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sick of these dc's and lag **please read post #135**

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Comments

  • lordkreaverlordkreaver Member Posts: 1 Arc User
    edited December 2013
    WTH Cryptic? Look, i work all week long and only get to come home on the weekends. I was thinking 'Man, cant wait to get home to try out the winter event and work on my rep'. But you guys have shot that all to hell. Come home only to find out that not only does the launcher not work but neither does STO. Out of 5 tries it worked 1 time, then when i did get in, it came up 'Server Not Responding', kicked me to the login screen. tryed to relog and ' Failed to connect to Gameserver'. Now what do i have to look forward to? STO is where i spend not only my time but also my money. Went and bought 100$ worth of Perfect World gaming cards and already redeemed the codes only to find out i cant stay in the game but a few minutes without being kicked out cause 'Server not responding'. Now i will have no choice but to wait till NEXT weekend to see if you fixed this or not. Thx very much for this awsome winter event (NOT).
  • illusiondillusiond Member Posts: 3 Arc User
    edited December 2013
    C:\>tracert patchserver.crypticstudios.com

    Tracing route to patchserver.crypticstudios.com [208.95.185.41]
    over a maximum of 30 hops:

    1 1 ms 1 ms <1 ms 192.168.0.1
    2 30 ms 29 ms 29 ms glfd-bam-2.network.virginmedia.net [194.145.148.
    184]
    3 30 ms 29 ms 29 ms glfd-core-2a-xe-110-2.network.virginmedia.net [8
    2.0.243.45]
    4 31 ms 31 ms 31 ms brnt-bb-1a-ae17-0.network.virginmedia.net [62.25
    3.174.89]
    5 36 ms 36 ms 50 ms brhm-bb-1b-et-700-0.network.virginmedia.net [62.
    253.175.38]
    6 40 ms 40 ms 40 ms teln-ic-1-ae0-0.network.virginmedia.net [212.43.
    163.250]
    7 38 ms 38 ms 38 ms m282-mp2.cvx3-a.ltn.dial.ntli.net [213.104.85.26
    ]
    8 38 ms 39 ms 39 ms be2315.ccr22.lon13.atlas.cogentco.com [154.54.73
    .109]
    9 112 ms 112 ms 111 ms be2391.ccr22.bos01.atlas.cogentco.com [154.54.44
    .237]
    10 118 ms 110 ms 111 ms te3-2.ccr01.bos06.atlas.cogentco.com [154.54.46.
    130]
    11 114 ms 114 ms 114 ms 38.111.40.114
    12 114 ms 114 ms 115 ms patchserver2.crypticstudios.com [208.95.185.41]


    Trace complete.


    My trace. This is annoying.
  • grouchyotakugrouchyotaku Member Posts: 0 Arc User
    edited December 2013
    illusiond wrote: »
    C:\>tracert patchserver.crypticstudios.com

    Tracing route to patchserver.crypticstudios.com [208.95.185.41]
    over a maximum of 30 hops:

    1 1 ms 1 ms <1 ms 192.168.0.1
    2 30 ms 29 ms 29 ms glfd-bam-2.network.virginmedia.net [194.145.148.
    184]
    3 30 ms 29 ms 29 ms glfd-core-2a-xe-110-2.network.virginmedia.net [8
    2.0.243.45]
    4 31 ms 31 ms 31 ms brnt-bb-1a-ae17-0.network.virginmedia.net [62.25
    3.174.89]
    5 36 ms 36 ms 50 ms brhm-bb-1b-et-700-0.network.virginmedia.net [62.
    253.175.38]
    6 40 ms 40 ms 40 ms teln-ic-1-ae0-0.network.virginmedia.net [212.43.
    163.250]
    7 38 ms 38 ms 38 ms m282-mp2.cvx3-a.ltn.dial.ntli.net [213.104.85.26
    ]
    8 38 ms 39 ms 39 ms be2315.ccr22.lon13.atlas.cogentco.com [154.54.73
    .109]
    9 112 ms 112 ms 111 ms be2391.ccr22.bos01.atlas.cogentco.com [154.54.44
    .237]
    10 118 ms 110 ms 111 ms te3-2.ccr01.bos06.atlas.cogentco.com [154.54.46.
    130]

    11 114 ms 114 ms 114 ms 38.111.40.114
    12 114 ms 114 ms 115 ms patchserver2.crypticstudios.com [208.95.185.41]


    Trace complete.


    My trace. This is annoying.

