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Elemental Evil Preview Patch Notes NW.45.20150122b.1

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    demonmongerdemonmonger Member, NW M9 Playtest Posts: 3,350 Arc User
    edited January 2015
    hustin1 wrote: »
    Speak for yourself. My HR has 2800 regen and it's saved her hide countless times. What did I sacrifice? Power, though at 6500 it's far from terrible. She's what I call the opposite of a "glass cannon". I've had groups in places like Karru or MC wipe on the 2nd boss and been able to keep the fight alive long enough for everyone else to regroup and get back in it.

    In Tiamat, against that dragon breath, or when you're harrying and dodging four Legion Devils to keep them away from the cleric, regen is HUGE. What really twists my tail is the apparent pigeonholing to force us into DPS builds instead of letting us have the choice to be a CC/defensive/survival build instead.

    Devs: do not do this to regen.

    I also stack regen with my TR up to 3800 regen total..

    Hate to see it go...
    [SIGPIC][/SIGPIC]
    I hate paying taxes! Why must I pay thousands of dollars in taxes when everything I buy is taxed anyways!
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    h4rd4sironh4rd4siron Member, NW M9 Playtest Posts: 16 Arc User
    edited January 2015
    neverwinterpreview is up??
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    scarletsapphirescarletsapphire Member, NW M9 Playtest Posts: 82 Arc User
    edited January 2015
    i cant log in it times out
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    h4rd4sironh4rd4siron Member, NW M9 Playtest Posts: 16 Arc User
    edited January 2015
    me too mate :/
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    scarletsapphirescarletsapphire Member, NW M9 Playtest Posts: 82 Arc User
    edited January 2015
    oh yea its not allowing me to login at all
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    charononuscharononus Member Posts: 5,715 Arc User
    edited January 2015
    umm cause it's down still.
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    rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited January 2015
    h4rd4siron wrote: »
    neverwinterpreview is up??

    No, still waiting on the announcement that it is up.
    The right to command is earned through duty, the privilege of rank is service.


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    reds351reds351 Member, NW M9 Playtest Posts: 343 Arc User
    edited January 2015
    Did it just get a small patch?

    Yea the patch is now b.2
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    vadimt83vadimt83 Member Posts: 259 Arc User
    edited January 2015
    About regeneration: "traditionally" regeneration is out of combat. You get hit, you sneak away into some corner, regenerate and get back into the fight. Neverwinter messed it up in a way.
    I don't even use potions anymore on my HR. If I'm not one shotted, I get back to full health in no time, even from 1% hp left. And I'm not combat (archery) and I don't stack regeneration nor lifesteal, I just get whatever I get from gear.
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    rodrant64rodrant64 Member, NW M9 Playtest Posts: 172 Arc User
    edited January 2015
    There is indeed a 60 MB patch for the preview, but the server is still down.
    Just call me Rod. Member of Grievance!
    CW: Rodrant Turnbul
    TR: Rodran
    DC: Rodrat
    GWF: ROARdrant TurnBRAWL
    Other GWF: Shieldrant
    HR: Bowdrant
    SW: Wardrant Turnlock (my main!)
    OP: Paladrant (on Preview!)
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    zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited January 2015
    Don't forget to read the Official Stickies folks, as one of them mentions the Preview being offline and others will re-open when the Preview Server comes back up. We will make a notice when its up in the Sticky for that, not here. Thanks!

    Sticky: NeverwinterPreview Investigation 1/23 (Preview Server Offline)

    Safe travels,
    Archmage Zebular of Mystryl

    PWE Community Moderator
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    rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited January 2015
    zebular wrote: »
    Don't forget to read the Official Stickies folks, as one of them mentions the Preview being offline and others will re-open when the Preview Server comes back up. We will make a notice when its up in the Sticky for that, not here. Thanks!

    Sticky: NeverwinterPreview Investigation 1/23 (Preview Server Offline)

    Safe travels,
    Archmage Zebular of Mystryl

    PWE Community Moderator

    It would be nice to have a) a sense of what the problem is and b) an official update on when they expect it MIGHT be back up.
    The right to command is earned through duty, the privilege of rank is service.


