts: 334 Arc User
    edited June 2017
    MUI and particle scanning !!!

    Seriously though, I enjoy most of the content in-game, as long as I alternate between them. Right now, it's all about messing around on Risa and the occasional vacation to Defera for cheap Fleet Marks.
    Coffee is life.

    Message me in-game (@tm706) for help

    1st Alpha Quadrant Fleet
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    The non-nerfing kind.
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  • silverlobes#2676 silverlobes Member Posts: 1,953 Arc User
    edited June 2017
    I like most of the content, both space and ground, but I especially enjoyed Sompek :)

    It's probably easier to say what I don't like;
    - Missions which railroad to a particular outcome in a manner that feels forced. I like to feel that I'm actually having a productive effect on the scenario, not just clicking through boxes till the game gets to the outcome it desires.
    - "Kurland here..." No! Just take all that out of the spacewalk, and let the spacewalk HAPPEN without the constant screen-blocking interruptions!
    - Kurland himself. Reduce that gut slider down to half a bar! Looking like that, the man is a disgrace to the uniform! Put Tubby K on an exercise regime, and I'll have no problem with him at all.
    - Sarish. Abrasive, impetuous, and racist >_< She makes Kira look like the Bringer of Hugs and Puppies! She's someone who needs her pagh checked, or a few choice words from an Orb Vision.
    "I fight for the Users!" - Tron

    "I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
  • thay8472thay8472 Member Posts: 6,164 Arc User
    Running laps on ESD.
    zx2t8tuj4i10.png
    Thank you for the Typhoon!
  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    I like most of the content, both space and ground, but I especially enjoyed Sompek :)

    It's probably easier to say what I don't like;
    - Missions which railroad to a particular outcome in a manner that feels forced. I like to feel that I'm actually having a productive effect on the scenario, not just clicking through boxes till the game gets to the outcome it desires.
    - "Kurland here..." No! Just take all that out of the spacewalk, and let the spacewalk HAPPEN without the constant screen-blocking interruptions!
    - Kurland himself. Reduce that gut slider down to half a bar! Looking like that, the man is a disgrace to the uniform! Put Tubby K on an exercise regime, and I'll have no problem with him at all.
    - Sarish. Abrasive, impetuous, and racist >_< She makes Kira look like the Bringer of Hugs and Puppies! She's someone who needs her pagh checked, or a few choice words from an Orb Vision.

    Heehee....beat me to it. Kurland made me wonder about Starfleet's fitness requirements. Made me think of ole' "Cupcake".

    I like Sarish, actually.


    Anyhow, I like stories, and I LOVE the extra lil things on can find if you look in the right places, like Stop the Signal and Of Bajor when you check other frequencies ;)
    dvZq2Aj.jpg
  • silverlobes#2676 silverlobes Member Posts: 1,953 Arc User
    I like most of the content, both space and ground, but I especially enjoyed Sompek :)

    It's probably easier to say what I don't like;
    - Missions which railroad to a particular outcome in a manner that feels forced. I like to feel that I'm actually having a productive effect on the scenario, not just clicking through boxes till the game gets to the outcome it desires.
    - "Kurland here..." No! Just take all that out of the spacewalk, and let the spacewalk HAPPEN without the constant screen-blocking interruptions!
    - Kurland himself. Reduce that gut slider down to half a bar! Looking like that, the man is a disgrace to the uniform! Put Tubby K on an exercise regime, and I'll have no problem with him at all.
    - Sarish. Abrasive, impetuous, and racist >_< She makes Kira look like the Bringer of Hugs and Puppies! She's someone who needs her pagh checked, or a few choice words from an Orb Vision.

    Heehee....beat me to it. Kurland made me wonder about Starfleet's fitness requirements. Made me think of ole' "Cupcake".
    He bribes his CMO when he takes his annual physical ;)
    I like Sarish, actually.
    :o:angry: We ain't friends no more!!!!*
    Anyhow, I like stories, and I LOVE the extra lil things on can find if you look in the right places, like Stop the Signal and Of Bajor when you check other frequencies ;)
    Yeah, they are pretty cool :D:D


    *Only kidding <3<3
    "I fight for the Users!" - Tron

    "I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    I like most of the content, both space and ground, but I especially enjoyed Sompek :)

    It's probably easier to say what I don't like;
    - Missions which railroad to a particular outcome in a manner that feels forced. I like to feel that I'm actually having a productive effect on the scenario, not just clicking through boxes till the game gets to the outcome it desires.
    - "Kurland here..." No! Just take all that out of the spacewalk, and let the spacewalk HAPPEN without the constant screen-blocking interruptions!
    - Kurland himself. Reduce that gut slider down to half a bar! Looking like that, the man is a disgrace to the uniform! Put Tubby K on an exercise regime, and I'll have no problem with him at all.
    - Sarish. Abrasive, impetuous, and racist >_< She makes Kira look like the Bringer of Hugs and Puppies! She's someone who needs her pagh checked, or a few choice words from an Orb Vision.

