Comments
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barb/bm still got to catch u crazy people with purify and insane kiting ability for them to even initiate stunning, and there r people with good kiting ability. Not to mention purify spell prock ofc.
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u guyz lol, they only thing op about that skill is that it cost nothing to cast, but then again purify spell cost nothing either and it can prock so many times. In that sense it's not op. There r like 3 close range classes, bm/barb/sin, every other class got some kind of kiting ability to get away, so it's not like that…
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I just realized that there's this post exist in the bm section LOL. I'm barely active LC now, but mehhhhh here some old NW vids b4 Crystal wars and Bridge battles. If i could afford more charms on lc I'd play :(( http://www.youtube.com/user/MaucqDaddy/videos
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Anyone learnt the new drake's ray yet? how is the channeling/casting time?
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i relogged and got it, ty
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pwi still glitching i see
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where r the coords for those, cinders, I can't find them at all, still stuck at this quest
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Idk wtf u guyz talking about, does anyone (BM) have such a stun skill yet? anyone seen it in action? or is this just all speculation?
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LMAO purify spell mages complain about stunning? BAHAHAHAHA
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LOLOL how the hell does a game company that makes billions in $$$ make a mistake like this ? LMAO
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All we need now is a good warsoul sword/polearm OR if they bring out new swords/polearms with both attk lv and god of frenzy :))
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OMG, if that's indeed true, about the skill updates, i'd be totally satisfied and be willing to tolerate purify spell and chi draining venos. I may have to come back for this update :) THUMBS UP!!!
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What would u farm with x2??
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OOOOOHHH, how about this, all should wear HH 90 gear.
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I have often thought of making a bm with that build, but its simply too expensive, and like a few people said, u can get full recast r9 with that money u'd spend on that build.
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I heard that bms get "devine god of frenzy" on their weaps. Instead of dealing x2 damage it deals x4 damage. Neat huh?
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I nominate, AFG to hold the $$$, and suggest 2 rules: 1. No bait 2. No Adroit
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Bms r already op, however with the number of casters and long ranged classes, they seem less so; however, if we get an even more powerful array of weaps...MUAHAHAHAHAHAHA
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For real...who would stand there while u pull off that combo xD
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U guyz for forgetting the case when u're amped (poison, dragon, etc) JOSD does more to reduce damage that the rest of those shards. To be honest I believe a mix of JOSD, VIT, and sapphire gemz might be a better combination, but I have no idea how to mix those, nor do i have the money xD
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Man i wish bms could have 4 r999 weaps. Claws, swords, pole and our current dual axes, and ofc all would have gof (except claws). That would b so cool and op.
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The general trend is: When u could buy r8 in the cs, people quit. When r9 came out, people quit. When r99 came out people quit. When r999 came out people quit. Granted there r new players popping up, but the number of people quitting is greater. 50% of my guildies that i knew quit because they can't afford charms for tw,…
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o right my bad. 800m will get u r9 ring+weap, another 800m will probably do the trick. so 1.6 bil.
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@ Sakubatou Drake sweep does not work for me in that combo for some reason - the timing goes off. Since we're talking about this stun locking business, are there any combos with swords to stun lock? I never fancied swords, but does anyone even use it?
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Josd is the best, end of story. If u can afford it, go for it. If not Vit stones all the way.
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With 800m u can get full r9 during 50% off r9 sale, but that's it. U'll have to farm summer wind tokens for r999 and refines and shards for that gear.
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bms r so versatile that, a number of skills can b used in stun locking an opponent. The simplest way to figure it out is to test it. If u want to optimize damage ure better off using many low channeling skills after each stun, this will also regain some of the lost chi. Try it out for your self. For me, roar of pride>ocean…
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Archers r Mage killers, especially in mass pk like TW. Its like a sin hitting u from 32 meters away. Idc if u're a jaded mage, if u don't notice an r999 archer hitting u. ure gonna die. Its kinda sad that archer's damage is reduced by lack of range... that's a major weakness in 1v1.
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They should like de-gear to HH 90 +5 refines and fight xD
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"might be" is not "most definitely."