However...one system that would work would be this:
Don't group players in a PuG with those on their ignore list. Eventually the AFKer will be flyng into queued missions by themselves and have no one to leech from.
However...one system that would work would be this:
Don't group players in a PuG with those on their ignore list. Eventually the AFKer will be flyng into queued missions by themselves and have no one to leech from.
I like this idea. However, there are issues which I am compelled to bring up.
1) What if a player is on a person's ignore list for a reason other than AFK Leeching?
2) What if there are pairs/triples of teamed players who have every Joe Smith added to their ignore list? How would they queue?
3) What if prejudice is the reason people are ignored? Ex. they fly a cruiser, and people automatically assume the cruiser is garbage, and therefore set them on ignore at the end of the match, never to queue with them again. Or, like myself, people who speak different languages end up on my ignore list. That doesn't make them any less competent, and it doesn't mean they are an AFK player.
4) People who have server connection issues and are mistaken for AFK leeching will end up in the crossfire.
5) Having too many people on too many ignore lists will eventually cause the system to be unable to slot enough players for a match (this is months after implementation). Thus, you are short a player for an STF.
stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
Missing the good ol' days of PvP: Legacy of Romulus to Season 9 My List of Useful Links, Recently Updated November 25 2017!
well today it happened again. Cure Space, Elite... one Ship not moving at all... not reacting to anything but well he had to push the Engage button to join a few seconds ago.. of course we didnt make the optional. still made the game thou.. and this X*'%&??$ gets free marks for doing nothing..
so yeah put in a kick button.. with a voting option so only if the larger part of the team is for a kick he gets kicked.
and please do an autofill option then when the spot is empty on the team. also on hive...
i got to agree that while doing azure neb for my nuk marks i had so many people just sitting there afk at the spawn point and never moving at all but the funny thing is that sometimes they were picking need on the loot drops so chances are it was one of the players in the team with a seperate account logged in and teamed up with themselfs which is double annoying
+1 to this post, this has been a majpr and recurring problem for a LONG time.
Yeah, and its getting worse. Perhaps this willingness to walk away from the keyboard is a symptom of player frustration with all the bugs in LoR? Maybe they still want to collect resources in case Cryptic gets their act together someday, but are frustrated enough they can't find the motivation to actually play. . .
Not in regard to AFKing/leeching the public queues. Cryptic should be able to develop code that would identify who is not participating/leeching and not grant them any reward or any chance to roll on rewards.
A really simple way to decrease the frequency would be a shorten the AKF timeout for players who are team missions to say two minutes and boot AFK players from the mission (or set a "no rewards" flag). Someone who has to click every minute or two can't just go make lunch while everyone else does the work, so that solves some of the problem with negligible programmer effort. Two minutes should be long enough that people with load lag or transient connection problems don't get booted for technical issues (at least not very often) but still short enough to make people stay at their keyboards.
A more elaborate system could count total idle time (so somebody who clicks/types once per minute accrues ~50 seconds of idle time each minute) and any player with 3-5 times the group average in total idle time gets no rewards. At that point there is little incentive to fake activity by clicking every couple minutes, and leeching should not be worth the trouble. Ideally such a system would ignore (or at least discount) mail or chat typing to also remove the incentive to simply sit and socialize while letting others earn the rewards.
These leechers are getting out of hand. Almost every event I go into has at least one leecher. We can report them, but does that really do anything? If it does, it's not enough to stop the behavior. Another game gives us the ability to vote to kick team members. PLEASE implement that feature here. The leechers don't see any real consequences for leeching, but if we had the ability to remove them from matches that may change.
If you're concerned about that being abused, then allow us to report them AFK and if they don't do any damage in x seconds, they get kicked. That way people who are actually helping and working can't be kicked because so and so is in a bad mood and doesn't like them. Said other game does that in their PvP Battlegrounds. If you report someone AFK, they are put on a timer where if they don't do something in x number of seconds, they're removed.
