I'm rather devastated it didn't come with two hangars, especially the sci version. I would have quite happily not had the fifth forward weapon slot or lesser stats for an additional hangar.
You really expect a ship that can cloak while having active shields and weapons and has a superweapon would have more than one hangar? The Scimitar is getting to the point of absurdity, but it was already an absurd ship in Nemesis.
Like I said in another thread I'm kinda sad how it turned out, especially when you consider the Sci and Eng versions only have 3 tac consoles...could of given the sci version 2 hangers...maybe even mark it down to two tac consoles.
But I suppose the light at the end of the tunnel is they leave things open for a new Romulan carrier.
Can't have a honest conversation because of a white knight with power
They did say that it was going to have two Hangars in the podcast.
Of course, they can probably pull out the "it was in testing" card and say that two hangars was too powerful.
The variants are all the same aside from looks and some consoles switched here and there.
Guess I'll wait to see what happens. They might give it two like the Kar'Fi received in the past. If not I hope that the Carrier they come up with for Romulans is nice.
The news of the Scimitar pack being 1-hangar ships was a big surprise to me. I thought that this massive ship, of all Romulan vessels, would rate 2 hangars. As it stands now, it's a (much) slower turning Heavy Escort Carrier or Jem'Hadar Heavy Escort Carrier.
If you want to fly a bonafide Escort, the Romulan ship selection already has great candidates.
If you want to fly a bonafide heavy Engineering ship, the Romulans already have 2 types at endgame ready to do that job.
If you want to fly a Science heavy ship, there's really 1 standout candidate with another that can do it decently in a pinch.
But the Scimitar packs will only have 1 hangar.
But when you think about it, SOMETHING had to give for the overall design of the Scimitar pack. You cannot have such a potentially offensively strong ship that turns well, can be made sturdy, AND have 2 hangars.
You guys out there wanted bells and whistles for the Scimitar? You got it. It even has Battle Cloaks at a minimum. But you will not have the full benefits of a true, 2-hangar carrier.
The other offensively strong Carriers in the game have compromises.
KDF's Kar'Fi - Good TAC BOFF & Console Slots, more heavily armed than the Vo'Quv, turns well, Turn Rate 7 (until Scimitar releases, best turning Carrier in the game), 2 full hangars, but offset by an absolutely terrible ENG BOFF & Console selection of Lt and 2, respectively. Weakest hull of all carriers in the game. The weakest in terms of sturdiness of all Carriers in the game. Has no cloak and the Mask Energy Signature console is total garbage.
Jem'Hadar Dreadnought Carrier - Until the Scimitar releases, it is the most offensively powerful carrier in terms of the ship itself. Great TAC BOFF & Console values. 4/3 weapon slots are great, but will be eclipsed by the more numerous total of the Scimitar's 5/3. Fairly sturdy with the ENG BOFF & Console numbers. Terrible Science capability. Terrible turn rate. No cloaks, but it is 2-hangar capable.
So, in the end, you guys wanted a Scimitar with alot of "Nemesis" bells and whistles. You got it, but the Scimitar pack will never be a 2-hangar carrier with so much going for it. I mean, you're talking about a potentially offensively strong, hard hitting ship that turns well for its size, AND has Battle Cloaks at a bare minimum.
I hope that one day they will make a nice little Romulan 2 hanger ship, but my guess it would be on the back burner till after the Flagship, Vet ship, and Timeships are released.
Can't have a honest conversation because of a white knight with power
I hope that one day they will make a nice little Romulan 2 hanger ship, but my guess it would be on the back burner till after the Flagship, Vet ship, and Timeships are released.
I still don't get how the Romulans have these kick butt elite fighters and now drones, but they can't figure out how to build a decent carrier with 2 hangar bays. They should at least make all scorpion fighters Romulan only.
Allow me to be counterpoint in this topic, no we (the romulans) don't, not all factions need a carrier. Yes it had a bay, A bay by the way, but it never used them. Feds dont need carriers and neither do the Romulans. Please note my avatar and title before you respond, i waited 3 years for my faction to be in game.
New home of the Romulan Republic.
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I have not been able to read my bug tickets in over a year, not even the tickets about not being able to see my tickets.
