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Elemental Evil Preview Patch Notes NW.45.20150122b.1

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  • asmose01asmose01 Member Posts: 43 Arc User
    edited January 2015
    Does anyone know the future of black ice gear? That was some tough gear to get and I personally would like to see it get empowered to T4, I rather liked the IWD area I just find peoples lack of interest in doing anything other than beholder and remorhaz annoying.

    They are the only worthwhile encounters because they have a high drop rate on the arms armor. The gear won't see an upgrade they are moving away from regen buff again with mod six changes to combat.
  • h4rd4sironh4rd4siron Member, NW M9 Playtest Posts: 16 Arc User
    edited January 2015
    any NEW dungeon in module 6 like CN, MC, VT??
  • geeq5geeq5 Member Posts: 223 Arc User
    edited January 2015
    When can we expect the Paladin to be on preview for testing?
  • mrvincent1959mrvincent1959 Member, NW M9 Playtest Posts: 740 Arc User
    edited January 2015
    So far, I like the zone. Nice change from the WOD desert look. Much to do there also. If your a higher GS player, you will have no problem going solo until you hit some of the HEs, but there will always be people to party up with etc.

    The map is almost like a maze, so I have the map slotted to one of my mouse buttons instead of "m". I have noticed that the Refining Stone drops appear to be better. Maybe they removed the internal cooldown...not sure.

    Wondering if a dungeon will be released soon for mod 6.

    All my companions were ready to be sent for training, so I suggest doing that as a first item of business when this goes live.
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  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited January 2015
    ph33rm3 wrote: »
    Try a soloing a heroic on a DPS character. Until then you won't understand.

    I know you said you were "done with this thread", but I am curious if you were level 60 or 61+, and very curious how many crabs you were pulling at once. They hit pretty hard, but they're not control immune. Pulling 3-6 at a time it was totally manageable.
    sincerely,
    someone who turned them all into Krabby Patties
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

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  • h4rd4sironh4rd4siron Member, NW M9 Playtest Posts: 16 Arc User
    edited January 2015
    So far, I like the zone. Nice change from the WOD desert look. Much to do there also. If your a higher GS player, you will have no problem going solo until you hit some of the HEs, but there will always be people to party up with etc.

    The map is almost like a maze, so I have the map slotted to one of my mouse buttons instead of "m". I have noticed that the Refining Stone drops appear to be better. Maybe they removed the internal cooldown...not sure.

    Wondering if a dungeon will be released soon for mod 6.

    All my companions were ready to be sent for training, so I suggest doing that as a first item of business when this goes live.

    6 new dungeon in mod 6.
  • akenoaisariasakenoaisarias Member, NW M9 Playtest Posts: 10 Arc User
    edited January 2015
    ...The map is almost like a maze...

    You do realize it is the exact same map as Blackdagger's, right? Just a different starting point and slightly altered terrain (like the lighthouses are destroyed and Old Lenn is nowhere to be found).
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited January 2015
    Old Lenn is nowhere to be found.

    They killed old Lenn?! NOOOOOOOOOOO!
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2015
    sockmunkey wrote: »
    They killed old Lenn?! NOOOOOOOOOOO!

    He was old. Wasn't even much good to eat, all stringy and tough.

    Scrag #314
  • hustin1hustin1 Member, NW M9 Playtest Posts: 3,462 Arc User
    edited January 2015
    Where is Xalliana? She had some of the best dialogue in the game.
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  • akenoaisariasakenoaisarias Member, NW M9 Playtest Posts: 10 Arc User
    edited January 2015
    hustin1 wrote: »
    Where is Xalliana? She had some of the best dialogue in the game.

    Ran off with Old Lenn is my guess.
  • akenoaisariasakenoaisarias Member, NW M9 Playtest Posts: 10 Arc User
    edited January 2015
    charononus wrote: »
    Scrag #314

    The Sea Trolls have a legion now?
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2015
    Ran off with Old Lenn is my guess.

    She was tasty, unlike Lenn

    Scrag #314
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2015
    The Sea Trolls have a legion now?

    Have you not seen how more of us pop out of the caves every few seconds. We are legion. Scrag #314
  • akenoaisariasakenoaisarias Member, NW M9 Playtest Posts: 10 Arc User
    edited January 2015
    charononus wrote: »
    ...pop out of the caves...