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    zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited January 2015
    rabbinicus wrote: »
    It would be nice to have a) a sense of what the problem is and b) an official update on when they expect it MIGHT be back up.
    Howdy, Rabbinicus! We did post an update yesterday at 5:18 pm PST there. The ETA then was either sometime today or tomorrow (the 28th). That hasn't changed yet I'm afraid. As for the issue, because of the nature we really cannot say. Yeah, it was that bad. :(
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    rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited January 2015
    zebular wrote: »
    Hey Rabbinicus, we did post an update Yesterday at 05:18 pm PST there. The ETA then was either sometime today or tomorrow (the 28th). That hasn't changed yet I'm afraid. As for the issue, because of the nature we really cannot say. Yeah, it was that bad. :(

    Heya Zeb! There was an update? Did I miss it in Dev Tracker? Last thing I see on the Topic is from Akro on the 24th.

    So on a scale of zero to the heat death of the universe, where does the problem fall?
    The right to command is earned through duty, the privilege of rank is service.


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    khimera906khimera906 Member, NW M9 Playtest Posts: 898 Arc User
    edited January 2015
    I'm very curious about the companions. I wanna see how strong they are, their lvl 40 power and, of course, if they have new skins for the legendary levels.
    I hate dancing with Lady Luck. She always steps on my toes.
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    zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited January 2015
    rabbinicus wrote: »
    Heya Zeb! There was an update? Did I miss it in Dev Tracker? Last thing I see on the Topic is from Akro on the 24th.

    So on a scale of zero to the heat death of the universe, where does the problem fall?
    Nay, check the OP of that thread. Akro and DWightMC usually always continue to update the original posts of any informational threads they make. Well, on the scale of the Universe...

    [PHP]0.00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001[/PHP]

    But that's just a wild guess, for the universe is pretty big!
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    nickitysplitnickitysplit Member Posts: 0 Arc User
    edited January 2015
    panderus wrote: »
    • Regeneration: No longer provides in Combat Health Regeneration. Now increases the effectiveness of healing spells cast against you and provides out of Combat health regeneration.
    • Life Steal: No longer activates on all attacks. Life Steal now increases the chance to activate life steal, which will steal an amount equal to the life steal severity the player has.
    No. no. no. no. Just No. So instead of nerfing just one class like usual, you're actually going to make most of the game unplayable? Pot-spam was already finger-busting for the solo player who's not geared to the teeth, guess we will be just standing around in PE listening to the spammers for even longer now. Never used regen myself, but i know people who do...mostly tanks, and as for lifesteal....lets just say these are Extremely unwelcome changes, shall we. I foresee quite a few ragequits.
    panderus wrote: »
    • Potions: We have changed the way that stat enhancing potions work. Now you may have only one normal stat enhancing potion in effect at one time. The magnitude of many stat potions has also been increased.
    I don't see even ONE reason for this, it doesn't even make sense..
    - Carpe diem -
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    szejhuludpuchaczszejhuludpuchacz Member Posts: 306 Arc User
    edited January 2015
    panderus wrote: »
    [*][*]Regeneration: No longer provides in Combat Health Regeneration. Now increases the effectiveness of healing spells cast against you and provides out of Combat health regeneration.
    [*][*]Life Steal: No longer activates on all attacks. Life Steal now increases the chance to activate life steal, which will steal an amount equal to the life steal severity the player has.
    [/LIST]

    Could you bring back old unstoppable and 100% DR on shield?
    Its good to cut OPness of CWs&SWs as they can solo CN now...
    200_s.gif
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    hustin1hustin1 Member, NW M9 Playtest Posts: 3,462 Arc User
    edited January 2015
    khimera906 wrote: »
    I'm very curious about the companions. I wanna see how strong they are, their lvl 40 power and, of course, if they have new skins for the legendary levels.

    I couldn't check the new skins, because after rush-training them I didn't have 1M AD on-hand to upgrade one at level 35.

    I did manage to check out the effect of the defense stat at level 60:

    Live: 6208 defense, damage resistance 48%
    Preview: 6679 defense, damage resistance 48.6% (after training companions to 35, three of which give me defense)

    This is *very* disappointing.
    Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X
    Blood Magic (RELEASED) - NW-DUU2P7HCO
    Children of the Fey (RELEASED) - NW-DKSSAPFPF
    Buried Under Blacklake (WIP) - NW-DEDV2PAEP
    The Redcap Rebels (WIP) - NW-DO23AFHFH
    My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
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    easilydistraeasilydistra Member Posts: 4 Arc User
    edited January 2015
    hustin1 wrote: »
    I did manage to check out the effect of the defense stat at level 60:

    Live: 6208 defense, damage resistance 48%
    Preview: 6679 defense, damage resistance 48.6% (after training companions to 35, three of which give me defense)

    This is *very* disappointing.