    Now this may be the same issue as the previous poster, but we need the 'pathping' results to confirm this...
  • lptpsteve88lptpsteve88 Member Posts: 0 Arc User
    edited December 2013
    my game wants to work launcher just ticks over after logging in ......... and get error 14 all day worked fine for the last week after similar problems,was playing this morning and game errored in middle of infected elite at 10/03am uk time hasnt wanted to connect since have file verified but just stuck checking version? with error 14 error the same one stated when i got booted game errored this happens 2 week ago and only this week was able to play normal thought whatever was broke was fixed am also with virgin media as isp but they confirmed no issue there end,and can play ******** perfectly fine?! so am confused have posted support ticket for whats its worth
  • miichael2013miichael2013 Member Posts: 0
    edited December 2013
    Im getting a lot of disconnections aswell.
    Sometimes i need to restart the game twice to pass a loading screen lol.
    C'mon Loading screens are to OP nerf Please =)
  • maxtiberiousmaxtiberious Member Posts: 0 Arc User
    edited December 2013
    my tracrt to the Boston hub as follows.

    C:\Users\Kevin>tracert patchserver.crypticstudios.com

    Tracing route to patchserver.crypticstudios.com [200.95.185.41]
    over a maximum of 30 hops:

    1 <1ms <1ms <1ms patchserver2.crypticstudios.com [200.95.185.41]
    2 * * * Request timed out
    3 9 ms 9ms 9 ms gi3-1-0-222.gnboncsg-rtrl.triad.rr.com [24.28.228.53]
    4 14 ms 23 ms 15 ms 24.93.64.152
    5 19 ms 19 ms 19 ms bu-ether44.atlngamq46w-bcr00.tbone.rr.com [107.14.12.109]
    6 17 ms 25 ms 17 ms 107.14.19.11
    7 66 ms 67 ms 70 ms te0-0-0-10.ccr21.at102.atlas.cogentco.com [154.54.0.161]
    8 67 ms 69 ms * be2051.ccr22.at101.atlas.cogentco.com [154.54.0.161]
    9 80 ms 85 ms 83 ms be2170.mpd21.dca01.atlas.cogentco.com [154.54.0.161]
    10 86 ms 87 ms 86 ms be2148.ccr21.jfk02.atlas.cogentco.com [154.54.31.118]
    11 93 ms 92 ms 92 ms be2097.ccr22.bos01.atlas.cogentco.com [154.54.30.118]
    12 92 ms 91 ms 92 ms te3-4.ccr01.bos06.atlas.cogentco.com [154.54.46.134]
    13 94 ms 104 ms 92 ms 38.111.40.114
    14 92 ms 91 ms 91 ms patchserver2.crypticstudios.com [200.95.185.41]

    I've noticed line 8 is messed up, but here is my pathping.....

    c:\Users\Kevin>pathping patchserver.crypticstudios.com

    Tracing route to patchserver.crypticstudios.com [200.95.185.41]
    over a maximum of 30 hops:
    0 Kevin-PC.Belkin [192.168.2.2]
    1 patchserver2.crypticstudios.com [200.95.185.41]
    2 * * *
    Computing statistics for 25 seconds...
    Source to Here This Node/Link
    Hop RIT Lost/Sent = Pct Lost/Sent = Pct Address
    0 Kevin-PC.Belkin [192.168.2.2]
    0/100 = 0% |
    1 0 ms 0/100 = 0% 0/100 = 0% patchserver2.crypticstudios.com [200.95.185.41]

    Trace complete


    Any ideas as to what is causing this would be helpful.
    [SIGPIC][/SIGPIC]
  • hitonozanshihitonozanshi Member Posts: 176 Arc User
    edited December 2013
    I get timed out every time I transfer maps. It's irritating! I've already rebooted my modem, router, and logged into a VPN. Nothing else indicates a network issue. Cryptic, FIX IT!!!!
    The Jar kitty is watching you. :D
  • grouchyotakugrouchyotaku Member Posts: 0 Arc User
    edited December 2013
    my tracrt to the Boston hub as follows.

    C:\Users\Kevin>tracert patchserver.crypticstudios.com

    Tracing route to patchserver.crypticstudios.com [200.95.185.41]
    over a maximum of 30 hops:

    1 <1ms <1ms <1ms patchserver2.crypticstudios.com [200.95.185.41]
    2 * * * Request timed out...
    Any ideas as to what is causing this would be helpful.

    Now this can't be right... The pathping is claiming you're directly connected to the crypticstudios.com network with nothing in-between...