Please give us the ability to remove these people from our STF's and instances.
EDIT: Oh and thinking about it further, same said game also tries to prevent people on your ignore list from being put onto your team. Adding this feature IN ADDITION to above recommended features would be great as well.
Well kicking can't be abused if it's a "vote" kick.
Doesn't really matter though as players have been posting on the forums about a kick button for years and nothing has ever been done and there hasn't really been any devs addressing the request to my knowledge.
@valoreah, and making friends and all is great, but not everyone in STO wants to make new friends. You don't really have the right to force all those players into one narrow version of how to play the game. If the game relied solely on making friends and doing stuff together, there wouldn't even be a random queue system in STO..
You know Cryptic has Jumped the Proverbial Shark when they introduced Tractor Pulling to Star Trek Online!
The random queues were added to make things a little more easier to just jump in the action. The best part of a MMO is meeting people, playing with them and swapping stories in Ten Forward.
I have read every page of this argument. I am getting tired of leechers as well. Recently in a elite stf 2 fleet mates and myself ran into a leecher who started playing then got offended by someone(not one of us) and refused to keep playing. My fleet mates and I asked very nicely for him to start helping, which he refused to do stating hurt feelings as the reason. Why should we be punished for his actions, if we could have vote kicked him we would have. He was requested multiple times to help and refused. He did hit need on ever item that came up. In the end my fleet president stated he was leaving and was not going to work so that the leecher benefited, so we left as well. However I need the marks, I'm getting tired of grinding and grinding and grinding. It takes longer to accomplish anything with these people in the missions instead of a replacement being auto qued. Maybe a vote kick would get abused as some have said, I don't think it would be as bad as some say. Is the leecher is being rewarded why stop?
I think we only really have two choices, either we have a vote kick or Cryptic does something to auto kick afk's and leechers. As discussed option 2 means some coding changes so that using chat or setting up boffs and the like don't count. I know I've said nothing new, and I know that some feel that we should just preform teams. I can't always get 5 team mates so it doesn't always work for me. Hopefully Crtptic will come up with something...I just won't hold my breathe. I guess I'll keep reporting until I'm told to stop
Sometimes, we have to pug it, our fleet members cannot join a game, or sometimes we just want to go into a PVE and have some fun. However recently I have had a lot of issues with Trolls. Sometimes I think this game should be called Lord of the Rings, for the amount of player abuse we get in PVE.
In The Vault Ensnared yesterday was the last straw. a player, who I cannot name decided to just sit there, and do nothing until, around half way through the vault weavers, then they came and just flew around, luckily the rest of the players in game were on the ball, so we all reported him!
You know we should be able to remove these players, so A they cannot get rewards for all our hard work, and B, so we can enjoy the rest of the mission with out them!
Its just a little courtesy, the gamers should have for each other, if you dont then please go play NEVERWINTER!
The random queues were added to make things a little more easier to just jump in the action. The best part of a MMO is meeting people, playing with them and swapping stories in Ten Forward.
To you. For me it's farming gear and making my guy better. Not everyone has the same interests and desires. STO is a game, you may want to make it a glorified chat room but it is still a game I want to play, not sitting around idle chatting.
Ignore list ban=NO. I may not want to read your ignorant chat, but if you can shoot the cube, I'd still play with you.
The tools to completely avoid this issue are right at your fingertips, use them. In two years of playing I can count on one hand the times I had an AFKer or leecher in my match.
I wouldn't support AFK leeches either. I would leave the match and do something else.
Ignore list ban=NO. I may not want to read your ignorant chat, but if you can shoot the cube, I'd still play with you.
The tools to completely avoid this issue are right at your fingertips, use them. In two years of playing I can count on one hand the times I had an AFKer or leecher in my match.
No actually they're not right at hand. Playing with someone you feel is a chat tool is your choice. The rest of us are asking for tools to punish the afkers and leechers. That's awesome the game works for you the way it does. It obviously isn't working for MANY of the rest of us the way it is.
