Yes, VIP should be re-worded to say "Immunity to injuries caused by reaching 0 hit points." I am fine with the idea of injuries directly applied by another effect bypassing the immunity. Including traps. Bring a Rogue or watch where you step. (Yes, I dug that dead horse back up. :p ) They could include an injury kit or two…
It could be a corrupted preferences file. Exit the game. Navigate to your Neverwinter install directory and find the \Neverwinter\Live\localdata folder. Delete or rename the "Gameprefs" file in there. Re-launch the game and it will generate a new one. You will have to reconfigure any graphics or sound settings you had…
@"noworries#8859" I would like clarification on something from the Dev Blog: Specifically referring to the section I quoted in bold type, does this mean you only have to log in during the relevant time window to permanently unlock the race? (This seems to me to be the most obvious interpretation.) Or, does it mean that you…
FYI - if you have a licensed copy of Windows 10 32-bit you can upgrade it to 64-bit for free. I would strongly recommend linking it to a Microsoft account first so that the license is stored there. See this article for some info on upgrading to 64 bit:…
I don't think you need to do a lot of research to be familiar with the boss mechanics. You just have to run through them two or three times to learn them. Unfortunately, here is where you will run into problems that are purely caused by other players. Players who will not allow for people to learn or try to help them. That…
rainer#8575 actually noticed it. Rainer has a great document tracking M16, and I gave him corrected starting attributes obtained via the character creation screen on an empty Preview account. Rainer asked if I was sure because Paladin didn't add up to 74 like the rest. So, I checked them all to verify and decided to report…
BUG?:The new starting attribute array for Paladin totals to 72 points, whereas all other classes total 74 points. This is not due to a weighted system such as D&D's point buy. They don't match up to any D&D point buy system. For example, in 5e point buy the point values for the current starting arrays would range from 32…
Great document! But, if the attributes tab is supposed to be the starting values for a new character they don't look right. I had a friend who only plays Champions with his Cryptic/PWE account create and authorize an empty Neverwinter account so I could see starting values on Preview when you create from scratch. I see the…
You technically still only benefit from up to 5 Legendary companions at once with the new bolster mechanic. That's because the bonus is only from the 5 highest bolster bonuses in the same category as the summoned companion. For example, if you have a Beast summoned and you have 5 Legendary companions in the Beast category,…
I believe that Vanguard is a "homebrew", that is to say it was created by a player and is not an official D&D class. It has numerous balance issues and refers to rules that are not present in 5e. Probably rules that were added by their DM.
At this point, I would just be happy with having an AC display on my "Character Sheet" as a D&D reference even if it had no function other than rough comparisons. Just for the fun and nostalgia of it. Calculate it using the Neverwinter functional equivalencies of the Defensive Main Ratings (Defense, Deflect , Critical…
A hard taunt ignores the aggro table altogether, it doesn't necessarily interact with it at all. It works by actually interrupting the AI of the mob and inserting a script to attack the taunter regardless of the current threat table. The problem with that is that they then return to the threat table so the designers need…
@sgrantdev, assuming that a role-based distribution instead of a class-based one is problematic for some reason, I would suggest changing Fighter/Paladin/Barbarian to 2 Offense, 2 Defense, 1 Utility. After all, tanks need offense as well in the new tanking paradigm. In fact, since this group actually includes all 3 roles…
If your Companion Influence goes up, then the companion's stats should go up and then the bondings should add them to the character's stats. So, we should see the Companion Influence and also other stats go up.
Vanguard does have a multiplier for the damage portion of the equation. That's been stated already. Go back through asterdahl's posts in this thread. Essentially, DPS role generates 1 point of threat per 1 point of damage and all Tank roles generate 1.x points of threat per 1 point of damage. Powers labeled as "generates…
Well, I don't think a lot of people would agree that the old system actually matched how 4E worked. But anyway, how exactly is this idea complicated? The direction of the devs is not to have the ability scores do different things for different classes. I actually do see a lot of merit to this, especially when it comes time…
I honestly don't think the damage from ability scores is significant anymore, so it doesn't matter that much from a mechanics perspective. But, since it is so small it is also true that it shouldn't matter if we have stats we want. I always think more choice is better and the ability score issue is not to my liking. But, I…
So, I have been informed that Physical Damage Bonus applies to Projectiles and that the devs do not intend to split it. That is interesting because in early editions of D&D, STR did indeed adjust ranged damage and DEX only adjusted chance to hit for ranged weapons. So, at least we can't say that its "not D&D". Just not…
Clerics are getting the bonus to healing this next build. Looking at online SRDs for the current edition, Spiritual Weapon appears to be the only damage dealing Cleric Spell that adds the ability modifier to damage. I did a quick perusal of Wizard and Warlock spells and didn't see any that add it. I'm sure the SRDs are not…
I would say that if a DPS class abandons defensive stats completely, then they should find themselves spending a lot of time dead. If that is not the case for any of them, then that is hopefully a bug of some kind.