    DNS issue??? Try doing a DNS flush (GOOGLE Search will get you the instructions to do this...) and try doing the test again.. And if Hop #2 keeps timing out, you should contact your ISP and ask about that...
  • hitonozanshihitonozanshi Member Posts: 176 Arc User
    edited December 2013
    Now this may be the same issue as the previous poster, but we need the 'pathping' results to confirm this...

    It seems cogento is having issues maintaining a solid connection. I got worse tracing ping times.
    The Jar kitty is watching you. :D
  • rckjdrckjd Member Posts: 1 Arc User
    edited December 2013
    100% Packet loss at the Boston Cogent hub, definitive proof that this is the cause of your connection issues...
    Hubs can be configured to not respond to pings, thus giving 100% package loss when pinged, even though they do through-traffic just fine. This is often done to improve web traffic.

    Saying that a 100% ping automatically means it's the culprit is similar to saying someone is dead because they are not answering the phone.

    If the hub would have a 100% package loss, the connection would stop there, not go on through to the next hub.

    However....

    From what I saw from those traces of people complaining they have connection trouble, a huge number have cogent as hubs.
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited December 2013
    Good news.
    I was about to run the tracert..
    But I said..1 more try. Loaded up sto. It opens.
    I think "great"
    But my graphics still look 8bit.

    Go to my video option ..
    Check to see if I'm on directx9.. yes it is.
    Click the arrow for more selections ..
    2 directx9s
    1 directx11(recently installed)

    So I click on the directx9 that was already highlighted.
    My screen flickered once and... Crystal clear beautiful graphics again.
    I hit the apply button.
    Then open my main toon
    Perfect gameplay for approx 2 hours. No dc's
    Makes me wonder if my recent install of directx11 messed up my sto.
    Weird thing is ..I never changed anything in the video options...just clicked on the already selected directx9....
    [img][/img]OD5urLn.jpg
  • kemchakemcha Member Posts: 343 Arc User
    edited December 2013
    I gave up expecting Cryptic to fix these problems relating to the graphics issue. Despite Bran Flakes closing down that thread and saying that the issue has been fixed is incorrect because I'm still experiencing those same graphics crashes.

    Star Trek Online has officially become the worst MMO I have ever played because of the lack of support with Cryptic trying to fix these issues. Rather than fix these problems, the problem has been carefully swept under the rug and I'm sure I';m not the only one still having the same problems as they were outlined in the original topic.
    possibilities are a thing of hope, sometimes it drives us toward something better
  • argent007argent007 Member Posts: 220 Arc User
    edited December 2013
    same issue appears to be happening in Neverwinter; random, highly frequent, disconnects

    Cryptic, stabilize the servers....now
    [SIGPIC][/SIGPIC]
  • zandrianphoenixzandrianphoenix Member Posts: 2 Arc User
    edited December 2013
    between the constant game crashes in the middle of doing anything even as small a task as changing ship equipment all the way to full out battle in stf's to the also ever so constant server disconnects this game is becoming a nightmare to try to play...ive tried everything i can think of and read about to keep the game from crashing and nothing is working...i really wish someone would fix the profound problem because im pretty sure its not a "user error" on my end causing this TRIBBLE to happen!
  • i8472i8472 Member Posts: 225 Arc User
    edited December 2013
    Is there Emergency server Fix incoming?

    Bunch of people are having trouble staying connected, and game client crashed for me while trying to load mine trap...


    if it not too much trouble could someone take a look and see if there some needed to be "fixed"
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited December 2013
    i8472 wrote: »
    Is there Emergency server Fix incoming?

    http://sto-forum.perfectworld.com/forumdisplay.php?f=20

    I don't see any emergency maintenance announcements there, but feel free to look and see if I've missed any.
  • pwebranflakespwebranflakes Member Posts: 7,741
    edited December 2013
    Everything looks good on our end -- none of our reporting shows otherwise. It could be a local or regional ISP issue, but unfortunately, there isn't anything we can do on our end about those.

    Hope it resolves itself for you and others experiencing this!

    Cheers,

    Brandon =/\=
  • dechala1dechala1 Member Posts: 0 Arc User
    edited December 2013
    Brandon,

    While I appreciate that "everything looks good" on your end. Is there ever going to be acknowledgement that when you guys do whatever it is you did in the last week to your code, chunks of your playerbase suddenly cannot maintain a connection to the game?

    You honestly expect us to believe that these two events are not related to each other?

    I don't expect you to know each and every connection issue solution, but at least a "hey we realize "something" happened and we're looking into it" would be appreciated.

