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Let's talk AFK Players

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  • supergirl1611supergirl1611 Member Posts: 809 Arc User
    edited June 2013
    I can't see a vote system being abused esp in team reward missions like stf's or Fleet events as it's participation of the whole team to complete the mission and get the reward. There's no benefit to kick a player who is contributing as it hurts the team.

    The only missions i could see this being abused in, are Starbase 24, Gorn Minefield and Klingon Scout Force as examples, Although teamed with a group to obtain an objective you are really competing with the team in a ranking system for the end reward. The higher the ranking the better the reward.

    However Business is Business and these AFKer's will be seen by Cryptic as customers who may generate income into the game. So to penalise them would be seen as potentially penalising Cryptic's revenues and Cryptic won't want to start taking action against players if it means losing revenue.
    (This is speculation on the AFKer's paying money into the game. last i heard the bank transfer for the zen purchase went AFK)

    So although it is highly frustrating, It maybe something we have to just simply swallow.

    And i can't understand the AFK mentality of going into a Elite mission, esp on a pug not knowing the strength of the people you are teaming with and sitting doing nothing in the hope that they are good enough to get you free loot. Maybe its just me but if i'm going to dedicate 15 mins running a timed stf or a CC Elite then i'd want to influence the duration and time it takes to complete that match. Not sit around watching people struggle and seeing a 15 min timed match turn into 30 plus because of lack of skill or dps.

    But i guess these AFKer's have nothing better to do with their time if they are prepared to do this.

    All i'd say is keep reporting them and Cryptic should release on the forum a list of known offenders, repeat offenders may i add 3 or maybe 5 reports from 3-5 different missions, the player base can then shone and add to ignore and said player cannot join a match with any player who has them on ignore, meaning they have to take their chance with public queues, or via go private matches or even learn their lesson and participate
  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited June 2013
    pyryck wrote: »
    Even with this almost a year old topic being necro'ed multiple times the issue remains... :(

    Player A wanting to force or have forced player B to conform to player A's idea of what constitutes "playing" and "cooperative playing".

    The only viable, workable solution to the issue is for player A to group up with other player A's. No other option will ever work satisfactorily for the whole community without some sort of abusive behavior creeping into it.

    You can not control everyone else's behavior. You can only control your own behavior.

    No.

    The only viable solution is that an impartial method of weeding out the AFK players does its job. It shouldn't matter who Player A or B or Z or % is. The impartial system would identify who is AFK/not participating, and punish them accordingly.
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  • smoovioussmoovious Member Posts: 264 Arc User
    edited June 2013
    How about a captcha that pops up randomly every 2-5 minutes, and if you don't type in the correct phrase within 60 seconds it kicks you out?

    -- Smoov

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  • saxfiresaxfire Member Posts: 558 Arc User
    edited June 2013
    no way im gonna be kicked from my great mark farming style, if this comes live I make sure my great afker premade will kick the ones that actually do something, so we can afk our rewards in peace.

    or simply when we do something, we kick everybody else out and 2 man the ****
    Say the word, it saves the world.
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  • crusader2007crusader2007 Member Posts: 1,883 Arc User
    edited June 2013
    kirkryder wrote: »
    Sometimes, we have to pug it, our fleet members cannot join a game, or sometimes we just want to go into a PVE and have some fun. However recently I have had a lot of issues with Trolls. Sometimes I think this game should be called Lord of the Rings, for the amount of player abuse we get in PVE.

    In The Vault Ensnared yesterday was the last straw. a player, who I cannot name decided to just sit there, and do nothing until, around half way through the vault weavers, then they came and just flew around, luckily the rest of the players in game were on the ball, so we all reported him!

    You know we should be able to remove these players, so A they cannot get rewards for all our hard work, and B, so we can enjoy the rest of the mission with out them!

    Its just a little courtesy, the gamers should have for each other, if you dont then please go play NEVERWINTER! :D

    Short answer "NO"..we had it a while back and was extremely abused...then there were other threads "Can we STOP the kick button" :D:D:D
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  • supergirl1611supergirl1611 Member Posts: 809 Arc User
    edited June 2013
    meh ! you're prob right, Humanity, "You will never find a more wretched hive of scum and villainy. We must be cautious."
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  • azniadeetazniadeet Member Posts: 1,871 Arc User
    edited June 2013
    I was running IGE last night with a fleetmate and three PUGs- one of whom was a 'toother'. After intentionally ruining the optional, this 'toother' ran ahead into the mini-boss chamber at the mid point, so that the force field erected, then he used a personal shroud to hide in the corner of the room without aggroing the borg.