It's funny you want to cry about the ignore list ban then say the tools are right at hand, very selfish post. You want your cake and eat it too and the rest of us should suffer, let me explain.
The tools to hand the ignore list ban, are right at hand. Don't put people on ignore if you want to team with them, move the chat they are bothering you in to another channel.
I can count on one hand the amount of AFK'ers I ran into, TODAY. Not everyone's gaming experience is the same and just because you're throwing some hyperbole into your post to try and justify your arguments doesn't mean everyone's had the same experience.
EDIT: I wanted to address this comment directly:
I wouldn't support AFK leeches either. I would leave the match and do something else.
Further support of a selfish player. Now you're hurting the other 3 people in the match who ARE working. Now instead of being down a player because of one tool, now it's two.
No actually they're not right at hand. Playing with someone you feel is a chat tool is your choice. The rest of us are asking for tools to punish the afkers and leechers. That's awesome the game works for you the way it does. It obviously isn't working for MANY of the rest of us the way it is.
It's funny you want to cry about the ignore list ban then say the tools are right at hand, very selfish post. You want your cake and eat it too and the rest of us should suffer, let me explain.
The tools to hand the ignore list ban, are right at hand. Don't put people on ignore if you want to team with them, move the chat they are bothering you in to another channel.
I can count on one hand the amount of AFK'ers I ran into, TODAY. Not everyone's gaming experience is the same and just because you're throwing some hyperbole into your post to try and justify your arguments doesn't mean everyone's had the same experience.
EDIT: I wanted to address this comment directly:
Further support of a selfish player. Now you're hurting the other 3 people in the match who ARE working. Now instead of being down a player because of one tool, now it's two.
They are right at hand, let me explain. Friends list. Fleet mates. Even dedicated channels for STF running. Easily accessible all.
Did I 'cry' about anything? I disagree with ignore list STF bans. Let me try to explain for you: Pete Rose is a great baseball player. He is a jerk as a person. I would still play baseball with him, I just wouldn't want to socialize with him. Understand? I didn't shed a single tear explaining this and cake is yummy. Thanks.
And Ill address your last point more directly: YOu assume lack of communication with my fellow STFers. Maybe that is how you roll in your instances, but not how I conduct myself in mine. "Hey, this guy is AFK. Is it bothering you? It is? I suggest we all leave to chaff his rear! Cool, lets go!" or "You want to stay and finish anyway? Cool, seems like we have a good group going, easy to four-man this baby, let's go!"
You know what they say when you assume....
Thank you for your concern! Cheers and best wishes!:D
They are right at hand, let me explain. Friends list. Fleet mates. Even dedicated channels for STF running. Easily accessible all.
But we shouldn't be FORCED to do those things, don't you get that defeats the purpose of being able to queue for pugs?
Did I 'cry' about anything? I disagree with ignore list STF bans. Let me try to explain for you: Pete Rose is a great baseball player. He is a jerk as a person. I would still play baseball with him, I just wouldn't want to socialize with him. Understand? I didn't shed a single tear explaining this and cake is yummy. Thanks.
Again, your choice. The rest of us don't want to be saddled with afk'ers because you want to be able to ignore people, but use them.
And Ill address your last point more directly: YOu assume lack of communication with my fellow STFers. Maybe that is how you roll in your instances, but not how I conduct myself in mine. "Hey, this guy is AFK. Is it bothering you? It is? I suggest we all leave to chaff his rear! Cool, lets go!" or "You want to stay and finish anyway? Cool, seems like we have a good group going, easy to four-man this baby, let's go!"
You know what they say when you assume....
Yes, so why you assuming I haven't tried that? It's funny that people in the STF cry about the leecher but won't leave. Sometimes I'll get one or two people to agree, but that still screws the one guy who wants to stay.
