Hm, came on... noticed this happening, and voted Omega after looking at the two. I wonder what kind of influence we will have on the build. I'm hoping for the first carrier with more than two Hangar Bays. XD Is this ship going to be a T6?
I still wonder why I can't beam down onto a planet that I know is hostile territory and not bring 500 of my crew members of the 3000+ that serve aboard my ship prepared for battle. I've got to have some expendables, right? Right?
Unfortunately even those suck for larger vessels a lot of the time, simply because for SOME reason larger ships crew die off at an alarming rate, while the smaller crew on smaller ships seem unkillable.
They did say that it was going to have two Hangars in the podcast. Of course, they can probably pull out the "it was in testing" card and say that two hangars was too powerful. The variants are all the same aside from looks and some consoles switched here and there. Guess I'll wait to see what happens. They might give it…
Any ideas? What will they call it when it comes around. I'm mainly wondering how long we will have to wait for one. Seriously thought that the Scimitar would have been the Carrier... but... guess not.
Currently flying the Tal Shiar Adapted Cruiser. Edit: Was just trying to confirm. So far I've never gotten below third place during the Crystal Entity event in my cruiser, and my survive-ability seems pretty solid as well. Assuming the ranks are based on damage like most things.
Free for me. I've had a lifetime sub since near game launch. Got lots of saved up Zen and plenty of Dilith that I can convert. XD But yeah, it is a three pack. The other two ships are variants of the Scimitar.
I'm looking forward to commanding a fleet of ships. Fleet of carriers... allied ships everywhere. Huehuehue. Although I've heard they won't increase the level cap... but they will increase the rank.
Well... seems like you are selling each individual key for a bit less then what they are on the market... and they'll buy them bundled if they want more keys for more boxes.
I'd be willing to trade you Master Key's up to the same value as the Bugship. So somewhere around 200-300 Master Keys. You can sell them for EC if you want, or save the number of keys for future lockboxes. How does that sound? If you have something particular in mind I'd like to hear it.
I suppose if they really do plan on us allowing us to create a fleet of ships using our Boffs and manning the ones we aren't using when we become full admirals, then at least all my ships that I'm not using will have some sort of use. Hm.... -Imagines his fleet of carriers unloading all of their pets.-
You are correct. Carrier pets "level" with you, so that they aren't completely useless at higher levels. The quality of the carrier pets also affects how many hit points they have from what I've seen.
Just a full type fleet Carrier. Massive, with the option to pick whether you want hanger bays or weapons. 8 hanger bays.... rofl. http://memory-gamma.wikia.com/wiki/Fleet_carrier