    This caused the other four of us to be stalled indefinitely behind the force field, unable to proceed.

    Now, a kick function is not the only answer, but we need some solution here. This kind of thing should not be allowed to happen.
  • sjokruhlicasjokruhlica Member Posts: 434 Arc User
    edited June 2013
    azniadeet wrote: »
    I was running IGE last night with a fleetmate and three PUGs- one of whom was a 'toother'. After intentionally ruining the optional, this 'toother' ran ahead into the mini-boss chamber at the mid point, so that the force field erected, then he used a personal shroud to hide in the corner of the room without aggroing the borg.

    This caused the other four of us to be stalled indefinitely behind the force field, unable to proceed.

    Now, a kick function is not the only answer, but we need some solution here. This kind of thing should not be allowed to happen.

    I would have simply unplugged my router, causing a DC. Plug it back in after a few, and log into a different toon. No leaver penalty for a DC.
  • wolf3130wolf3130 Member Posts: 69 Arc User
    edited June 2013
    i to haven't came across any afk players except in kerrat and they was kdf that would usualy fly off some where when the action started because they was so heavily outnumberd by fed never seen any in the 3 years i been playing in any stf but dont get me wrong though i know there out there they are in every mmo there is so if your gona leave sto just because of some afker then it's your loss cause you wont find a game any where except on counsol that doesn't have afkers
  • vnexusvnexus Member Posts: 164 Arc User
    edited June 2013
    Heh. Yeah, me & my Fleet mates wore talking about this same issue. One with ppl that jus leech in missions & the others that ppl simply mess up the mission in plain sight.

    There should be a vote system & maby even a kool down time after you pick to kick sum1 to be voted out.

    -ThaTruth
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  • wolf3130wolf3130 Member Posts: 69 Arc User
    edited June 2013
    There have been 100's of threads about what to do to combat AFK players. The community has pretty much come to the conclusion that the best solution is once you put someone on your "ignore" list you will never be teamed with them again. So if you join a Pug group and someone is leeching, just place them on ignore and suck it up for the rest of the mission. And in the future you will never see that person again, and if they do it often enough and everyone is blocking that person he/she will take longer and longer to queue up for missions.

    that is the most brilliant solution i have read yet in these forums about afkers there is way to many topics about this issiue it seams like every time some one dont get the answer they want they make another topic about the same thing honestly isn't that forum spam wich is against the tos
  • wolf3130wolf3130 Member Posts: 69 Arc User
    edited June 2013
    I would have simply unplugged my router, causing a DC. Plug it back in after a few, and log into a different toon. No leaver penalty for a DC.

    your wrong you get leaver penalty for dcing it's happend to me more then once when the game would crash on the way into an stf or other quoed pve thingy
  • azniadeetazniadeet Member Posts: 1,871 Arc User
    edited June 2013
    I think the easy solution is a 'vote end' function. Make it so if three team members agree, then you can leave the STF with no leaver penalty.
  • sjokruhlicasjokruhlica Member Posts: 434 Arc User
    edited June 2013
    wolf3130 wrote: »
    your wrong you get leaver penalty for dcing it's happend to me more then once when the game would crash on the way into an stf or other quoed pve thingy

    I've done it several times and have never drawn a leaver penalty. Even if I did, I still have 5 other toons I can go play.
  • mirrorterranmirrorterran Member Posts: 423 Arc User
    edited June 2013
    Is it really that hard to include a kick on people that join a mission and do nothing for 60 seconds?

    Sure there are people that are grabbing their coffee or hit need on everything while they wait for everyone else to do the work but this is just plain wrong for it not to be here.

    How many years do people have to complain before something is done?
  • admanf2padmanf2p Member Posts: 0 Arc User
    edited June 2013
    You used 47 in a thread title. You win 47 internet points!
  • cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited June 2013
    A kick would be abused just as much as it would help, sadly.

    I'm not sure of the best fix besides a short auto-logoff timer due to inactivity. It just makes me wonder if AFKers really AFK, you know?
  • mirrorterranmirrorterran Member Posts: 423 Arc User
    edited June 2013
    Thanks for the reply Admanf2p but....

    the peanut gallery is
    > that way thx
  • mirrorterranmirrorterran Member Posts: 423 Arc User
    edited July 2013
    If the game logs you out at 60 minutes for inactivity the same should be done for missions in a much shorter time span.
    I have no idea how many buttons im pushing in the first 1-2 minutes of an STF but its godawful.
  • kain9primekain9prime Member Posts: 739 Arc User
    edited July 2013
    I tellin' ya - make an AFK window pop up that forces a player to interact when it's idle for too long. They have to click it or they get auto-booted. 3 times and they get a 24hr cooldown for ques, that way the more dedicated lazy jerks who sit to click will still get dropped from missions no matter what.