Thank you for your concern! Cheers and best wishes!:D
And thank you for your total lack of empathy to the situation the rest of us have brought up and ignored the points we're trying to make.
Point the finger at the **** victim and blame her saying there were tools she could have used to avoid being *****?
But we shouldn't be FORCED to do those things, don't you get that defeats the purpose of being able to queue for pugs?
Again, your choice. The rest of us don't want to be saddled with afk'ers because you want to be able to ignore people, but use them.
Yes, so why you assuming I haven't tried that? It's funny that people in the STF cry about the leecher but won't leave. Sometimes I'll get one or two people to agree, but that still screws the one guy who wants to stay.
And thank you for your total lack of empathy to the situation the rest of us have brought up and ignored the points we're trying to make.
Point the finger at the **** victim and blame her saying there were tools she could have used to avoid being *****?
Unless this is your first MMO, you should know what to expect from PUGing. From any game ever. It's a roll of the dice. It's your choice to PUG.
I have read the points and haven't ignored them. I am simply pointing out that it's really a non-issue as the tools to completely avoid these situations are easily accessible in game right now. No need for a response from Cryptic at all. I would much rather Cryptic devote time to developing content and fixing bugs than waste on a hand holding feature that isn't neededand would likely lead to bugs and abuse anyway. I would also like to point out that I have stressed these to you without getting angry and using pretend internet curse words. Take a chill pill and relax a bit Mr. Self-Righteous Internet Hardcase. (P.S. Using the word 'we' does not make you the voice of the community. I am only claiming to be speaking for myself)
Unless this is your first MMO, you should know what to expect from PUGing. From any game ever. It's a roll of the dice. It's your choice to PUG.
LOL So your argument is, that makes it okay? Unless this is YOUR first MMO, you know many other MMO's take steps to prevent this sort of behavior because they acknowledge it's NOT okay.
I have read the points and haven't ignored them. I am simply pointing out that it's really a non-issue as the tools to completely avoid these situations are easily accessible in game right now
No, it is an issue, based on how many posts there are requesting this feature. It's a non-issue to you. You are not everyone. You don't speak for everyone, you are not everyone. Just because you have not had the issue doesn't mean others are in the same boat and doesn't mean you have the right to down their concerns.
No need for a response from Cryptic at all. I would much rather Cryptic devote time to developing content and fixing bugs than waste on a hand holding feature that isn't neededand would likely lead to bugs and abuse anyway.
Personal opinion, and assumption.
(P.S. Using the word 'we' does not make you the voice of the community. I am only claiming to be speaking for myself)
And yet you are speaking for everyone, including cryptic:
No need for a response from Cryptic at all.
That's you speaking for them. You're also speaking for everyone when you say it's not an issue and doesn't need to be looked at.
When I say WE, I'm speaking for those who I've been with who voiced complaint and others in this threat who share the same concern, I don't presume to speak for anyone else, let alone cryptic.
You just like to be argumentative don'tcha? Well, argue with yourself or someone else now.
And mine might be one of the many voices that are satisfied with the way things work and see no need for a change. You really don't see many posts in the form of "it's working fine. I love how this works." Because there is no need. Only folks who are dissatisfied with the status quo are going to be vocal.
And that was not me 'speaking for Cryptic'. Nice try though.
Hey look at that, I can make posts without words in caps! Can you?
And mine might be one of the many voices that are satisfied with the way things work and see no need for a change.
I look at this and wonder why someone would think their needs to be no change. All I can think of is such people might be leechers and don't want a change. Their needs to be a way to prevent people from getting rewards when they leech.
People say oh just do private games as if that solves anything. Even in private games their is always the chance someone will leech in addition to it taking much longer to get a private game going something that the masses don't want to wait to get missions started.
Afkers had started to invade the new Nukara pugs. It seemed however, that they didn't know that there wasn't any penalty timer for leaving with the nukara pugs. Since there was no point of wasting our time on a 99% fail rate if a player was afked or missing, we all left and let the afker alone in the pug lol.