I find the drama of your signature proof of your immaturity, this means you, DR whiners.
Let's keep it down to ONE active thread about a Romulan carrier, please.
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Sheesh, people are impatient. It takes time to create models, code for the ship & test it. Given the dearth of Rom Sci ships, I expect it'll be one of the next ones.
The Scimitar, though, I never expected to be a carrier. And the demand for it was much higher than for a carrier. I'm not expecting a Rom carrier before September (though I'll be pleasantly surprised if they roll it out sooner).
____
Keep calm, and continue firing photon torpedoes.
Sheesh, people are impatient. It takes time to create models, code for the ship & test it. Given the dearth of Rom Sci ships, I expect it'll be one of the next ones.
The Scimitar, though, I never expected to be a carrier. And the demand for it was much higher than for a carrier. I'm not expecting a Rom carrier before September (though I'll be pleasantly surprised if they roll it out sooner).
They could have made one of the other two ships (or both) a proper carrier with less weapons in exchange for 2 hangars. And changing the boff stations a bit to make them a bit more different.
Kinda like this.
Scimitar Class Cmdr, LtCmdr, Lt, Lt, Ens
Falchion Class Cmdr, LtCmdr, Lt, Lt, Ens
- 1 fore weapon. -1 or 2 turnrate. +1 hangar.
Tulwar Class Cmdr, LtCmdr, Lt, Lt, Ens
Sensor Analysis and subsystem targeting. Some sort of penalty to compensate.
They could have made one of the other two ships (or both) a proper carrier with less weapons in exchange for 2 hangars. And changing the boff stations a bit to make them a bit more different.
Kinda like this.
Scimitar Class Cmdr, LtCmdr, Lt, Lt, Ens
Falchion Class Cmdr, LtCmdr, Lt, Lt, Ens
- 1 fore weapon. -1 or 2 turnrate. +1 hangar.
Tulwar Class Cmdr, LtCmdr, Lt, Lt, Ens
Sensor Analysis and subsystem targeting. Some sort of penalty to compensate.
unfortunately, then vesta ownders would cry for a 2nd hanger version of one of their ships, since its a single hanger threepack as well.
Given the seeming strength of the Drone Frigates combined with their relatively swift launch time(25 seconds with about 35 Aux, more would improve it further) and their confusion/changing energy damage, I wonder whether having four of those things out is all too much?
KDF has 1 dedicated Carrier (Vo'Quv), Flight-Deck Cruisers (Which perform exactly as a Cruiser but with a hangar), and 1 Offensive Carrier (Kar'fi)
Feds has 1 Escort Carrier (HEC), 1 Dedicated Carrier (Atrox), and 1 Sci Carrier (Vesta)
Roms currently have a Battlecruiser Carrier, or Flight-Deck Battlecruiser, whatever you wish to call it, with it's own Frigate pets, something that the Fed Dedicated Carrier doesn't have, and more self firepower and consoles then any other current Carrier of any type.
I'm sure that eventually the Romulans will get a full, 6-weapon, Sci Heavy, Dedicated Carrier.
Just like I am personally hoping the Feds get another full Carrier of Federation make with some sort of Frigate pets, as well as the KDF getting broader Sci options.
My suspicion is that the Romulans will never have a carrier. A long time ago, I tried getting the HEC for my romulan and couldnt. I suspect that a klingon allied Romulan cant get a Vo'Quv either ( but i hope I'm wrong ). Romulans dont use carriers. They rely on their capital ships. They also dont use escorts, which i suppose is why Romulans cant get the patrol escort or the advanced escort either. I dont think we'll ever have one.
Romulans dont use carriers. They rely on their capital ships.
You can't win a war or hold anything with just capital ships alone. An enemy ship can quickly flank and overwhelm any capital ship(s) with swarms of fighters and fast attack ships. You need support ships, escorts, fast patrol ships and fighters as a buffer for your capital ships.
You can't win a war or hold anything with just capital ships alone. An enemy ship can quickly flank and overwhelm any capital ship(s) with swarms of fighters and fast attack ships. You need support ships, escorts, fast patrol ships and fighters as a buffer for your capital ships.