    Bear in mind that the stat curves will change at every level, so 70 should have more wiggle room than 60.
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    thestaggythestaggy Member Posts: 1,102 Bounty Hunter
    edited January 2015
    No. no. no. no. Just No. So instead of nerfing just one class like usual, you're actually going to make most of the game unplayable? Pot-spam was already finger-busting for the solo player who's not geared to the teeth, guess we will be just standing around in PE listening to the spammers for even longer now. Never used regen myself, but i know people who do...mostly tanks, and as for lifesteal....lets just say these are Extremely unwelcome changes, shall we. I foresee quite a few ragequits.

    Yep. GFs are going to be royally ****ed by the regen change if they do not have a DC or a healing companion holding their hands. And even then, the companions are usually made out of paper and will drop stone dead within seconds.
    I don't see even ONE reason for this, it doesn't even make sense..

    Likely an attempt to ''balance'' PVP. It is mainly PVPers that jack themselves up on potions. But that isn't even a problem as the potions are cheap and there is no excuse for any player not being able to boost their primary stats by +2 at the very least.
    PSA: You don't need to grind Spinward Rise for your Elemental artifact main hand if you have some AD lying around. You can craft it via the Tyranny of Dragon's campaign screen.
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    ryoshinetteryoshinette Member, NW M9 Playtest Posts: 488 Arc User
    edited January 2015
    Tank without regen/life steal. That's the wall !! Nice idea Cryptic. I quess you wish to remove all GF's from server and force em to lvl up and equip, using $$ ofc, new chars (Paladins). Nothing like that will happen. Rather ragequit.

    100% of DR and control resists if shield up + reduction of animations time, and no skills avoiding defence - as a sign of good will.
    Ryoshin GF (4.2k)
    .Suicide Squad.




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    jwmousejwmouse Member, Neverwinter Beta Users Posts: 52
    edited January 2015
    mattock13 wrote: »
    Preview is up, if anyone is still checking here

    can not delete any charactor to try a new one. Says delete failed
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    arpemarpem Member Posts: 30 Arc User
    edited January 2015
    jwmouse wrote: »
    can not delete any charactor to try a new one. Says delete failed

    If you were in the same situation as I was when the preview was up last week, and you are trying to delete more than 1 character, you must wait a little bit of time after deleting the first character before you try to delete another one. I did not time it, as I would assume its bugged, and disconnects you when it fails to delete a character.
    Just delete 1, wait a few mins, then delete another, it should work. Did for me.
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    bezik01bezik01 Member, Neverwinter Beta Users Posts: 51
    edited January 2015
    There's no point in upgrading all active companions to legendary quality.

    Only SUMMONED companion gives legendary bonus (+15% of companion's ratings), not ACTIVE companion, as the describtion says.
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    cococyacococya Member Posts: 162 Arc User
    edited January 2015
    So I've met aquatic elves NPCs in the new area. I hope to the gods that it won't be the next race added! I do like my elves, but we have too many already.
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    drakefrienddrakefriend Member Posts: 56
    edited January 2015
    Just logged in preview at lunchbreak.

    Okay... so the very first green Main Hand Weapon **** we get for the very first mission we are given by Knox is already on par (stat wise) with the Legendary Artifact I have spent so much to raise to lvl 60 ? Really ?

    Well, there's not a freezing chance in Hell I will EVER spend a single AD on that same mistake again. I'll just wait for the next Lvl increase.

    Apparently, you still cannot refine gems beyong rk 10 for the moment, even if they are not labelled "max level" any more.
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    mirlegrismirlegris Member Posts: 309 Arc User
    edited January 2015
    In few maps ( Neverdeath / Ebon downs / others zone with dragons ), there are few mobs with a lot of HP ( similar with hp pool of dj mobs ). Bug or not ?
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    evaliraevalira Member, NW M9 Playtest Posts: 245 Arc User
    edited January 2015
    Not only is the new green lvl 60 gear better than legendary gear, but they have also nerfed current gear. My timeless hero gear has had all it's stats reduced by nearly 50%. Way to go.
This discussion has been closed.