As others have mentioned current day naval vessels, especially large expensive ones, tend to have long lifespans, with 50 years of active service as an actual warship (so not recommissioned as a receiving ship for instance) for the USS Enterprise CVN-65 being one of the longest to date. Even longer in service is the former…
The same goes for the Romulan Daeinos Heavy Destroyer Veteran ship, it's engines are supposed to fold out and a fin is supposed raise in the tail, but as mentioned above with the Long Range Science Vessel variants, this only happens during warp in and warp out, in sector space the ship stays in normal (in system) mode
Naming ship classes after ships of previous classes is common practice here on earth in real life, we expect to see that, case in point: The new America-class is named for the USS America, a Kitty Hawk class Aircraft Carrier, both are of course also named for the USA. The Hyūga-class of the JMSDF is named after the IJN…
I'm not gonna place any bets on a "bad guy" faction in STO, I doubt it will happen soon, if ever. Even the current "bad guys", the Klingons, they seems to be ending their bad streak soon, in a recent podcast one of the devs said that at the end of the recent featured episode, Sphere of Influence, there's that moment…
Ya this is true, on one of your existing characters you need to have your Romulan Republic reputation at Tier 5, once the the Claim Tier 5 reputation project is completed you should have access to Remans as playable characters (you of course do need a free character slot to be able to use it)
Okay, did you even read my post? I am not in a large fleet, I posted quite clearly that I am in small fleet like you, and our progress isn't that stellar either, our tier 4 starbase upgrade just started, and it had been sitting stalled for weeks. I don't like large fleets either, which, if you read my post can be assumed…
It's a genuine apology, this is the 2nd topic on this forum I just started arguing without thinking today, and after reading someone else replies to my post, found own reasoning faulty as hell, thus it's not about disagreeing with you, but just posting and not even giving a seconds thought about what you actually proposed.…
And once again I'm a dumbass and didn't think trough what I posted, I didn't do my research I jumped the gun, AGAIN, like I did in the other topic today, and posted what came into my head, I was wrong, very wrong, and my example was bloody poor, and I apologize for upsetting maybe derailing this. This wouldn't hurt…
I'll give you one reason why not, Gameplay. In any MMO Gameplay is king, it goes before anything else, story, graphics, and before any kind of realism in the universe it is set in, so ya in Star Trek they alway fire a lot of torpedoes, but in gameplay that doesn't translate well. Using a ham fisted way to force everyone to…
EDIT: Original paragraphs with talk about STO's engine being older then DCUO's and SWTOR's REMOVED, because of horrible inaccuracies. I screwed up and didn't do my research, STO's engine is actually NEWER then SWTOR's or DCUO's, so ya it could and probably should be better then those two, especially in the department of…
Any MMO is a grind at max level, even leveling is a grind, it just tends to be well hidden in quests/missions, storyline and objectives. At max level in any MMO your options tend to be limited, run dungeon/stf, run raid, raise faction to max, do dailies, run trough content of new big patch, do new dungeons/stfs, run new…
In an ideal world you would be right, but this isn't ideal world, this isn't an ideal game, and we are not ideal players, as I said my post most players will go for the STF that gives them the most marks vs the least time spent. Initially they might care about the gameplay of an STF, but at a certain point, having run all…
This is actually a bad idea, the different marks push people to do different STF's that they might not normally do otherwise, if you make everything cost fleet marks, a single STF mark, or every STF Choice of all Marks people would only play the missions they either deem the most fun, or the ones that are guaranteed to…
It's an MMOG and for those the following rule also applies: Gameplay goes before everything. To have the game be well playable, things like story, realism, and fitting in with the setting all get sidelined, that is also the case here. Failing the mission requires a failure state, there is no bigger failure state then…
He's probably talking about World of Warcaft's Auction House, it has the option to set up the price "Per Stack" and "Per Item" As you can see here: http://wowpedia.org/File:Selling.jpeg "Per Stack" allows you to put up the whole stack for auction as a whole for a single price. "Per Item" on the other hand allows you to put…
I wish CBS had done something with it, a new post Nemesis series, that had the Hobus event during series, or just before. Think about it, a major power that has been around for centuries just crumbles, because the capitol planet went boom, refugees everywhere, lawlessness, all kinds of generals that become warlords in…
Basically you want to split up the already small Romulan playerbase, cause lets face facts, most people want to play Federation, heck most people want to play Humans, why, because they are one, and they know what they're like, it's safe and it's comfortable. For every player that wants to be a Tal'shiar operative, or RSE…
I think the using the term Sociopath is a bit...strong...most people associate a slightly different meaning to it then the dictionary gives. (it is also often confused or associated with psychopath) As for the rest, the problem lies with how modern MMO's are structured. Back in the days of EverQuest (EQ, yes I'm going way…
Sorry but I'm going to have to disagree on the point of not including the CV-6, besides her exemplary battle record, this was the Enterprise Gene Roddenberry named the Starship Enterprise for, not CVN-65, only for that reason should CV-6 be included. CV-6 embodies something that CVN-65 doesn't have, it is the ship that…