    :rolleyes:
    The artist formally known as Romulus_Prime
  • aveimperatoraveimperator Member Posts: 319 Arc User
    edited July 2013
    A kick would be abused just as much as it would help, sadly.

    I'm not sure of the best fix besides a short auto-logoff timer due to inactivity. It just makes me wonder if AFKers really AFK, you know?

    I don't understand this notion that a vote-kick system would be abused. How would it be abused, exactly? What, some pre-made team of 4 tards vote-kicks a random 5th for...what reason? Just be to jerks? Ok...so they're short a man and are crippling themselves. So what? Sure, sucks for the 5th person, but they can just requeue, so what's the problem?

    Honestly, who WOULD "abuse" something like this and kick someone just to kick them? Sure, trolls are out there, but that's why a VOTE kick system works: so a single person can't just kick people and be a jerk. These cases are fairly isolated and a vote kick system would go a long way in helping combat the afk leecher problem.
  • bumblebushbumblebush Member Posts: 9 Arc User
    edited July 2013
    I was playing an elite ground stf yesterday, and i got a team together from the PublicEliteSTF channel.
    After getting a team together from the Elite channel, you would figure that there would be no AFK'ers from there, but there is and there will!:)

    The sad thing is, that this AFK'er new they we were AFK'ing.
    Me and my team pointed out and said that this player was being AFK, and they responded back with a response to him AFK'ing. They were just following our team and just stading there not doing anything.

    It makes players like me mad, cuz just nowing im playing for some1 that dosent do anything and im getting there rewards for them.

    A pve boot system would be nice, only kick a player from a match that has been inactive for about 5 to 10 mins!!!:D:)





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  • painkillerjaynepainkillerjayne Member Posts: 0 Arc User
    edited July 2013
    I do believe the OP was talking about an auto-kick after 60 seconds of inactivity. The main problem with that is AFKers would quickly learn that they needed to press a button once every x seconds, and then we'd be back to square one with the whole AFK thing.

    The problem with a vote-kick is that while incidents of abuse might be few and far between there would be enough of them that the forums would then be flooded with "get rid of the vote-kick" threads. It's kind of a darned-if-you-do darned-if-you-don't situation for Cryptic. They'd be substituting one problem for another.

    However...one system that would work would be this:

    Don't group players in a PuG with those on their ignore list. Eventually the AFKer will be flyng into queued missions by themselves and have no one to leech from.
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  • puttenhamputtenham Member Posts: 1,052 Arc User
    edited July 2013
    rift has a vote to kick option.. so that way the chances of an "abuse" are smaller.. though still there.. but its better than a single person kicking..
  • technical42ndtechnical42nd Member Posts: 53 Arc User
    edited July 2013
    Oh boy! It's another one of these threads asking for a thing that's never going to happen.

    There have been dozens if not hundreds of topics crying about AFKers. I propose a modest solution.

    Learn to carry a pug even when you're a man down. It's not too hard, I do it damn near all the time.
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  • aveimperatoraveimperator Member Posts: 319 Arc User
    edited July 2013
    Oh boy! It's another one of these threads asking for a thing that's never going to happen.

    There have been dozens if not hundreds of topics crying about AFKers. I propose a modest solution.

    Learn to carry a pug even when you're a man down. It's not too hard, I do it damn near all the time.

    Ok, sure. Your solution to the problem of AFK leechers is...to reward the AFK leechers by giving them free goodies. Brilliant.
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited July 2013
    Kick option for private queues have been in STO for years and we never seen it abused, even in the hay-day of the original STFs.

    Could it happen in Private Queues? Yes, but IMHO the odds of it happening would be remotely low. And those abusing would likely come from known griefers or griefer fleets.

    Cryptic could try it out for a while and see what happens. Maybe implementing safeguards, like you can't boot people after entering the final stages of an event (reaching the Boss Area, or Final Wave), so people can be purposely booted to deny them rewards.




    Another popular request to handle AFKers is that the ignore feature actually preventing you grouping with that person ever again. Which would force the AFKer to change their ways.
  • ztempestztempest Member Posts: 9 Arc User
    edited July 2013
    To fix this problem, remove the incentive. If afkers got not marks...they would not behave this way. No kick...no vote...just code that determines someone is afk and then awards zero marks.
This discussion has been closed.