Welll, you know that, and I know that, and a good many players know that. I dont think CBS or Cryptic have a clue. Their front lines and our front lines are two different sets of front lines.. I imagine the story that they will be forced to use is that only sovereign entities such as the federation or the Klingons can afford carriers. The Romulans are not a sovereign entity. This forces us to rely on the ""might and power"" of our allies, like so many third world nations have done throughout time. We're "supposed" to call in our fed or klingon. It makes me sick.
My suspicion is that the Romulans will never have a carrier. A long time ago, I tried getting the HEC for my romulan and couldnt. I suspect that a klingon allied Romulan cant get a Vo'Quv either ( but i hope I'm wrong ). Romulans dont use carriers. They rely on their capital ships. They also dont use escorts, which i suppose is why Romulans cant get the patrol escort or the advanced escort either. I dont think we'll ever have one.
You can't get the HEC or the Vo'quv because they're both tier 5 ships, which Romulans can't access their allies t5 ships. The only allied carriers the Romulans can play are the Dacoit and the Corsair. It has nothing to do with wanting to limit the Romulans on fighter capacity, they can access the JHDNC, Recluse, and the JHHEC fine.
Can't have a honest conversation because of a white knight with power
They hinted that their next focus was on some new Klingon ships that would be coming out in a couple of months so I wouldn't hold my breath for any new Rommie ships for a while. Then again all the Romulan sales might persuade them to change their minds.
They hinted that their next focus was on some new Klingon ships that would be coming out in a couple of months so I wouldn't hold my breath for any new Rommie ships for a while. Then again all the Romulan sales might persuade them to change their minds.
Personally I would think its the opposite, I wouldn't hold my breath for a KDF ship. :P
Either way I don't mind to much but I do want to see the Vet and Time ships...plus not to to mention now that they've got a name for the Flagship would like to see that soon enough.
Can't have a honest conversation because of a white knight with power
You can't win a war or hold anything with just capital ships alone. An enemy ship can quickly flank and overwhelm any capital ship(s) with swarms of fighters and fast attack ships. You need support ships, escorts, fast patrol ships and fighters as a buffer for your capital ships.
That is only one school of though on strategy, very much in keeping with Mahan's theories of large battle fleets, concentration of forces, and the decisive battle.
We can see more of Julian Corbett's mentality in the Romulan's fleet. Corbett was a British historian who wrote about dispersed forces opposed to concentrated forces, guerre de course (commerce raiding) and blockades as the principal method of war at sea.
The Romulans have larger (and in some ways superior) ships that can fight and withdraw at will, showing they have a tendency for the indirect approach to warfare. We could see the Romulan mindset as 'why send an entire fleet to capture a planet when the threat posed by a few cloaked warbirds could cut it off from the enemy?'.
My Romulan Liberated Borg character made it to Level 30 and beat the (old) Defense of New Romulus with the skill point bug.
We can see more of Julian Corbett's mentality in the Romulan's fleet. Corbett was a British historian who wrote about dispersed forces opposed to concentrated forces, guerre de course (commerce raiding) and blockades as the principal method of war at sea.
That's a good point, yet I believe a stealthy Carrier could be still used under such mentality.
First, a carrier can be used as a staging area for other ships (the Romulans have the ability to move personel and resources mostly undetected, and a carrier has the facilities to stage light repairs and routine maintenance beyond what a ship's crew alone can do) which makes their forces able to stay both coordinated and greatly unpredictable at the same time. Resources, personel, equipment, and parts can be ferried routinely to a carrier instead of to the particular ships on demand, and their stealth along not being as tied to fixed installations and facilities for repair and staging makes predicting attacks and strikes much more of a guessing game, particularly when this 'mobile installation' is also able to remain hidden.
Second, it gives them the ability to 'deny' whole regions of space. A warbird deep behind enemy lines can strike at just a few underprotected colonies and civilian trade lanes before the area becomes 'hot.' A cloak-able carrier deep behind enemy lines can launch a much greater number of highly coordinated strikes against the same colonies and trade lanes before the enemy can react, and be gone to another underprotected area before the 'answer' arrives - Or give the impression it did. This does create an interesting situation: If you do concentrate your forces around your core worlds and installations they will murder your populations and trade, if you do spread your forces to counter that possibility you are opening your core worlds and installations to a strike force that may be already underway, if not already there. You never know what they are up to, every maneuver is much more of a bet than it already is under normal conditions.
