Need a clarification on this one ... it states your guard meter can block an ammount of damage equal to a quarter of your unmodified health, ie base one. The second sentence emphasizes that increasing your health does not increase the block ammount The main question is what is considered "base" health and what…
http://nw-forum.perfectworld.com/showthread.php?374421-Why-am-i-doing-the-same-damage-with-Stalwart-bonus-and-without-it Any thruth on this ? Stalwart specifically and power stat in general regarding guardian ...
Controlling action always seemed to me like a decent option for the critical builds that neglect wisdom to favor int ... but the tooltip cooldown (every 10s) is not encouraging. Is the tooltip right, or it procs more often? Thanks you
Well maybe you mean you sucked with it ... is more appropriate. I'm surprised how some people attribute success, better kills, performance etc to "builds" or some feats. The thing is half (being optimistic) of the feats are broken or not working properly, yet pre patch and after patch we claim that a given success is given…
Maxing STR+CON from level ability gains is the way to go, but prioritize STR over CON at the character creation is decrimental? From a dps perspective, besides the damage bonus more guard meter is useful for conqueror final feat, but on the other hand more 2 more con = 4% more hp > more damage from tenebrous enchantments…
Well I thin copticone means that thiefling racial "stops" working when foe gets life down to 30% and then tempest magic kicks in for its 10% damage, is not the 2 features are "in use" at the same time but there were a cap for damage of the highest one, he is saying the same basically.
As it is widely known it has been a 50% decrease, for a 15% more damage at rank5. In case they dont change their mind on PTR and goes live like this, do you think is still worth just to reach to nightmare wizardry? Just got Assailing Force and I dont see better feats to invest more in the thaumaturge tree, neither the tier…
Well not formerly a guide but a good assorted guidelines and specific best utility behavior of skill & strategies to fulfill the role is needed from a CW. Can be applied / used along with any of the existing guides, I appreciate the information and the effort a lot. Personally I dont see so much bashing to other guiders /…
Yes I have it in mind, thats why I mentioned power and recovery (for the ap in this case besides the recharge) to compensate the difference between the 2 stats ... it looks like is easier (requires less points) stat wise to gain damage from power than ap from recovery, correct me if i'm wrong
Very informative thread, thanks you for sharing your experiences and Wisdom guys :) So in light of these assertions it seems a feasible path to give wisdom the focus it deserves, to emphasize a slight different approach to the game, besides the successful all INT / CHA -> dps focus playstyle (which is great ofc). The point…
To make it short yes , but wanted to go somewhat more in depth I'm aware of for the "control" aspect of wizard the other stats / factors are of as much or more importance in the final scheme, ie having enough recovery to have the key cooldowns up, generating action points fast via damage (int / crit / power) for…
Leaving the cat aside as an endgame / best absolute option, for non zen spending and getting all the way to 60, which one would you preffeer ... wizard companion or cleric? At first glance cleric would seem to complement better the CW with that 20%life 30CD heal, basically to save up life pots, but looking closer the…
How do you achieve that ability combination? The most close I get being Tiefling is a 24 / 20 / 18 (not firecamp buff ofc). If you pull a base 18 roll on int to get a final 26 then the other stats are 18 / 18, I just ask in case I am missing something, Im running towards the same setup but with a 24 int.
Is evident at the current state cleric mechanics revolves around crit, being str the stat that synergizes the best with the key feats > ingame powers cycling. No doubt from my part hat str is the key stat to focus on, but on what I doubt or I'm not certain from my pow is if it is advisable to go all the str>crit stat…
Then from a feat point perspective only, going human doesnt seems to me like a great deal, because bontiful fortune 5/5 & cleanse 3/3 were the best place to invest that 3 extra feats, you can virtually get the same benefits from a 1/3 4/5 cleanse & bontiful (divine power generation is not an issue with first righteous…