I'm glad that the devs didn't put any penalty timer in the nukara pugs. Otherwise, they would be unplayable with all the afkers and boons that didn't have ev suit.
We should apply this quick/bug free remedy to all the pugs to combat against afkers.
Are you sure they are AFKers and not the BOffs that are being dragged into the mission?
__________________________________
STO Forum member since before February 2010. STO Academy's excellent skill planner here: Link I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
Over time I have witnessed/observed the number of AFK leeching players increasing -- for me, I have observed at least 40% of the time when I do a PUG Azure Nebula Rescue, there will be one leecher on the team.
This means a 20% drop in team firepower, and a 20% less efficient ship release rate - that one more player can make a difference in getting those tractor beams disabled...which results in a lower ship release rate, and less marks for the team.
There has got to be a solution.
I guess I don't understand the Leecher mindset. Why even log in if you are not going to play the game?
Here are some ideas...yeah -- some of them are a bit over the top, I know.
1. If there is a leecher on the team, put in code that flags just him/her for PVP so the rest of the team can fire on them. Let the AFKer become PvP flagged after 2 minutes in inactivity or not firing weapons or disabling tractor beams...and an automatic default of any rewards -- no marks for that player.
2. Let it be known that three confirmed reports of leeching for any account results in a 1 day ban. Second time offenders get 3 days, 3rd time offenders get 1 week, and any offense after that is a two week ban.
3. Set it up so that any marks awarded to the leecher are instead shared out to the rest of the team, with zero going to the leecher. Either that or provide double the number of marks to active players, and half the number of marks to any leecher on the team.
4. Remove all time penalties for leaving early. If a leecher is detected, players who do not want to support the leecher can leave the match with no penalty. Also...if identified as a leecher, make their ship glow a bright pink for 1 or 2 hours so that any player that ends up teamed with them knows instantly they are with a leecher.
I know that there are some players out there that simply do not care, or which think this is not that big of an issue...and some other players who will say "don't do pugs" but that is not the point.
The point is this -- a player chooses to be a leech...but there is no positive choice for players to deal with leeches -- only penalties if you leave a match willingly because you don't see the point in providing that leech with free marks...and there is no down-side to leeching. No penalties, no consequences. Is that fair? I know you can report leeches..and I do so every time...but I sort of doubt that anything is done...or are there consequences?
I think a simpler approach works. If you do less than 5% of the DPS ... You get 0 marks. Being idle for 2 mins is auto kick ... So many rules exist that could help filter out leaches if only Cryptic cared ...
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Once in a wile someone will try to leech but it does not happen much at least I rarely see it happen and I do think it has to do with that people can leave without penalty but also because with less then 5 people their is a good chance it can fail with your average group.
The other problem is sometimes the server can take so long a player arrives late and those damned useless shields are up. I have no idea what purpose they serve in the PUGS tbh. I found myself out of two pugs thanks to that bug, the shields serve no purpose.
Afkers had started to invade the new Nukara pugs. It seemed however, that they didn't know that there wasn't any penalty timer for leaving with the nukara pugs. Since there was no point of wasting our time on a 99% fail rate if a player was afked or missing, we all left and let the afker alone in the pug lol.
I'm glad that the devs didn't put any penalty timer in the nukara pugs. Otherwise, they would be unplayable with all the afkers and boons that didn't have ev suit.
We should apply this quick/bug free remedy to all the pugs to combat against afkers.
Your not that clever..as soon as people leave, even if all 4 leave the game is now automatically filling the group with new players from the queue. I have seen this happen, and I know it works. Had an afk in the group, all but me and the afk left, but 12 seconds later the group was full again, afk was still there and group completed it with no problems.