    I've been unable to play STO due to the disconnects now for almost a week coming right on the tail of another "emergency patch"

    I apologize for the bluntness of my post, and I know that you're mostly the poor sob that's gotta get out here and talk to us, but can we at least have honest discourse?

    ~Cheers
    Kaz
  • grouchyotakugrouchyotaku Member Posts: 0 Arc User
    edited December 2013
    i8472 wrote: »
    Is there Emergency server Fix incoming?
    ...

    I ran 4 characters this morning through the 'Fastest Game on Ice' & 'Winter Invasion' as well as several 'Snowman' events without the slightest issue. So the Servers are working fine, and something else must be causing your problems...
  • skoggrskoggr Member Posts: 0 Arc User
    edited December 2013
    I'm going to add myself and my father to this thread as having an issue with staying connected. We both live in different parts of the US (MT and NC) and have different ISPs. While he did not suffer nearly as many crashes as I did, it was still noticeable. This is my first time playing since the Winter patch was introduced, and I've already crashed to desktop about 13 times. I'll add that I've never had troubles with crashing before this point. All of these crashes occurred when the game attempted to stream data, and especially when I tried to transfer zones. My father's crash consisted of one solitary moment, however he was unable to reenter the game because the launcher stuck him in an hour long patch loop that never actually patched anything in the game; it just refused to connect with the server and verify that nothing needed to be patched. I'd mark it up as 'odd' that a bunch of different people are crashing so suddenly and haven't had connection issues in the past.
  • dechala1dechala1 Member Posts: 0 Arc User
    edited December 2013
    I ran 4 characters this morning through the 'Fastest Game on Ice' & 'Winter Invasion' as well as several 'Snowman' events without the slightest issue. So the Servers are working fine, and something else must be causing your problems...

    Thanks for this totally worthless response.
  • jeffel82jeffel82 Member Posts: 2,075 Arc User
    edited December 2013
    Are you on a wireless network? What kind of speeds to you pull down from speedtest.net?
    You're right. The work here is very important.
    tacofangs wrote: »
    ...talking to players is like being a mall Santa. Everyone immediately wants to tell you all of the things they want, and you are absolutely powerless to deliver 99% of them.
  • dechala1dechala1 Member Posts: 0 Arc User
    edited December 2013
    16.07 down/ 1.08 up, 26ms ping.

    Not on a wireless network, connected directly to my modem.

    Anecdotally I've had no issues whatsoever with any other game, and until this last week I've had no issues connecting to the game in any way shape or form.

    I have not altered/edited/upgraded/downgraded/shifted/changed/installed/uninstalled/moved/shimmied or otherwise changed my computer/internet/software/hardware/ any-other-ware/ set up / home/location/connection/hairstyle/clothing/ or food tastes in any way between when my connections to this game was fine about a week ago to now, where I get dc'd after about 2 minutes of game-time.
  • jeffel82jeffel82 Member Posts: 2,075 Arc User
    edited December 2013
    Have you run a tracert?
    You're right. The work here is very important.
    tacofangs wrote: »
    ...talking to players is like being a mall Santa. Everyone immediately wants to tell you all of the things they want, and you are absolutely powerless to deliver 99% of them.
  • dechala1dechala1 Member Posts: 0 Arc User
    edited December 2013
    Tracing route to patchserver.crypticstudios.com [208.95.185.41]
    over a maximum of 30 hops:

    1 <1 ms <1 ms <1 ms 192.168
    2 30 ms 22 ms 19 ms cpe-76-190-160-1.neo.res.rr.com [76.190.160.1]
    3 9 ms 10 ms 10 ms tge1-8.grfdoh1-rtr1.neo.rr.com [24.164.104.125]

    4 10 ms 10 ms 10 ms tge9-2.clvhoh1-rtr1.neo.rr.com [24.164.107.130]