To keep the enemy guessing, pursuing ghosts, and under constant psychological pressure is, I believe, something extremely Romulan to do.
And that's without mentioning squads of unmanned cloaked fighters loaded with thalaron bombs launched in a coordinated manner against dozens of civilian targets. @_@ Buuuuuurn, Morale. Buuuuuurn.
Theres still the Romulan Flagship, that yet has to come, the mysterious "Mao" Dreadnought (If i remember it correct).
Me thinks, theres a chance that this will be an actual carrier. But only time can tell, and why don't have fun with the things you have for the meantime?
The Scimitar Classes are very powerfull Ships already, with 2 Drohne Ships out being more than a nuisance already. They can scramble a Enemy group for good (and they spam that), have high shilds and hull (30k+) and move decent.
SalemKane is Seel, still alive and kicking since 2009 Beta Tester Gone throu the Klingon hell and back.
Your One Man solution to Elite STF's.
The flagship lead the Romulan forces at the Battle of Cardassia, where it was destroyed by Dominion forces during a heavy assault that saw the Romulan lines collapse. (DS9: "What You Leave Behind")
The flagship was identified as being the D'ridthau in an early draft of "What You Leave Behind". Later revisions would remove the name from the script and the name survived only in the pronunciation guide of the episode. However, in the novelization of the episode, the name of the flagship was retained and mentioned by Admiral Ross. The D'ridthau may have been of the D'deridex-class, which was the only Romulan starship class visible, or an entirely unknown class altogether.
Now we do have the D'ridthau class... though it's not much of a flagship
not that simple either.
space combat means bigger is better, the larger weapon system, be it derected energy, exotic particle, solid kinetic or the real scary one, the "c beam" results in the bigger ship just doing more damage, at longer range.
Realisticly that is true. I sense a reader of ProjectRho here. However Star Trek has a few things that make that not always true, namely the cloaking device that allows another ship to get close to an enemy without being detected.
That's a good point, yet I believe a stealthy Carrier could be still used under such mentality.<snip>.
However there is one tactical issue in a stealth carrier. A stealth ship relies on the ability to evade at will, having fighters diminishes that. You have to recall the fighters before you evade otherwise they are dead either because you can't support them or you can't return to retrieve them.
If you are using some kind of drone as your carrier's airwing we arrive at a dilemma, does the cost and utility expendable fighters off set the loss of non-consumable shipboard weapons?
And that's without mentioning squads of unmanned cloaked fighters loaded with thalaron bombs launched in a coordinated manner against dozens of civilian targets. @_@ Buuuuuurn, Morale. Buuuuuurn.
Well that is the elephant in the room for Star Trek space combat. Since even shuttles can achieve warp speeds. What is to stop someone from building a bunch of cloaking drone ships and ramming them in to planets at warp 9?
My Romulan Liberated Borg character made it to Level 30 and beat the (old) Defense of New Romulus with the skill point bug.
Comments
Seriously thought that the Scimitar would have been the Carrier... but... guess not.
But I suppose the light at the end of the tunnel is they leave things open for a new Romulan carrier.
Of course, they can probably pull out the "it was in testing" card and say that two hangars was too powerful.
The variants are all the same aside from looks and some consoles switched here and there.
Guess I'll wait to see what happens. They might give it two like the Kar'Fi received in the past. If not I hope that the Carrier they come up with for Romulans is nice.
If you want to fly a bonafide Escort, the Romulan ship selection already has great candidates.
If you want to fly a bonafide heavy Engineering ship, the Romulans already have 2 types at endgame ready to do that job.
If you want to fly a Science heavy ship, there's really 1 standout candidate with another that can do it decently in a pinch.
But the Scimitar packs will only have 1 hangar.
But when you think about it, SOMETHING had to give for the overall design of the Scimitar pack. You cannot have such a potentially offensively strong ship that turns well, can be made sturdy, AND have 2 hangars.
You guys out there wanted bells and whistles for the Scimitar? You got it. It even has Battle Cloaks at a minimum. But you will not have the full benefits of a true, 2-hangar carrier.
The other offensively strong Carriers in the game have compromises.