Sorry, your so called revenge is not working like you think
The other problem is sometimes the server can take so long a player arrives late and those damned useless shields are up. I have no idea what purpose they serve in the PUGS tbh. I found myself out of two pugs thanks to that bug, the shields serve no purpose.
They added them so if someone dies they cant just respawn and get back into the action. They want people to revive the fallen.
Comments
This, my friend, is a stroke of brilliance.
I like this idea. However, there are issues which I am compelled to bring up.
1) What if a player is on a person's ignore list for a reason other than AFK Leeching?
2) What if there are pairs/triples of teamed players who have every Joe Smith added to their ignore list? How would they queue?
3) What if prejudice is the reason people are ignored? Ex. they fly a cruiser, and people automatically assume the cruiser is garbage, and therefore set them on ignore at the end of the match, never to queue with them again. Or, like myself, people who speak different languages end up on my ignore list. That doesn't make them any less competent, and it doesn't mean they are an AFK player.
4) People who have server connection issues and are mistaken for AFK leeching will end up in the crossfire.
5) Having too many people on too many ignore lists will eventually cause the system to be unable to slot enough players for a match (this is months after implementation). Thus, you are short a player for an STF.
Missing the good ol' days of PvP: Legacy of Romulus to Season 9
My List of Useful Links, Recently Updated November 25 2017!
so yeah put in a kick button.. with a voting option so only if the larger part of the team is for a kick he gets kicked.
and please do an autofill option then when the spot is empty on the team. also on hive...
[SIGPIC][/SIGPIC]
Yeah, and its getting worse. Perhaps this willingness to walk away from the keyboard is a symptom of player frustration with all the bugs in LoR? Maybe they still want to collect resources in case Cryptic gets their act together someday, but are frustrated enough they can't find the motivation to actually play. . .
A really simple way to decrease the frequency would be a shorten the AKF timeout for players who are team missions to say two minutes and boot AFK players from the mission (or set a "no rewards" flag). Someone who has to click every minute or two can't just go make lunch while everyone else does the work, so that solves some of the problem with negligible programmer effort. Two minutes should be long enough that people with load lag or transient connection problems don't get booted for technical issues (at least not very often) but still short enough to make people stay at their keyboards.
A more elaborate system could count total idle time (so somebody who clicks/types once per minute accrues ~50 seconds of idle time each minute) and any player with 3-5 times the group average in total idle time gets no rewards. At that point there is little incentive to fake activity by clicking every couple minutes, and leeching should not be worth the trouble. Ideally such a system would ignore (or at least discount) mail or chat typing to also remove the incentive to simply sit and socialize while letting others earn the rewards.
If you're concerned about that being abused, then allow us to report them AFK and if they don't do any damage in x seconds, they get kicked. That way people who are actually helping and working can't be kicked because so and so is in a bad mood and doesn't like them. Said other game does that in their PvP Battlegrounds. If you report someone AFK, they are put on a timer where if they don't do something in x number of seconds, they're removed.
Please give us the ability to remove these people from our STF's and instances.
EDIT: Oh and thinking about it further, same said game also tries to prevent people on your ignore list from being put onto your team. Adding this feature IN ADDITION to above recommended features would be great as well.
Doesn't really matter though as players have been posting on the forums about a kick button for years and nothing has ever been done and there hasn't really been any devs addressing the request to my knowledge.
@valoreah, and making friends and all is great, but not everyone in STO wants to make new friends. You don't really have the right to force all those players into one narrow version of how to play the game. If the game relied solely on making friends and doing stuff together, there wouldn't even be a random queue system in STO..
I think we only really have two choices, either we have a vote kick or Cryptic does something to auto kick afk's and leechers. As discussed option 2 means some coding changes so that using chat or setting up boffs and the like don't count. I know I've said nothing new, and I know that some feel that we should just preform teams. I can't always get 5 team mates so it doesn't always work for me. Hopefully Crtptic will come up with something...I just won't hold my breathe. I guess I'll keep reporting until I'm told to stop
Why don't you set up a private?