    5 13 ms 14 ms 14 ms tge0-9-0-1.clevohek02r.midwest.rr.com [24.164.11
    7.128]
    6 14 ms 14 ms 14 ms be25.clevohek01r.midwest.rr.com [65.29.1.32]
    7 21 ms 22 ms 22 ms ae10-0.cr0.dca20.tbone.rr.com [107.14.19.14]
    8 19 ms 20 ms 20 ms ae-2-0.c1.nyc90.tbone.rr.com [66.109.1.49]
    9 53 ms 53 ms 52 ms te0-16-0-23.ccr41.iad02.atlas.cogentco.com [154.
    54.10.209]
    10 58 ms 62 ms 63 ms be2177.ccr22.dca01.atlas.cogentco.com [154.54.41
    .206]
    11 65 ms 66 ms 67 ms be2149.ccr22.jfk02.atlas.cogentco.com [154.54.31
    .126]
    12 74 ms 73 ms 69 ms be2096.ccr22.bos01.atlas.cogentco.com [154.54.30
    .42]
    13 74 ms 72 ms 68 ms te3-2.ccr01.bos06.atlas.cogentco.com [154.54.46.
    130]
    14 74 ms 86 ms 69 ms 38.111.40.114
    15 74 ms 74 ms 77 ms patchserver2.crypticstudios.com [208.95.185.41]
  • jeffel82jeffel82 Member Posts: 2,075 Arc User
    edited December 2013
    Unfortunately I don't see an obvious problem, either on your end, Cryptic's end, or anywhere in between (I'm also not anything close to an expert).

    How about your firewall software? Could it be interfering in some way?

    I'm just running through a list of problems I've encountered personally in the past.
    You're right. The work here is very important.
    tacofangs wrote: »
    ...talking to players is like being a mall Santa. Everyone immediately wants to tell you all of the things they want, and you are absolutely powerless to deliver 99% of them.
  • dechala1dechala1 Member Posts: 0 Arc User
    edited December 2013
    Plain widowns defender software, nothing extraordinary.

    Thanks for the help, I know dX'ing tech issues over the internet is a thankless task.
  • cyborgnccyborgnc Member Posts: 2 Arc User
    edited December 2013
    Been having the same issues since the Day after the Winter event came online.. Tried to submit a ticket but got no feedback if the ticket went through.. I ran this when the system was having a difficult time. I have found that before changing maps if I try to load the launcher webpage in a browser and the "Perfect World" logo does not display in the upper left corner I will get disconnected. But that does not stop the times when I get server not responding.
    C:\Users\CyborgNC>tracert launcher.startrekonline.com

    Tracing route to launcher.startrekonline.com [208.95.185.44]
    over a maximum of 30 hops:

    1 3 ms 1 ms 1 ms 192.168.1.1
    2 47 ms 26 ms 19 ms cpe-071-075-160-001.carolina.res.rr.com [71.75.160.1]
    3 15 ms 24 ms 15 ms cpe-024-074-252-177.carolina.res.rr.com [24.74.252.177]
    4 23 ms 32 ms 42 ms ae18.rlghncpop-rtr1.southeast.rr.com [24.93.64.4]
    5 29 ms 27 ms 27 ms ae-3-0.cr0.dca10.tbone.rr.com [66.109.6.80]
    6 25 ms 88 ms 26 ms ae-2-0.pr0.dca10.tbone.rr.com [66.109.6.169]
    7 80 ms 80 ms 82 ms te0-16-0-23.ccr41.iad02.atlas.cogentco.com [154.54.10.209]
    8 81 ms 79 ms 89 ms be2112.mpd22.dca01.atlas.cogentco.com [154.54.5.234]
    9 84 ms 87 ms 87 ms be2151.mpd22.jfk02.atlas.cogentco.com [154.54.40.74]
    10 * * * Request timed out.
    11 * * * Request timed out.
    12 * * * Request timed out.
    13 * * * Request timed out.
    14 * * * Request timed out.
    15 50 ms 40 ms 41 ms forums.startrekonline.com [208.95.185.44]

    Trace complete.

    C:\Users\CyborgNC>tracert launcher.startrekonline.com

    Tracing route to launcher.startrekonline.com [208.95.185.44]
    over a maximum of 30 hops:

    1 1 ms <1 ms 1 ms 192.168.1.1
    2 42 ms 27 ms 29 ms cpe-071-075-160-001.carolina.res.rr.com [71.75.160.1]
    3 28 ms 14 ms 15 ms cpe-024-074-252-177.carolina.res.rr.com [24.74.252.177]
    4 30 ms 22 ms 23 ms ae18.rlghncpop-rtr1.southeast.rr.com [24.93.64.4]
    5 28 ms 31 ms 27 ms ae-3-0.cr0.dca10.tbone.rr.com [66.109.6.80]
    6 38 ms 28 ms 41 ms ae-2-0.pr0.dca10.tbone.rr.com [66.109.6.169]
    7 78 ms 79 ms 91 ms te0-16-0-23.ccr41.iad02.atlas.cogentco.com [154.54.10.209]
    8 78 ms 92 ms 89 ms be2113.mpd21.dca01.atlas.cogentco.com [154.54.6.170]
    9 87 ms 98 ms * be2151.mpd22.jfk02.atlas.cogentco.com [154.54.40.74]
    10 * * * Request timed out.
    11 * * * Request timed out.
    12 * * * Request timed out.
    13 * * * Request timed out.
    14 * * * Request timed out.
    15 42 ms 50 ms 60 ms forums.startrekonline.com [208.95.185.44]

    Trace complete.

