Sadly, that script is broken nowadays. My guild has woken two Sleepers in the last 3(?) or 4 years on two different servers and nothing happened. GG scriptttttttting!
After Open Beta ends(lol! this is open beta!?!?!), they will release another tier of dungeons, perhaps fix the feats that are still bugged, maybe patch up some exploits, could possibly respond to their community, and of course: GET THAT ZEN SHOP ROCKIN WITH NEW GEAR! Until then, I dunno...I guess people will play until…
GF are fine man. Don't listen to the baddies who trash the class. When I started playing it was hard to figure out how tanking/aggro was going to work in the game. It really isn't bad. The only people that ***** about GF being "worthless" are baddies who don't know how to play the class and use the tools given. They want…
First recorded death of the Sleeper was on Rallos Zek on 11-17-2003. Almost three years after it was released. It was done by 3 guilds and took over 3 hours to kill it. That is the only recorded killing of the Sleeper in EQ's history. Not sure where you came up with "everyone who raided must have killed it" thing because…
So your guild wants to recruit the 150ish people that killed the Sleeper in EQ1 on Rallos Zek...and out of those how many killed C'thun pre-Naxx let alone pre-TBC? Jesus christ...I wish all games had that great of a recruitment pool!
I believe so. I right click, hold shift, I can press q>e>r>1>2, I can use potions, I see red circles on the ground and move out of them, oh....and I can left click, too! Trust me, it gets easier. The game is still pretty bad though.
Maybe you are just bad and they would rather take someone who knows how to dodge, can use potions, and knows how to do the boss fights? I don't know. Maybe you aren't bad and your guild sucks and you should find a new guild?
You would think that doing the same fight over and over would grow on you, instead I find myself just holding down my Cleave attack button while watching tv and letting my healer companion heal me. Even if it takes 20 minutes, I progress!
As a GF, I get a dungeon group within probably 3 minutes (or less) of queuing. Same with my DC. My friend who plays a TR said he waits 30+ minutes. For a game that is designed around the principle of no "right group make-up" --- they sure as **** make it seem like GF's and DC's get groups faster than others. Also, ya the…
As I leveled up my Guardian Fighter, tanking became much easier and much better. Give it time. Other than that...ya. The UI sucks. The boss fights are all the same for the most part. The kiting hasn't changed. The players at 60 are just as clueless as the players at level 15. The loot sucks for most dungeons. I mean, if…
There seems to be a bug. I was fighting a boss and it spawned adds only once. Nm, it was because a level 60 killed it faster than the script would spawn more.
Every solo quest-line ends with a fight that involves: Spawn adds at a certain % of hp or Spawn adds at a certain time during the fight. Every dungeon also has that script. The mobs that are spawned and abilities used by them change depending on the dungeon/"map" you are questing in. It was a real winning concept thought…
It must be real tough to figure out a system where class A can click NEED on an item for class A while the other classes have to click GREED. That kind've system must be one hell of a mind-game. They sure cracked the coding for their ZEN shop quick.
You know, for all the *****ing about DBM in WoW making it so easy, people think the big red circles on the ground is some sort've change? Hey, it is a new DBM system for almost every mmo now. Don't want to take damage, get cc'd, or **** up? No problem, STEP OUT OF OUR AWESOME RED CIRCLE ON THE GROUND OR HIT SHIFT! The…
Agreed. Also, when people realize they have heals, can use potions, and don't need to zerg every boss and control adds --- you will do much better. Then again, the community for the most part are ****ing dead in the brain and will never figure that out. It reminds me of playing League of Legends.