To you. For me it's farming gear and making my guy better. Not everyone has the same interests and desires. STO is a game, you may want to make it a glorified chat room but it is still a game I want to play, not sitting around idle chatting.
Not always an option.
All these troll posts need to stop. The fact is there is an issue and it needs to be addressed.
Ignore list ban=NO. I may not want to read your ignorant chat, but if you can shoot the cube, I'd still play with you.
The tools to completely avoid this issue are right at your fingertips, use them. In two years of playing I can count on one hand the times I had an AFKer or leecher in my match.
I wouldn't support AFK leeches either. I would leave the match and do something else.
No actually they're not right at hand. Playing with someone you feel is a chat tool is your choice. The rest of us are asking for tools to punish the afkers and leechers. That's awesome the game works for you the way it does. It obviously isn't working for MANY of the rest of us the way it is.
It's funny you want to cry about the ignore list ban then say the tools are right at hand, very selfish post. You want your cake and eat it too and the rest of us should suffer, let me explain.
The tools to hand the ignore list ban, are right at hand. Don't put people on ignore if you want to team with them, move the chat they are bothering you in to another channel.
I can count on one hand the amount of AFK'ers I ran into, TODAY. Not everyone's gaming experience is the same and just because you're throwing some hyperbole into your post to try and justify your arguments doesn't mean everyone's had the same experience.
EDIT: I wanted to address this comment directly:
Further support of a selfish player. Now you're hurting the other 3 people in the match who ARE working. Now instead of being down a player because of one tool, now it's two.
They are right at hand, let me explain. Friends list. Fleet mates. Even dedicated channels for STF running. Easily accessible all.
Did I 'cry' about anything? I disagree with ignore list STF bans. Let me try to explain for you: Pete Rose is a great baseball player. He is a jerk as a person. I would still play baseball with him, I just wouldn't want to socialize with him. Understand? I didn't shed a single tear explaining this and cake is yummy. Thanks.
And Ill address your last point more directly: YOu assume lack of communication with my fellow STFers. Maybe that is how you roll in your instances, but not how I conduct myself in mine. "Hey, this guy is AFK. Is it bothering you? It is? I suggest we all leave to chaff his rear! Cool, lets go!" or "You want to stay and finish anyway? Cool, seems like we have a good group going, easy to four-man this baby, let's go!"
You know what they say when you assume....
Thank you for your concern! Cheers and best wishes!:D
But we shouldn't be FORCED to do those things, don't you get that defeats the purpose of being able to queue for pugs?
Again, your choice. The rest of us don't want to be saddled with afk'ers because you want to be able to ignore people, but use them.
Yes, so why you assuming I haven't tried that? It's funny that people in the STF cry about the leecher but won't leave. Sometimes I'll get one or two people to agree, but that still screws the one guy who wants to stay.
And thank you for your total lack of empathy to the situation the rest of us have brought up and ignored the points we're trying to make.
Point the finger at the **** victim and blame her saying there were tools she could have used to avoid being *****?
Unless this is your first MMO, you should know what to expect from PUGing. From any game ever. It's a roll of the dice. It's your choice to PUG.
I have read the points and haven't ignored them. I am simply pointing out that it's really a non-issue as the tools to completely avoid these situations are easily accessible in game right now. No need for a response from Cryptic at all. I would much rather Cryptic devote time to developing content and fixing bugs than waste on a hand holding feature that isn't neededand would likely lead to bugs and abuse anyway. I would also like to point out that I have stressed these to you without getting angry and using pretend internet curse words. Take a chill pill and relax a bit Mr. Self-Righteous Internet Hardcase. (P.S. Using the word 'we' does not make you the voice of the community. I am only claiming to be speaking for myself)
LOL So your argument is, that makes it okay? Unless this is YOUR first MMO, you know many other MMO's take steps to prevent this sort of behavior because they acknowledge it's NOT okay.