    Heehee....beat me to it. Kurland made me wonder about Starfleet's fitness requirements. Made me think of ole' "Cupcake".
    He bribes his CMO when he takes his annual physical ;)
    I like Sarish, actually.
    :o:angry: We ain't friends no more!!!!*
    Anyhow, I like stories, and I LOVE the extra lil things on can find if you look in the right places, like Stop the Signal and Of Bajor when you check other frequencies ;)
    Yeah, they are pretty cool :D:D


    *Only kidding <3<3

    In a society where abundance thrives, and there's no money, what does one bribe a CMO with? o.o;
    dvZq2Aj.jpg
  • where2r1where2r1 Member Posts: 6,054 Arc User
    edited June 2017
    I like DOFFing and the Summer and Winter Events. And filling in the projects at the Fleet. :)

    Yup....give me a new Rep, new Admiralty Tour of Duty, new Fleet Holdings....I can live with those things...and those things alone will keep me going in this game.

    Not real big on video games, myself, (too slow and uncoordinated)...not into that part of this production at all.

    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • chozoelder2ndchozoelder2nd Member Posts: 440 Arc User
    I would have to say the featured episodes. Battlezones are a runner up because of how easy it is to join in, except Tzenkethi for the obvious reason of how broken it is.
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  • goodscotchgoodscotch Member Posts: 1,680 Arc User
    Tour the Galaxy Mission. Picking up 25k EC for every stop and bonuses along the way.
    klingon-bridge.jpg




  • shockwave85shockwave85 Member Posts: 1,040 Arc User
    I've always liked stories. One of my favorite RPGs was Xenosaga and I think that had more cut-scenes than game! :D

    There was a cutscene in that game where I got up, made popcorn, ate the popcorn, and it still wasn't done yet. :lol:

    Never did even finish the first game though. Got stuck in an unwinnable position where I was too weak to survive in the last area, but I couldn't get back out to go grind. Ever since then I make back up saves in RPGs before anything I think is a point of no return...
    ssog-maco-sig.jpg
  • burstorionburstorion Member Posts: 1,750 Arc User
    Simple answer- bug free battlezones with mark rewards that fit the level of work required - 10 marks for essentially a mini stf per area (especially the terran bz with the plasma shield generator that requires you to do multiple objectives to break it) is pretty dire
  • wilusawilusa Member Posts: 34 Arc User
    I always loved the big dig...but nobody ever does that anymore...
    ee35678e98b44a8e156730c58125ec53.jpg
  • theraven2378theraven2378 Member Posts: 6,016 Arc User
    Wrecking Borg
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • slifox#0768 slifox Member Posts: 379 Arc User
      I would put battle zones as #1. My favorite being the Terran battlezone. And #2 would have to be episodes. There should be a new one every week like the TV series/seasons and a sort of longer episode (movie) every few years.

      I'm only participating in PVE for marks to complete the reps that I want to do. After that I don't think I'll do pve.
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    • silverlobes#2676 silverlobes Member Posts: 1,953 Arc User
      I like most of the content, both space and ground, but I especially enjoyed Sompek :)

      It's probably easier to say what I don't like;
      - Missions which railroad to a particular outcome in a manner that feels forced. I like to feel that I'm actually having a productive effect on the scenario, not just clicking through boxes till the game gets to the outcome it desires.
      - "Kurland here..." No! Just take all that out of the spacewalk, and let the spacewalk HAPPEN without the constant screen-blocking interruptions!
      - Kurland himself. Reduce that gut slider down to half a bar! Looking like that, the man is a disgrace to the uniform! Put Tubby K on an exercise regime, and I'll have no problem with him at all.
      - Sarish. Abrasive, impetuous, and racist >_< She makes Kira look like the Bringer of Hugs and Puppies! She's someone who needs her pagh checked, or a few choice words from an Orb Vision.

      Heehee....beat me to it. Kurland made me wonder about Starfleet's fitness requirements. Made me think of ole' "Cupcake".
      He bribes his CMO when he takes his annual physical ;)
      I like Sarish, actually.
      :o:angry: We ain't friends no more!!!!*
      Anyhow, I like stories, and I LOVE the extra lil things on can find if you look in the right places, like Stop the Signal and Of Bajor when you check other frequencies ;)
      Yeah, they are pretty cool :D:D


      *Only kidding <3<3

      In a society where abundance thrives, and there's no money, what does one bribe a CMO with? o.o;
      Latinum, holosuite time, flexible working hours, and failing all that, when two people are both attracted to each other... ;)
      "I fight for the Users!" - Tron