    I believe you. They are mines by the way. :P
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2015
    I believe you. They are mines by the way. :P

    Hole in rock is cave. So says Scrag #314.
  • akenoaisariasakenoaisarias Member, NW M9 Playtest Posts: 10 Arc User
    edited January 2015
    charononus wrote: »
    Hole in rock is cave. So says Scrag #314.

    Just 'cause they were obviously dug by WAYYY too drunk dwarves doesn't mean you can change mine into cave...Go rub a Seahag... :P
  • miomans0miomans0 Member Posts: 59 Arc User
    edited January 2015
    hustin1 wrote: »
    Where is Xalliana? She had some of the best dialogue in the game.

    Actually she is in the 2nd camp fire in the new zone i think.
  • shiani1shiani1 Member, NW M9 Playtest Posts: 316 Arc User
    edited January 2015
    hustin1 wrote: »
    Where is Xalliana? She had some of the best dialogue in the game.

    She's still there, but moved to a hilltop from her cool cave. She gives a lot of quests at lvl 61-62.
    Kianni Ravenmoon and Izyana Sol'Eetah




  • arpemarpem Member Posts: 30 Arc User
    edited January 2015
    Anyone have a link to the release notes for the new patch on the preview server NW.45.20150128ba.2 ?

    Wondering what the new patch fixes? or maybe introduces ie. Oathbound Paladin?
  • lerdocixlerdocix Member Posts: 897 Arc User
    edited January 2015
    arpem wrote: »
    Anyone have a link to the release notes for the new patch on the preview server NW.45.20150128ba.2 ?

    Wondering what the new patch fixes? or maybe introduces ie. Oathbound Paladin?
    Likely just OB and the 4th level of powers.

    And now, anyone else can't log in on PTS?
  • panteleeleepanteleelee Member Posts: 289 Arc User
    edited January 2015
    lerdocix wrote: »
    And now, anyone else can't log in on PTS?

    Me....why again fail PWE why?

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  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited January 2015
    lerdocix wrote: »
    And now, anyone else can't log in on PTS?
    Me....why again fail PWE why?

    [h=3]Sticky: Preview offline for the weekend[/h]
  • lerdocixlerdocix Member Posts: 897 Arc User
    edited January 2015
    zebular wrote: »

    Yea, figured it out, was going to post it right now.
  • dyesleedyeslee Member Posts: 307 Arc User
    edited January 2015
    Potions: We have changed the way that stat enhancing potions work. Now you may have only one normal stat enhancing potion in effect at one time. The magnitude of many stat potions has also been increased.

    So does this mean we can't use more then 1 different type of each greater potion on our character? Just needing a clarification on this..

    I keep a stock of a 99 stack of each greater or Major potion for my toon when playing.
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  • dyesleedyeslee Member Posts: 307 Arc User
    edited January 2015
    Disgusted they increased the max rank of enchants, artifacts etc. Really, Cryptic? Really?!

    Well its becuz so many players QQ'd about them blowing Ad/Zen/$$ to make their artifact gear legendary and with the level cap it would make the lvl 60 legendary artifact gear obsolete... They had to do something to keep the villagers from rioting
    5790248SLdyC.png
  • dyesleedyeslee Member Posts: 307 Arc User
    edited January 2015
    you MUST give us 1 ability point at level 70. you can't abandon it, it is basic system of character build that every 10 level up, you can't ignore it exactly.

    Agreed, Following the ability score chart during the original leveling of any character, this should be granted at lvl 70...
    5790248SLdyC.png
  • klangeddinklangeddin Member, NW M9 Playtest Posts: 882 Arc User
    edited January 2015
    Following the previous rules (which are very similar to the PnP ones) it should be 2 ability points (to allocate where we want, but not more than 1 point per stat) every 10 levels. Except at levels 30/60/90 where we get +1 to all ability scores.
    Of course if they decide to do something else they should come out and say it clearly, however I don't see any reason for doing so.
  • commanderdata001commanderdata001 Member Posts: 307 Bounty Hunter
    edited January 2015
    Skirmisher's Gambit: Your critical chance is reduced by 2/4/6/8/10% but your critical severity is increased by 10/20/30/40/50%.



    Is this for real?
    HR got basically another perfect vorpal(!?!) in exchange for some little inconvenience...?
  • petegruspetegrus Member Posts: 2 Arc User
    edited February 2015
    whats new ? update 1.1 gb ?
This discussion has been closed.