No, it is an issue, based on how many posts there are requesting this feature. It's a non-issue to you. You are not everyone. You don't speak for everyone, you are not everyone. Just because you have not had the issue doesn't mean others are in the same boat and doesn't mean you have the right to down their concerns.
Personal opinion, and assumption.
And yet you are speaking for everyone, including cryptic: That's you speaking for them. You're also speaking for everyone when you say it's not an issue and doesn't need to be looked at.
When I say WE, I'm speaking for those who I've been with who voiced complaint and others in this threat who share the same concern, I don't presume to speak for anyone else, let alone cryptic.
And mine might be one of the many voices that are satisfied with the way things work and see no need for a change. You really don't see many posts in the form of "it's working fine. I love how this works." Because there is no need. Only folks who are dissatisfied with the status quo are going to be vocal.
And that was not me 'speaking for Cryptic'. Nice try though.
Hey look at that, I can make posts without words in caps! Can you?
Thank you for your concern! Cheers!:D
I look at this and wonder why someone would think their needs to be no change. All I can think of is such people might be leechers and don't want a change. Their needs to be a way to prevent people from getting rewards when they leech.
People say oh just do private games as if that solves anything. Even in private games their is always the chance someone will leech in addition to it taking much longer to get a private game going something that the masses don't want to wait to get missions started.
I'm glad that the devs didn't put any penalty timer in the nukara pugs. Otherwise, they would be unplayable with all the afkers and boons that didn't have ev suit.
We should apply this quick/bug free remedy to all the pugs to combat against afkers.
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I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
I don't think it's anywhere near that high. I've completed the Hard missions with only 3 people before now.
This has happened to me a lot, sometimes my whole away team spawns. They don't have EV suits by default so they burn up.
This means a 20% drop in team firepower, and a 20% less efficient ship release rate - that one more player can make a difference in getting those tractor beams disabled...which results in a lower ship release rate, and less marks for the team.
There has got to be a solution.
I guess I don't understand the Leecher mindset. Why even log in if you are not going to play the game?
Here are some ideas...yeah -- some of them are a bit over the top, I know.
1. If there is a leecher on the team, put in code that flags just him/her for PVP so the rest of the team can fire on them. Let the AFKer become PvP flagged after 2 minutes in inactivity or not firing weapons or disabling tractor beams...and an automatic default of any rewards -- no marks for that player.
2. Let it be known that three confirmed reports of leeching for any account results in a 1 day ban. Second time offenders get 3 days, 3rd time offenders get 1 week, and any offense after that is a two week ban.
3. Set it up so that any marks awarded to the leecher are instead shared out to the rest of the team, with zero going to the leecher. Either that or provide double the number of marks to active players, and half the number of marks to any leecher on the team.
4. Remove all time penalties for leaving early. If a leecher is detected, players who do not want to support the leecher can leave the match with no penalty. Also...if identified as a leecher, make their ship glow a bright pink for 1 or 2 hours so that any player that ends up teamed with them knows instantly they are with a leecher.
I know that there are some players out there that simply do not care, or which think this is not that big of an issue...and some other players who will say "don't do pugs" but that is not the point.
The point is this -- a player chooses to be a leech...but there is no positive choice for players to deal with leeches -- only penalties if you leave a match willingly because you don't see the point in providing that leech with free marks...and there is no down-side to leeching. No penalties, no consequences. Is that fair? I know you can report leeches..and I do so every time...but I sort of doubt that anything is done...or are there consequences?
- Judge Aaron Satie
Your not that clever..as soon as people leave, even if all 4 leave the game is now automatically filling the group with new players from the queue. I have seen this happen, and I know it works. Had an afk in the group, all but me and the afk left, but 12 seconds later the group was full again, afk was still there and group completed it with no problems.
Sorry, your so called revenge is not working like you think
They added them so if someone dies they cant just respawn and get back into the action. They want people to revive the fallen.