    C:\Users\CyborgNC>tracert launcher.startrekonline.com

    Tracing route to launcher.startrekonline.com [208.95.185.44]
    over a maximum of 30 hops:

    1 1 ms <1 ms 1 ms 192.168.1.1
    2 47 ms 38 ms 48 ms cpe-071-075-160-001.carolina.res.rr.com [71.75.160.1]
    3 41 ms 15 ms 25 ms cpe-024-074-252-177.carolina.res.rr.com [24.74.252.177]
    4 21 ms 23 ms 23 ms ae18.rlghncpop-rtr1.southeast.rr.com [24.93.64.4]
    5 29 ms 27 ms 30 ms ae-3-0.cr0.dca10.tbone.rr.com [66.109.6.80]
    6 27 ms 28 ms 27 ms ae-2-0.pr0.dca10.tbone.rr.com [66.109.6.169]
    7 99 ms 79 ms 79 ms te0-16-0-23.ccr41.iad02.atlas.cogentco.com [154.54.10.209]
    8 82 ms 78 ms 79 ms be2177.ccr22.dca01.atlas.cogentco.com [154.54.41.206]
    9 99 ms 87 ms * be2149.ccr22.jfk02.atlas.cogentco.com [154.54.31.126]
    10 103 ms 92 ms 92 ms be2094.ccr21.bos01.atlas.cogentco.com [154.54.30.14]
    11 91 ms 114 ms 96 ms te4-4.ccr01.bos06.atlas.cogentco.com [66.28.4.42]
    12 111 ms 51 ms 50 ms 38.111.40.114
    13 40 ms 40 ms 41 ms forums.startrekonline.com [208.95.185.44]

    Trace complete.

    C:\Users\CyborgNC>

    EDIT: Fired up a VPN out of the midwest and no connection issues..
    C:\Users\CyborgNC>tracert launcher.startrekonline.com

    Tracing route to launcher.startrekonline.com [208.95.185.44]
    over a maximum of 30 hops:

    1 53 ms 68 ms 55 ms 10.132.1.1
    2 * * * Request timed out.
    3 55 ms 55 ms 57 ms ae2.er2.ord7.us.above.net [208.184.110.229]
    4 54 ms 63 ms 53 ms ae4.cr2.ord2.us.above.net [64.125.20.41]
    5 66 ms 56 ms 57 ms ae5.cr1.ord2.us.above.net [64.125.28.233]
    6 85 ms 71 ms 116 ms ae6.cr1.lga5.us.above.net [64.125.24.33]
    7 78 ms 106 ms 87 ms xe-1-1-0.mpr3.bos2.us.above.net [64.125.25.41]
    8 82 ms 92 ms 83 ms 208.184.110.70.IPYX-072053-002-ZYO.above.net [20
    8.184.110.70]
    9 86 ms 80 ms 82 ms border11.te8-1-bbnet2.bsn.pnap.net [63.251.128.1
    04]
    10 77 ms 91 ms 87 ms perfectworldent-4.border11.bsn.pnap.net [216.52.
    61.78]
    11 80 ms 88 ms 90 ms www.startrekonline.com [208.95.185.44]

    Trace complete.

    C:\Users\CyborgNC>
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited December 2013
    dechala1 wrote: »
    Brandon,

    While I appreciate that "everything looks good" on your end. Is there ever going to be acknowledgement that when you guys do whatever it is you did in the last week to your code, chunks of your playerbase suddenly cannot maintain a connection to the game?

    Of course not. It's always our problem, and not STO's flawless servers and software.

    It's just pure coincidence that thousands of us tend to have major connection problems simultaneously. ;)
  • jnadrethjnadreth Member Posts: 33 Arc User
    edited December 2013
    I am currently at Server Not Responding in WW for over 400secs and I have not been kicked...which is really annoying because I cannot do anything :mad:

    I had no problems an hour ago, I log in to do my races for the day and pow...Server issues. My network is fine, my internet connection is functioning perfectly- Now at 700 secs not responding
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