      "I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
    • smokebaileysmokebailey Member Posts: 4,668 Arc User
      I like most of the content, both space and ground, but I especially enjoyed Sompek :)

      It's probably easier to say what I don't like;
      - Missions which railroad to a particular outcome in a manner that feels forced. I like to feel that I'm actually having a productive effect on the scenario, not just clicking through boxes till the game gets to the outcome it desires.
      - "Kurland here..." No! Just take all that out of the spacewalk, and let the spacewalk HAPPEN without the constant screen-blocking interruptions!
      - Kurland himself. Reduce that gut slider down to half a bar! Looking like that, the man is a disgrace to the uniform! Put Tubby K on an exercise regime, and I'll have no problem with him at all.
      - Sarish. Abrasive, impetuous, and racist >_< She makes Kira look like the Bringer of Hugs and Puppies! She's someone who needs her pagh checked, or a few choice words from an Orb Vision.

      Heehee....beat me to it. Kurland made me wonder about Starfleet's fitness requirements. Made me think of ole' "Cupcake".
      He bribes his CMO when he takes his annual physical ;)
      I like Sarish, actually.
      :o:angry: We ain't friends no more!!!!*
      Anyhow, I like stories, and I LOVE the extra lil things on can find if you look in the right places, like Stop the Signal and Of Bajor when you check other frequencies ;)
      Yeah, they are pretty cool :D:D


      *Only kidding <3<3

      In a society where abundance thrives, and there's no money, what does one bribe a CMO with? o.o;
      Latinum, holosuite time, flexible working hours, and failing all that, when two people are both attracted to each other... ;)

      Well, I don't think latinum would be much in a federation posting, and I doubt they'd do 8 hour shifts....otherwise you'd see starfleet folks half asleep 6 hours in.

      Who's Kurland gonna be getting naughty with at DS9? ~ponders~
      dvZq2Aj.jpg
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    • centurian821centurian821 Member Posts: 274 Arc User
      Story missions, mainly. They're the thing that make me come back the most.
    • silverlobes#2676 silverlobes Member Posts: 1,953 Arc User
      I like most of the content, both space and ground, but I especially enjoyed Sompek :)

      It's probably easier to say what I don't like;
      - Missions which railroad to a particular outcome in a manner that feels forced. I like to feel that I'm actually having a productive effect on the scenario, not just clicking through boxes till the game gets to the outcome it desires.
      - "Kurland here..." No! Just take all that out of the spacewalk, and let the spacewalk HAPPEN without the constant screen-blocking interruptions!
      - Kurland himself. Reduce that gut slider down to half a bar! Looking like that, the man is a disgrace to the uniform! Put Tubby K on an exercise regime, and I'll have no problem with him at all.
      - Sarish. Abrasive, impetuous, and racist >_< She makes Kira look like the Bringer of Hugs and Puppies! She's someone who needs her pagh checked, or a few choice words from an Orb Vision.

      Heehee....beat me to it. Kurland made me wonder about Starfleet's fitness requirements. Made me think of ole' "Cupcake".
      He bribes his CMO when he takes his annual physical ;)
      I like Sarish, actually.
      :o:angry: We ain't friends no more!!!!*
      Anyhow, I like stories, and I LOVE the extra lil things on can find if you look in the right places, like Stop the Signal and Of Bajor when you check other frequencies ;)
      Yeah, they are pretty cool :D:D


      *Only kidding <3<3

      In a society where abundance thrives, and there's no money, what does one bribe a CMO with? o.o;
      Latinum, holosuite time, flexible working hours, and failing all that, when two people are both attracted to each other... ;)

      Well, I don't think latinum would be much in a federation posting, and I doubt they'd do 8 hour shifts....otherwise you'd see starfleet folks half asleep 6 hours in.

      Who's Kurland gonna be getting naughty with at DS9? ~ponders~
      It may be a Federation posting, but there is still Quark's and dabo ;) I was meaning flexi-hours, ie roll in at 09:25, rather than on the dot, and then work those few minutes into the next shift :) And if Tubby K is using his Walrus of Lurve trait to bribe the CMO, then I'd guess, the CMO :p

      "I fight for the Users!" - Tron

      "I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
    • bcwhguderian1941bcwhguderian1941 Member Posts: 804 Arc User
      Exploration Clusters... as was.

      BCW :p
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    • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
      My favorite STO content? The kind I really enjoy playing the most?

      Anything in the game which is bug free and has no pointless time gates.
      A six year old boy and his starship. Living the dream.
    • discojerdiscojer Member Posts: 533 Arc User
      I really liked those old exploration cluster things

      So much better than the Foundry. Every time I try one of those, I immediately feel the need to bang the head against my desk because that would be less painful.

      And I have a pretty low threshold for awfulness, I used to read the early Star Trek novels which were often literally fan fiction authors writing fan fiction (and somehow getting paid for it).
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