Tharin: If it's new, buy two. Elmind Sar: Intelligence is no match for dumb luck Tojmach: Tiny will kick your TRIBBLE everytime Vladimir Leoniv: Cold is good for business Traass: Huge will kick your TRIBBLE everytime nulTaj: Never bring a gun to a knife fight
I love my Kumari, its IMHO the most tac escort in the game... glass ship but once you are used to it it is a force to reckon with. As for the other 2 members of the set... meh to me, though some people love the Charal... and the console set isn't worth it anymore, the cooldowns are too long.
I've tested both with similar configs against each other... and I'm sticking to my Kumari. The FPE just takes a too big for me DPS hit from the 4 vs 5 forward. The extra 1.5 aft weapons do not even it out. I've experimented with (Kumari/FPE): 5/4 Fleet Dual Phaser Cannons (all configs without the Andorian console) + Fleet…
Yes in combo with grav well I am finding it very effective on lots of things... I love doing it to probes in KSE :cool: I just wish it wasn't locked to only the one ship class... :(
Easy fix if you are getting annoyed by a disco ball spammer... Change instances I've always felt they could restrict them from certain areas but that then creates a slippery slope argument so even as an RPer I'm willing to live with them. The balloon guns are far more annoying to me really than seeing a few NPCs dancing...…
I'm having fun with it myself... the Nadion Saturation Bomb is fun against low to mid powered enemies, seems to work well against the probes in KSE... but there is most definitely a graphical bug... the displayed name and reg are stuck to USS Baden/NCC93649 :( Not what i'd expect from a Zen ship. Edit: nevermind, after…
Oh my favorite... Morden: So what do you gonna do, Molari, heh? Blow up the island? Londo: Actually, now that you mention it *holds up device* Morden: NOOOO!!! *click* *explosions blow up the island*
Well honestly since S9 came in, I've almost given up on my Escort builds... what used to be survivable encounters are now "pop-goes-the-escort" 2 shots to death type encounters even with all BOFF/traits active. Even relatively easy STFs like ISE are like that now... and things like Breech are like watching a video of my…
Last night i had my worst ISE run ever...at least that actually got finished by the entire team. Warped in my my fleet Amb fleet plasma beam build A2B Others were 2 Avengers, a Scim and an Undine thing Hit my powers and hit the tac cube head on, notice no one else seems to be moving, pull the cube down to 65% by myself…
I love my Kumari, but be aware: It is most assuredly a glass ship, you WILL go boom... alot... It is tac, all tac and almost nothing but tac... I run mine 4 tac 1 eng BOFFs, currently running about 12k DPS, spikes into the high 20s. You do NOT need to love phasers, I run 4x plasma dual beams, plus Hyperplasma torp forward…
Tachyo is pretty much end-game standard equipment for most builds... but yea maybe wait till AFTER S9 to make any purchases... I'm spending my time hoarding Dil right now waiting for the changes in the rep systems to hit.
I don't see how getting rid of Nukara, New Rom, Dyson and Omega marks for one common mark really helps anything? It also lessens the difficulty on one the few grinds that actually take some time and skill in this game since grinding some marks is far easier than others *cough*Dyson*cough*. The rep system needs improvements…
I can (unfortunately) see the devs making a New Orleans skin... just (C-store bought) skin it to the (C-store/Fleet/T5) Ambassador or Nebula or even Excelsior ... done... and we'll all be like "s****d devs, thats not what we wanted..." :rolleyes: This is also how i expect the Constellation skin to (finally) come out...…
No problem with the idea, but then DOFF acquiring needs to be cheaper and easier... though frankly with the starbase grinders running now, white DOFFs are often more expensive than green ones so maybe that'll reduce it... nah why would PWE do anything to DECREASE costs.
Granted.... Greyskull's power in this universe consists of a joke sword that shocks you at random while holding it. I wish I could have all the really cool stuff i see other people with.
main toon's Kumari is the IGV Meleager, one of the Argonauts (all his ships are named for mythological warriors, mostly Olympian) Romulan toon's main... IRW Katsulas... the reference there should be obvious. Alt's Excelsior is USS Sioux... trying to be somewhat cannon, and some Excelsiors were named after native american…
Yes a new player will run out of exp trying to do all 4 at once... I've done this before and it's worked nicely: Run nuk and rom at the same time: on Rom queue up an Azure Rescue (take Rom marks...), then do the sector patrol (am i the only person who perfers to do the Nequencia System trading over combat ones?), then a…
Better... neither is really better, just different... Intel is more efficient, but AMD compensates with more cores/high clock speeds so performance tends to be very close. I went Intel with my last build. If you are going to go i5 i strongly recommend a 4670k over a 4670, the k means it has an unlocked multiplier so can be…
Actually a complete non-response from a hop means nothing. Just means ICMP responses are disabled... that said however... 8 52 ms * * be2094.ccr21.bos01.atlas.cogentco.com [154.54.30 .14] 9 39 ms * 36 ms te3-2.ccr01.bos06.atlas.cogentco.com [154.54.46. 130] Those 2 are the problems, they are responding but not well. I have…
I have to go by series: TOS Best: McCoy Worst: Chekov (despite the great acting just a little too comical) TNG Best: Picard Worst: Wesley DS9 Best: Sisko and Quark, can't pick one, Worst: Rom or Jake VOY Best: Tuvok, Worst: Neelix ENT Best: Phlox, Worst: Merryweather Worst Villans: TOS: Daystrom TOS Movies: Sybok TNG:…
Only thing of end game value on Drozana is the Lobi cons vendor, and it's not the most user friendly place... DS9 still has some people coming and going so it's not totally dead but is less busy than it was, again though the game has moved on... SB39=nothing there unique for end game K7= nothing there unique for end game…
Ok so here's another point: We know photon torpedoes are physical objects that are carried... the same holds about Quantum and Chroniton, we see both in series/movies... But what about plasma torps? Is there a physical plasma torpedo? Or is it something generated in the launcher? It being PLASMA I would guess the latter…
Controls now are more inline with SUBMARINES, not airplanes... even airplanes have more Z-axis access than we do in STO (even seen an airshow?). Other games have functioned very well with z-axis enabled space combat, it's been a plague on STO since launch that it doesn't. z-axis control is actually very simple with even…