KDF's Kar'Fi - Good TAC BOFF & Console Slots, more heavily armed than the Vo'Quv, turns well, Turn Rate 7 (until Scimitar releases, best turning Carrier in the game), 2 full hangars, but offset by an absolutely terrible ENG BOFF & Console selection of Lt and 2, respectively. Weakest hull of all carriers in the game. The weakest in terms of sturdiness of all Carriers in the game. Has no cloak and the Mask Energy Signature console is total garbage.
Jem'Hadar Dreadnought Carrier - Until the Scimitar releases, it is the most offensively powerful carrier in terms of the ship itself. Great TAC BOFF & Console values. 4/3 weapon slots are great, but will be eclipsed by the more numerous total of the Scimitar's 5/3. Fairly sturdy with the ENG BOFF & Console numbers. Terrible Science capability. Terrible turn rate. No cloaks, but it is 2-hangar capable.
So, in the end, you guys wanted a Scimitar with alot of "Nemesis" bells and whistles. You got it, but the Scimitar pack will never be a 2-hangar carrier with so much going for it. I mean, you're talking about a potentially offensively strong, hard hitting ship that turns well for its size, AND has Battle Cloaks at a bare minimum.
SOMETHING HAS TO GIVE.
And that is the 2-hangar capability.
And the TNG style Science Ship!
I have an idea for what Season 11 should be; Season 11: The Big Bug Fix.
I have not been able to read my bug tickets in over a year, not even the tickets about not being able to see my tickets.
I find the drama of your signature proof of your immaturity, this means you, DR whiners.
Let's keep it down to ONE active thread about a Romulan carrier, please.
Link: How to PM - Twitter @STOMod_Bluegeek
The Scimitar, though, I never expected to be a carrier. And the demand for it was much higher than for a carrier. I'm not expecting a Rom carrier before September (though I'll be pleasantly surprised if they roll it out sooner).
Keep calm, and continue firing photon torpedoes.
They could have made one of the other two ships (or both) a proper carrier with less weapons in exchange for 2 hangars. And changing the boff stations a bit to make them a bit more different.
Kinda like this.
Scimitar Class
Cmdr, LtCmdr, Lt, Lt, Ens
Falchion Class
Cmdr, LtCmdr, Lt, Lt, Ens
- 1 fore weapon. -1 or 2 turnrate. +1 hangar.
Tulwar Class
Cmdr, LtCmdr, Lt, Lt, Ens
Sensor Analysis and subsystem targeting. Some sort of penalty to compensate.
unfortunately, then vesta ownders would cry for a 2nd hanger version of one of their ships, since its a single hanger threepack as well.
Feds has 1 Escort Carrier (HEC), 1 Dedicated Carrier (Atrox), and 1 Sci Carrier (Vesta)
Roms currently have a Battlecruiser Carrier, or Flight-Deck Battlecruiser, whatever you wish to call it, with it's own Frigate pets, something that the Fed Dedicated Carrier doesn't have, and more self firepower and consoles then any other current Carrier of any type.
I'm sure that eventually the Romulans will get a full, 6-weapon, Sci Heavy, Dedicated Carrier.
Just like I am personally hoping the Feds get another full Carrier of Federation make with some sort of Frigate pets, as well as the KDF getting broader Sci options.
You can't win a war or hold anything with just capital ships alone. An enemy ship can quickly flank and overwhelm any capital ship(s) with swarms of fighters and fast attack ships. You need support ships, escorts, fast patrol ships and fighters as a buffer for your capital ships.
Welll, you know that, and I know that, and a good many players know that. I dont think CBS or Cryptic have a clue. Their front lines and our front lines are two different sets of front lines.. I imagine the story that they will be forced to use is that only sovereign entities such as the federation or the Klingons can afford carriers. The Romulans are not a sovereign entity. This forces us to rely on the ""might and power"" of our allies, like so many third world nations have done throughout time. We're "supposed" to call in our fed or klingon. It makes me sick.
You can't get the HEC or the Vo'quv because they're both tier 5 ships, which Romulans can't access their allies t5 ships. The only allied carriers the Romulans can play are the Dacoit and the Corsair. It has nothing to do with wanting to limit the Romulans on fighter capacity, they can access the JHDNC, Recluse, and the JHHEC fine.
