IDK about you, But my rift drains at -100, and in the new Core assault Map, many people can and do escape. It takes skill and timing to get most people caught in the rift. It is like I click and button and they are screwed. If you are in a slow moving ship with no Jump or HE, thats on you. Goes back what I said earlier. I…
Are we really back to this argument again, that if Sci cant DPS then they are useless. Tractor Beam Repulsors: Requires good Placement, and is useful is keeping things away to complete Objectives. Gravity Well: Again a well Place GW sucking up the Map, So you tacts can make things go boom Feed Back Pulse: Nerfed, well…
"We have this one chance to get PvP balanced correctly and get folks back into the best part of the game" I agree 100% on that, However calling my response childish, is a little over aboard. In the OP is it was stateed The Drain is Insane. However the Rift is the only thing mentioned as being "insane", it was also…
Um, no it is not insane. And what is this "force players to fit x y and z" You know what, I had to "Fit" uber amounts of Res to fight your Dps, Jumps to fight you Destabilizing Resonance Beam, Placates to fight your ApA uber death cheese. So now the shoe is on the another foot. It is time for all you guys to IDK, counter…
The Rift damage is way to high Its not OP I assume you are talking about in pvp. "Uncounterable" huh, I can think of a fews ways to get out of my rift.
I am going to quote myself here @ Any Dev or @coldsnapped I just Logged on the Tribble, And Noticed the Secondary Deflectors Changed At Base Now [Inhibiting Competition Secondary Deflector Mk XII 13.1 EPG 13.1 Drain 13.1 Control [Resonating Competition Secondary Deflector Mk XII 13.1 EPG 13.1 Drain 13.1 Shield Heal…
On behalf of all sci's who drain, control, placate, and debuff, we thank you for going back on DO, and keeping Sub Nuke, and making Sub Nuke a dam debuff as well. And if it " It may never, ever return" We are okay with this to
One thing that I feel needs to happen for a more user friendly for pvp is better load out system. Changing traits should be built into the load out system now. Having to change out traits just to go into pvp is annoying.
Right, I was hoping for another sec del to choose from out side of the Solanae Sec Del for a drain. This new Rep with three different Sec Del are not really unique enough to spend any time or dil into
Just a suggestion on the Secondary Deflectors. All three give the same at the base 13.1 EPG 13.1 Drain listed below are what you fully upgraded as [Inhibiting Competition Secondary Deflector Mk XIV [CtrlX] [EPG/ShdHeal]] [Resonating Competition Secondary Deflector Mk XIV [CtrlX] [EPG/ShdHeal]] [Deteriorating Competition…
IDK, Like the 45 secs at the start to read how to play it not long enough. The key part alone is every confusing, like what am I suppose to do, only hit the blue ones? or do we all take the key to the door at once and hit? Like really needs a better read out on how to play. p.s. I would never ever ever ever pug that map…
"Subnucleonic Beam is no longer a bridge officer power, and is once again a Science Captain Power." Yay I can keep my sub nuke!!!1 Great move.....it was a $%^&# to find a way to fit sub nuke on my build Deflector Overcharge has been removed from the game. I have a feeling it is not "Removed from game" but more likely a 3pc…
What you mean weak? Before Delta, I was doing 10k dps, but did not feel weak in the ONE mission against ONE AI Type. If fact I felt useful, even with my "low" dps build. debuffing the AI, knocking shields offline, CC the whole npc mobs together, only made the team better and help[ those tacts. I think the community needs…
Wow you seem to know and fully understand PO, and cd cheese. Welcome to the 1%. With that said PO1 should be fine with using some other form of CD cheese. Maybe PO2 if you have a sci heavy ship. But PO still has a place as you said if you are not using other stacking cd cheese. I have gotten to a place where I dont even…
idk then maybe they nerfed your dps but really its not a bug, so yeah there's that if simple mechanics and word and tool tips cant be understand I cant help you guy
There u go, working as intended Every beam u fire at once drains X power, there 8 beams at -10= -80 power drain.....what bug, what issue Really this is a great change and should have always been so, deal with it
Dear OP, This is not a bug but a much needed fix to the game. The power drain is now per weapon during the full firing cycle. you have 8 beams, well you power level will be really low, and thank goodness As statement above the "Transfer rate is how quickly it recovers after you fire." is correct
@crypticspartan#0627 A few things That have not seen listed, (maybe it has, just haven't seen) 1) Continuity from the temp Specialization line; The Temporal Adaption II, can this no longer cancel the Adjustment period. That Passive of Continuity is quite strong and deserves and balanced negative effect. Maybe The Temporal…