Personally I would think its the opposite, I wouldn't hold my breath for a KDF ship. :P
Either way I don't mind to much but I do want to see the Vet and Time ships...plus not to to mention now that they've got a name for the Flagship would like to see that soon enough.
That is only one school of though on strategy, very much in keeping with Mahan's theories of large battle fleets, concentration of forces, and the decisive battle.
We can see more of Julian Corbett's mentality in the Romulan's fleet. Corbett was a British historian who wrote about dispersed forces opposed to concentrated forces, guerre de course (commerce raiding) and blockades as the principal method of war at sea.
The Romulans have larger (and in some ways superior) ships that can fight and withdraw at will, showing they have a tendency for the indirect approach to warfare. We could see the Romulan mindset as 'why send an entire fleet to capture a planet when the threat posed by a few cloaked warbirds could cut it off from the enemy?'.
That's a good point, yet I believe a stealthy Carrier could be still used under such mentality.
First, a carrier can be used as a staging area for other ships (the Romulans have the ability to move personel and resources mostly undetected, and a carrier has the facilities to stage light repairs and routine maintenance beyond what a ship's crew alone can do) which makes their forces able to stay both coordinated and greatly unpredictable at the same time. Resources, personel, equipment, and parts can be ferried routinely to a carrier instead of to the particular ships on demand, and their stealth along not being as tied to fixed installations and facilities for repair and staging makes predicting attacks and strikes much more of a guessing game, particularly when this 'mobile installation' is also able to remain hidden.
Second, it gives them the ability to 'deny' whole regions of space. A warbird deep behind enemy lines can strike at just a few underprotected colonies and civilian trade lanes before the area becomes 'hot.' A cloak-able carrier deep behind enemy lines can launch a much greater number of highly coordinated strikes against the same colonies and trade lanes before the enemy can react, and be gone to another underprotected area before the 'answer' arrives - Or give the impression it did. This does create an interesting situation: If you do concentrate your forces around your core worlds and installations they will murder your populations and trade, if you do spread your forces to counter that possibility you are opening your core worlds and installations to a strike force that may be already underway, if not already there. You never know what they are up to, every maneuver is much more of a bet than it already is under normal conditions.
To keep the enemy guessing, pursuing ghosts, and under constant psychological pressure is, I believe, something extremely Romulan to do.
And that's without mentioning squads of unmanned cloaked fighters loaded with thalaron bombs launched in a coordinated manner against dozens of civilian targets. @_@ Buuuuuurn, Morale. Buuuuuurn.
Me thinks, theres a chance that this will be an actual carrier. But only time can tell, and why don't have fun with the things you have for the meantime?
The Scimitar Classes are very powerfull Ships already, with 2 Drohne Ships out being more than a nuisance already. They can scramble a Enemy group for good (and they spam that), have high shilds and hull (30k+) and move decent.
SalemKane is Seel, still alive and kicking since 2009
Beta Tester
Gone throu the Klingon hell and back.
Your One Man solution to Elite STF's.
The flagship lead the Romulan forces at the Battle of Cardassia, where it was destroyed by Dominion forces during a heavy assault that saw the Romulan lines collapse. (DS9: "What You Leave Behind")
The flagship was identified as being the D'ridthau in an early draft of "What You Leave Behind". Later revisions would remove the name from the script and the name survived only in the pronunciation guide of the episode. However, in the novelization of the episode, the name of the flagship was retained and mentioned by Admiral Ross. The D'ridthau may have been of the D'deridex-class, which was the only Romulan starship class visible, or an entirely unknown class altogether.
Now we do have the D'ridthau class... though it's not much of a flagship
However there is one tactical issue in a stealth carrier. A stealth ship relies on the ability to evade at will, having fighters diminishes that. You have to recall the fighters before you evade otherwise they are dead either because you can't support them or you can't return to retrieve them.
If you are using some kind of drone as your carrier's airwing we arrive at a dilemma, does the cost and utility expendable fighters off set the loss of non-consumable shipboard weapons?
Well that is the elephant in the room for Star Trek space combat. Since even shuttles can achieve warp speeds. What is to stop someone from building a bunch of cloaking drone ships and ramming them in to planets at warp 9?